Player Matchup

Bakasura
Bakasura
AMGBONUS
Bakasura
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 32L
1,335 Elo+
Party 3
Yemoja
Yemoja
NMlQQ3RS
Yemoja
Level 5
God Stats
1W - 3L
1,439 SR
Queue Stats
3W - 7L
1,341 Elo+
Party 2
Cupid
Cupid
RareEnemy
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,341 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheMasEnd
Morgan Le Fay
Level 97
God Stats
4W - 5L
1,498 SR
Queue Stats
71W - 81L
1,418 Elo+
Party 3
Neith
Neith
redfox7264
Neith
Level 38
God Stats
4W - 4L
1,417 SR
Queue Stats
8W - 14L
1,435 Elo+
Solo
Team Averages
Level 46
1,471 SR
1,374 Elo+

VS

Team Averages
Level 52
1,597 SR
1,499 Elo+
Cliodhna
Cliodhna
CinnamonSylvia
Cliodhna
Level 31
God Stats
7W - 6L
1,542 SR
Queue Stats
112W - 117L
1,356 Elo+
Solo
Bacchus
Bacchus
Dirlex33
Bacchus
Level 31
God Stats
10W - 9L
1,455 SR
Queue Stats
50W - 38L
1,391 Elo+
Solo
He Bo
He Bo
Icchau
He Bo
Level 8
God Stats
5W - 0L
1,843 SR
Queue Stats
14W - 5L
1,695 Elo+
Party 1
King Arthur
King Arthur
KingSäber
King Arthur
Level 157
God Stats
23W - 17L
1,644 SR
Queue Stats
94W - 61L
1,657 Elo+
Party 1
Scylla
Scylla
NoAssets8310
Scylla
Level 31
God Stats
6W - 9L
1,500 SR
Queue Stats
12W - 13L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AMGBONUS
Bakasura
12
2 / 7 / 1
7,351
459
3,947
16,674
5,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
NMlQQ3RS
Yemoja
8
0 / 5 / 2
6,547
409
3,049
12,232
6,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
RareEnemy
Cupid
14
7 / 3 / 0
8,682
543
5,932
9,374
2,952
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
TheMasEnd
Morgan Le Fay
13
0 / 5 / 2
7,856
491
4,221
8,846
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
1 / 6 / 3
7,289
456
4,637
12,315
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
1 / 3 / 6
8,074
505
5,303
12,517
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Dirlex33
Bacchus
11
2 / 1 / 7
7,779
486
3,786
11,945
12,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Icchau
He Bo
17
17 / 1 / 2
11,145
697
23,560
10,118
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
KingSäber
King Arthur
17
5 / 1 / 1
10,690
668
8,824
12,729
14,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
10
1 / 6 / 2
6,941
434
2,853
7,636
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
26
26
Deaths
12
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AMGBONUS
Bakasura
2
7
1
0.36
W
Cliodhna
1
3
6
1.33
W
Bacchus
Dirlex33
Bacchus
2
1
7
5.5
W
He Bo
Icchau
He Bo
17
1
2
18
W
King Arthur
KingSäber
King Arthur
5
1
1
5.5
L
Yemoja
NMlQQ3RS
Yemoja
0
5
2
0.2
W
Scylla
1
6
2
0.33
L
Cupid
RareEnemy
Cupid
7
3
0
2.33
L
Morgan Le Fay
TheMasEnd
Morgan Le Fay
0
5
2
0.2
L
Neith
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,786
Damage
44,326
59,441
Taken
54,945
22,515
Mitigated
37,514
12,558
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AMGBONUS
Bakasura
3,947
2,580
0
1,603
16,674
5,572
0
10,311
6,363
0
45,775
W
Cliodhna
5,303
615
0
4,935
12,517
4,752
0
1,875
10,502
0
62,980
W
Bacchus
Dirlex33
Bacchus
3,786
293
116
1,881
11,945
12,109
217
1,506
9,848
27,949
0
W
He Bo
Icchau
He Bo
23,560
441
0
1,651
10,118
3,953
947
2,935
7,183
94,846
0
W
King Arthur
KingSäber
King Arthur
8,824
730
0
2,894
12,729
14,459
6
501
12,228
0
89,476
L
Yemoja
NMlQQ3RS
Yemoja
3,049
839
1,644
2,644
12,232
6,226
512
5,563
6,669
11,668
0
W
Scylla
2,853
417
0
21
7,636
2,241
28
1,598
5,977
32,707
0
L
Cupid
RareEnemy
Cupid
5,932
2,625
730
1,782
9,374
2,952
352
5,180
4,194
0
42,994
L
Morgan Le Fay
TheMasEnd
Morgan Le Fay
4,221
175
0
954
8,846
2,441
0
6,521
2,325
54,925
0
L
Neith
4,637
1,507
0
3,201
12,315
5,324
0
2,624
9,691
0
42,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
44,629
343
Minions Killed
427
0
Camps Cleared
0
1,529,719
Distance Traveled
1,657,073
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,351
459
74
5
0
382,357
0
W
Cliodhna
8,074
505
75
5
0
350,517
4
W
Bacchus
7,779
486
33
2
0
325,778
0
W
He Bo
11,145
697
131
8
0
375,764
0
W
King Arthur
10,690
668
142
9
0
310,386
0
L
Yemoja
6,547
409
10
1
0
248,419
2
W
Scylla
6,941
434
46
3
0
294,628
0
L
Cupid
8,682
543
76
5
0
293,764
0
L
Morgan Le Fay
7,856
491
112
7
0
316,860
0
L
Neith
7,289
456
71
4
0
288,319
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role