Player Matchup

Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
 
Nike
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
ElRouxTwT
Athena
Silver II
Level 119
God Stats
2W - 2L
1,536 SR
Queue Stats
24W - 35L
1,314 MMR
Solo
Izanami
Izanami
Bronze III
GoatmanBronson
Izanami
Bronze III
Level 43
God Stats
1W - 4L
1,540 SR
Queue Stats
3W - 9L
1,308 MMR
Solo
Janus
Janus
Silver I
gato032
Janus
Silver I
Level 117
God Stats
3W - 7L
1,351 SR
Queue Stats
87W - 95L
1,335 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,486 SR
1,391 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,502 SR
1,318 MMR
Jing Wei
Jing Wei
Silver III
ImStrappedIn
Jing Wei
Silver III
Level 85
God Stats
16W - 16L
1,590 SR
Queue Stats
57W - 63L
1,169 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
NoAcogNoAsh
Morgan Le Fay
Silver II
Level 128
God Stats
3W - 1L
1,551 SR
Queue Stats
127W - 139L
1,300 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
OfficialLay
Baron Samedi
Gold V
Level 126
God Stats
11W - 10L
1,524 SR
Queue Stats
121W - 121L
1,322 MMR
Solo
Apollo
Apollo
Gold V
Sillerr22
Apollo
Gold V
Level 49
God Stats
4W - 3L
1,326 SR
Queue Stats
18W - 20L
1,360 MMR
Solo
Loki
Loki
Silver I
Sparkymow
Loki
Silver I
Level 109
God Stats
6W - 1L
1,519 SR
Queue Stats
31W - 29L
1,439 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 0 / 0
6,659
555
5,841
8,793
5,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
 
Nike
1
0 / 0 / 0
3,911
326
0
0
0
Athena
ElRouxTwT
Athena
10
0 / 1 / 0
5,864
489
2,604
9,524
5,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 7 / 1
4,843
404
1,808
9,284
3,087
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Janus
gato032
Janus
14
2 / 0 / 0
7,399
617
3,733
3,353
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
BastetArachneMartichorasHercules

VS

Bans
ThorKaliRavanaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ImStrappedIn
Jing Wei
12
1 / 0 / 0
6,815
568
1,728
4,752
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
NoAcogNoAsh
Morgan Le Fay
12
0 / 0 / 0
6,789
566
4,626
7,575
4,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
OfficialLay
Baron Samedi
11
3 / 1 / 3
7,084
590
8,287
7,109
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Sillerr22
Apollo
12
2 / 1 / 2
7,269
606
3,918
4,272
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
12
2 / 0 / 1
6,536
545
1,915
6,967
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
Nike
 
Nike
0
0
0
0
L
Athena
ElRouxTwT
Athena
0
1
0
0
L
0
7
1
0.07
W
Jing Wei
ImStrappedIn
Jing Wei
1
0
0
1
W
Morgan Le Fay
NoAcogNoAsh
Morgan Le Fay
0
0
0
0
W
Baron Samedi
OfficialLay
Baron Samedi
3
1
3
4.5
W
Apollo
Sillerr22
Apollo
2
1
2
3
W
Loki
2
0
1
2.5
L
Janus
gato032
Janus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,986
Damage
20,474
30,954
Taken
30,675
15,887
Mitigated
15,967
6,866
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,841
264
0
2,640
8,793
5,535
0
4,614
4,179
0
51,698
L
Nike
 
Nike
0
0
0
0
0
0
0
0
0
0
0
L
Athena
ElRouxTwT
Athena
2,604
596
1,346
1,593
9,524
5,946
0
4,202
5,322
24,242
0
L
1,808
1,423
0
545
9,284
3,087
18
3,980
5,304
0
17,998
W
Jing Wei
ImStrappedIn
Jing Wei
1,728
1,415
0
3,859
4,752
1,677
610
1,005
3,680
0
62,337
W
Morgan Le Fay
NoAcogNoAsh
Morgan Le Fay
4,626
355
0
3,534
7,575
4,436
0
0
7,575
48,721
12
W
Baron Samedi
OfficialLay
Baron Samedi
8,287
1,677
310
3,931
7,109
5,709
189
2,279
4,806
30,113
0
W
Apollo
Sillerr22
Apollo
3,918
2,506
0
1,933
4,272
1,675
0
1,785
2,443
0
51,276
W
Loki
1,915
70
0
5,266
6,967
2,470
0
1,047
5,834
0
57,971
L
Janus
gato032
Janus
3,733
95
0
742
3,353
1,319
0
105
3,248
66,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,676
Gold Earned
34,493
294
Minions Killed
421
0
Camps Cleared
0
964,268
Distance Traveled
1,189,580
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,659
555
82
7
0
257,639
0
L
Nike
3,911
326
0
0
0
2,125
0
L
Athena
5,864
489
42
4
0
249,048
0
L
Izanami
4,843
404
30
3
0
198,684
0
W
Jing Wei
6,815
568
104
9
0
214,831
0
W
Morgan Le Fay
6,789
566
96
8
0
223,828
0
W
Baron Samedi
7,084
590
29
2
0
225,723
0
W
Apollo
7,269
606
102
9
0
234,166
2
W
Loki
6,536
545
90
8
0
291,032
0
L
Janus
7,399
617
140
12
0
256,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role