Player Matchup

Medusa
Medusa
 
Medusa
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AngelLaMaquinaPR
Freya
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
470W - 605L
1,438 Elo+
Party 1
Arachne
Arachne
MiDeViLnItE34
Arachne
Level 125
God Stats
4W - 8L
1,478 SR
Queue Stats
262W - 426L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
SpiderBary
Gilgamesh
Level 125
God Stats
23W - 21L
1,583 SR
Queue Stats
345W - 319L
1,487 Elo+
Solo
Bacchus
Bacchus
YulAngel2020
Bacchus
Level 113
God Stats
5W - 5L
1,570 SR
Queue Stats
298W - 376L
1,441 Elo+
Party 1
Team Averages
Level 133
1,526 SR
1,464 Elo+

VS

Team Averages
Level 99
1,466 SR
1,500 Elo+
Ymir
Ymir
AnuelWar12
Ymir
Level 120
God Stats
6W - 9L
1,512 SR
Queue Stats
171W - 156L
1,465 Elo+
Solo
Ne Zha
Ne Zha
DirtyDramaKing
Ne Zha
Level 81
God Stats
70W - 59L
1,659 SR
Queue Stats
484W - 426L
1,549 Elo+
Solo
Nu Wa
Nu Wa
G0KUS0N
Nu Wa
Level 69
God Stats
25W - 14L
1,505 SR
Queue Stats
81W - 75L
1,442 Elo+
Solo
Apollo
Apollo
SenpaiSwanky
Apollo
Level 122
God Stats
4W - 2L
1,480 SR
Queue Stats
124W - 108L
1,548 Elo+
Party 2
King Arthur
King Arthur
Tunå
King Arthur
Level 103
God Stats
1W - 4L
1,174 SR
Queue Stats
70W - 75L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 1 / 0
5,688
517
4,489
8,914
3,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 8 / 0
4,293
390
1,188
9,502
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
10
1 / 0 / 0
5,690
517
1,998
6,351
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gilgamesh
SpiderBary
Gilgamesh
12
1 / 1 / 1
6,874
625
6,796
10,924
8,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
YulAngel2020
Bacchus
7
0 / 3 / 0
4,874
443
6,097
6,193
5,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
6,140
558
3,442
8,859
6,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 4
6,134
558
3,423
7,499
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
G0KUS0N
Nu Wa
11
1 / 0 / 1
5,829
530
5,661
4,391
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
12
5 / 0 / 4
7,011
637
5,807
5,020
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Tunå
King Arthur
10
1 / 2 / 1
5,600
509
6,236
9,754
8,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
12
13
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
L
0
8
0
0
W
3
0
4
5
W
2
0
4
4
W
Nu Wa
G0KUS0N
Nu Wa
1
0
1
1.5
L
Arachne
1
0
0
1
W
Apollo
5
0
4
7
L
Gilgamesh
SpiderBary
Gilgamesh
1
1
1
1.5
W
King Arthur
Tunå
King Arthur
1
2
1
0.75
L
Bacchus
YulAngel2020
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,568
Damage
24,569
41,884
Taken
35,523
22,888
Mitigated
20,504
10,216
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,489
900
0
2,694
8,914
3,348
0
4,404
4,510
0
54,641
L
1,188
397
0
1,066
9,502
3,276
0
1,243
8,259
13,289
0
W
3,442
1,200
1,318
2,395
8,859
6,102
0
3,001
5,378
17,560
0
W
3,423
1,234
0
845
7,499
2,993
0
31
7,412
0
50,173
W
Nu Wa
G0KUS0N
Nu Wa
5,661
1,141
0
923
4,391
1,370
0
406
3,911
44,575
0
L
Arachne
1,998
845
0
3,266
6,351
2,914
0
918
5,433
0
38,922
W
Apollo
5,807
3,693
0
1,315
5,020
1,632
0
2,747
1,776
0
48,906
L
Gilgamesh
SpiderBary
Gilgamesh
6,796
1,934
0
2,440
10,924
8,271
0
467
10,457
0
53,095
W
King Arthur
Tunå
King Arthur
6,236
1,396
0
500
9,754
8,407
0
28
9,122
0
32,793
L
Bacchus
YulAngel2020
Bacchus
6,097
753
0
750
6,193
5,079
0
2,071
4,122
21,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
30,714
315
Minions Killed
329
0
Camps Cleared
0
949,632
Distance Traveled
1,052,189
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,688
517
91
8
0
161,780
0
L
Freya
4,293
390
21
2
0
164,877
3
W
Ymir
6,140
558
15
1
0
206,663
2
W
Ne Zha
6,134
558
77
7
0
239,440
0
W
Nu Wa
5,829
530
82
7
0
196,932
1
L
Arachne
5,690
517
70
6
0
257,893
0
W
Apollo
7,011
637
94
9
0
214,275
0
L
Gilgamesh
6,874
625
89
8
0
187,253
0
W
King Arthur
5,600
509
61
6
0
194,879
0
L
Bacchus
4,874
443
44
4
0
177,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role