Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DrSip97
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 111L
1,493 Elo+
Solo
Odin
Odin
KVNL
Odin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
LovelyGnome962
Zhong Kui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,421 Elo+
Party 1
Arachne
Arachne
orzeszek997
Arachne
Level 53
God Stats
2W - 4L
1,500 SR
Queue Stats
126W - 119L
1,515 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,492 Elo+

VS

Team Averages
Level 129
1,500 SR
1,489 Elo+
Sobek
Sobek
 
Sobek
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Ananaskirsikka
Xing Tian
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 40L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Lesnik2019
Heimdallr
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
530W - 521L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
5
0 / 0 / 0
4,364
873
0
0
0
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
DrSip97
Tiamat
11
0 / 2 / 3
5,100
1,020
4,305
3,741
2,234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
KVNL
Odin
11
1 / 1 / 2
5,290
1,058
5,861
4,993
5,058
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
LovelyGnome962
Zhong Kui
9
0 / 4 / 2
4,941
988
5,091
6,318
4,145
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
orzeszek997
Arachne
10
2 / 2 / 1
5,309
1,062
1,964
3,472
2,351
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
4 / 0 / 5
6,626
1,325
4,098
5,440
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
 
Fenrir
11
2 / 0 / 7
5,775
1,155
3,400
4,461
4,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
 
Thoth
10
1 / 1 / 5
5,630
1,126
3,998
2,788
1,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Ananaskirsikka
Xing Tian
11
2 / 1 / 6
6,354
1,271
2,682
7,070
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Lesnik2019
Heimdallr
10
0 / 1 / 6
5,283
1,057
2,491
3,521
1,895
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
3
Kills
9
9
Deaths
3
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
W
Sobek
 
Sobek
4
0
5
6.5
W
Fenrir
 
Fenrir
2
0
7
5.5
W
Thoth
 
Thoth
1
1
5
3.5
W
Xing Tian
Ananaskirsikka
Xing Tian
2
1
6
5
L
Tiamat
DrSip97
Tiamat
0
2
3
0.75
L
Odin
KVNL
Odin
1
1
2
2
W
Heimdallr
Lesnik2019
Heimdallr
0
1
6
3
L
Zhong Kui
LovelyGnome962
Zhong Kui
0
4
2
0.25
L
Arachne
orzeszek997
Arachne
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,221
Damage
16,669
18,524
Taken
23,280
13,788
Mitigated
20,040
4,024
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
 
Sobek
4,098
184
780
2,396
5,440
5,667
0
2,301
3,139
9,414
0
W
Fenrir
 
Fenrir
3,400
776
114
772
4,461
4,516
0
2,308
2,153
0
6,637
W
Thoth
 
Thoth
3,998
123
605
170
2,788
1,431
49
1,877
911
16,551
0
W
Xing Tian
Ananaskirsikka
Xing Tian
2,682
393
996
1,119
7,070
6,531
0
3,804
3,266
6,327
0
L
Tiamat
DrSip97
Tiamat
4,305
824
276
831
3,741
2,234
0
2,218
1,523
12,337
0
L
Odin
KVNL
Odin
5,861
830
0
1,453
4,993
5,058
0
3,006
1,987
4,286
6,519
W
Heimdallr
Lesnik2019
Heimdallr
2,491
642
137
120
3,521
1,895
90
1,580
1,941
0
7,274
L
Zhong Kui
LovelyGnome962
Zhong Kui
5,091
842
68
783
6,318
4,145
0
3,674
2,644
11,301
0
L
Arachne
orzeszek997
Arachne
1,964
1,546
136
477
3,472
2,351
0
1,880
1,592
0
2,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,004
Gold Earned
29,668
40
Minions Killed
85
0
Camps Cleared
0
447,618
Distance Traveled
543,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,364
873
0
0
0
1,435
0
W
Sobek
6,626
1,325
13
3
0
119,239
0
W
Fenrir
5,775
1,155
14
3
0
106,800
0
W
Thoth
5,630
1,126
23
5
0
87,677
0
W
Xing Tian
6,354
1,271
15
3
0
112,818
0
L
Tiamat
5,100
1,020
16
3
0
108,917
0
L
Odin
5,290
1,058
7
1
0
157,950
0
W
Heimdallr
5,283
1,057
20
4
0
116,566
0
L
Zhong Kui
4,941
988
17
3
0
86,490
0
L
Arachne
5,309
1,062
0
0
0
92,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role