Player Matchup

Fenrir
Fenrir
C4NTM4N
Fenrir
Level 129
God Stats
21W - 21L
1,532 SR
Queue Stats
451W - 412L
1,559 Elo+
Party 3
Ao Kuang
Ao Kuang
ElUSlV3
Ao Kuang
Level 99
God Stats
4W - 3L
1,232 SR
Queue Stats
394W - 370L
1,499 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Fabiopraxis
Morgan Le Fay
Level 114
God Stats
26W - 26L
1,540 SR
Queue Stats
354W - 358L
1,485 Elo+
Party 2
Neith
Neith
The_Grandioso
Neith
Level 120
God Stats
30W - 29L
1,537 SR
Queue Stats
378W - 385L
1,485 Elo+
Party 2
Surtr
Surtr
XGlitchxgaming
Surtr
Level 129
God Stats
7W - 5L
1,533 SR
Queue Stats
195W - 201L
1,530 Elo+
Party 3
Team Averages
Level 118
1,475 SR
1,511 Elo+

VS

Team Averages
Level 105
1,594 SR
1,500 Elo+
Medusa
Medusa
BingChillingXina
Medusa
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 52L
1,514 Elo+
Party 1
Horus
Horus
HairyCanada
Horus
Level 103
God Stats
9W - 4L
1,701 SR
Queue Stats
330W - 322L
1,472 Elo+
Party 1
Mercury
Mercury
Hezueschristo
Mercury
Level 139
God Stats
5W - 8L
1,470 SR
Queue Stats
97W - 89L
1,489 Elo+
Party 1
Hera
Hera
Rodo_Max
Hera
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,469 Elo+
Solo
Charon
Charon
YoungxBobMarley
Charon
Level 109
God Stats
5W - 5L
1,801 SR
Queue Stats
88W - 83L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
C4NTM4N
Fenrir
15
8 / 1 / 7
9,575
638
14,269
10,360
4,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
ElUSlV3
Ao Kuang
15
8 / 3 / 1
9,714
648
9,039
12,196
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Fabiopraxis
Morgan Le Fay
12
3 / 3 / 4
7,380
492
5,921
7,375
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 1 / 2
7,533
502
3,723
9,046
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 1 / 6
7,861
524
6,540
8,726
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
8,236
549
6,508
9,820
4,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 3
7,438
496
3,988
8,962
7,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
14
3 / 2 / 3
8,130
542
7,496
12,536
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
11
1 / 8 / 2
7,004
467
4,334
10,816
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 1
6,554
437
6,331
14,059
8,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
21
Kills
9
9
Deaths
21
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Fenrir
C4NTM4N
Fenrir
8
1
7
11.5
W
Ao Kuang
ElUSlV3
Ao Kuang
8
3
1
2.83
W
Morgan Le Fay
Fabiopraxis
Morgan Le Fay
3
3
4
1.67
L
2
2
3
1.75
L
Mercury
3
2
3
2.25
L
Hera
1
8
2
0.25
W
1
1
2
2
W
1
1
6
4
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,492
Damage
28,657
47,703
Taken
56,193
23,323
Mitigated
28,547
13,502
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,508
1,406
0
1,435
9,820
4,038
653
3,308
6,512
0
50,830
W
Fenrir
C4NTM4N
Fenrir
14,269
5,071
0
3,675
10,360
4,627
508
3,008
7,114
0
63,494
W
Ao Kuang
ElUSlV3
Ao Kuang
9,039
2,272
0
5,413
12,196
6,505
481
1,940
9,720
59,595
0
W
Morgan Le Fay
Fabiopraxis
Morgan Le Fay
5,921
344
181
1,126
7,375
2,768
1,738
1,157
6,074
36,102
0
L
3,988
1,790
367
3,195
8,962
7,403
0
4,527
4,435
0
23,856
L
Mercury
7,496
4,409
0
3,056
12,536
5,374
704
2,359
10,177
0
79,656
L
Hera
4,334
1,540
0
250
10,816
2,977
0
1,116
9,700
42,946
0
W
3,723
1,095
77
2,421
9,046
3,510
1,998
1,269
7,603
0
51,529
W
6,540
2,336
0
609
8,726
5,913
637
2,679
5,923
1,645
54,982
L
6,331
1,046
0
919
14,059
8,755
0
3,996
10,063
27,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,063
Gold Earned
37,362
415
Minions Killed
361
0
Camps Cleared
0
1,470,696
Distance Traveled
1,392,095
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,236
549
95
6
0
301,664
0
W
Fenrir
9,575
638
98
7
0
329,642
2
W
Ao Kuang
9,714
648
91
6
0
278,749
0
W
Morgan Le Fay
7,380
492
56
4
0
280,089
4
L
Horus
7,438
496
30
2
0
177,718
0
L
Mercury
8,130
542
105
7
0
352,935
0
L
Hera
7,004
467
82
5
0
272,104
0
W
Neith
7,533
502
87
6
0
275,901
0
W
Surtr
7,861
524
83
6
0
306,315
3
L
Charon
6,554
437
49
3
0
287,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role