Player Matchup

Kukulkan
Kukulkan
Rubber24Duckies
Kukulkan
Level 69
God Stats
9W - 7L
1,574 SR
Queue Stats
51W - 43L
1,513 Elo+
Solo
Bellona
Bellona
ShqipE96
Bellona
Level 107
God Stats
4W - 6L
1,319 SR
Queue Stats
154W - 157L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
Tyler3point14
Hun Batz
Level 66
God Stats
10W - 2L
1,869 SR
Queue Stats
45W - 35L
1,351 Elo+
Solo
Ishtar
Ishtar
VaToS II LoCoS
Ishtar
Level 123
God Stats
8W - 21L
1,307 SR
Queue Stats
148W - 156L
1,478 Elo+
Party 1
Ymir
Ymir
jojomojo158
Ymir
Level 79
God Stats
39W - 44L
1,503 SR
Queue Stats
71W - 79L
1,455 Elo+
Party 1
Team Averages
Level 89
1,515 SR
1,456 Elo+

VS

Team Averages
Level 81
1,456 SR
1,476 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BelatedRoom_9
Jormungandr
Level 139
God Stats
6W - 8L
1,550 SR
Queue Stats
347W - 329L
1,518 Elo+
Solo
Agni
Agni
JaxonPatrick
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 50L
1,507 Elo+
Solo
Mercury
Mercury
Runny Duece
Mercury
Level 43
God Stats
2W - 8L
1,229 SR
Queue Stats
36W - 61L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
4 / 1 / 0
6,397
640
3,971
5,925
2,427
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
ShqipE96
Bellona
11
1 / 1 / 0
6,011
601
4,469
6,277
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Tyler3point14
Hun Batz
10
2 / 1 / 3
6,075
608
5,575
8,734
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
4,810
481
4,946
7,547
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 2
5,029
503
1,639
9,133
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 1 / 4
5,686
569
9,308
7,449
2,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
 
Sun Wukong
10
1 / 1 / 0
5,662
566
2,466
7,850
4,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
BelatedRoom_9
Jormungandr
9
4 / 3 / 4
6,159
616
6,309
9,435
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 3 / 0
4,296
430
2,932
4,427
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Runny Duece
Mercury
11
2 / 1 / 2
6,243
624
2,704
8,570
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
8
Kills
9
9
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
4
4
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Jormungandr
BelatedRoom_9
Jormungandr
4
3
4
2
L
0
3
0
0
W
Kukulkan
4
1
0
4
L
Mercury
Runny Duece
Mercury
2
1
2
3
W
Bellona
ShqipE96
Bellona
1
1
0
1
W
Hun Batz
Tyler3point14
Hun Batz
2
1
3
3.5
W
1
3
0
0.33
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,600
Damage
23,719
37,616
Taken
37,731
18,662
Mitigated
19,066
8,774
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,308
3,668
0
3,504
7,449
2,499
133
289
7,160
0
36,103
L
Sun Wukong
 
Sun Wukong
2,466
310
0
3,296
7,850
4,319
0
0
7,316
0
32,571
L
Jormungandr
BelatedRoom_9
Jormungandr
6,309
2,384
0
1,052
9,435
8,086
0
2,593
6,842
25,006
0
L
2,932
539
0
730
4,427
1,245
0
2,189
2,238
16,031
0
W
Kukulkan
3,971
698
0
537
5,925
2,427
813
3,304
2,621
40,107
0
L
Mercury
Runny Duece
Mercury
2,704
1,849
0
1,144
8,570
2,917
0
539
7,990
0
42,404
W
Bellona
ShqipE96
Bellona
4,469
436
0
549
6,277
4,204
0
0
6,277
0
38,320
W
Hun Batz
Tyler3point14
Hun Batz
5,575
1,231
0
3,060
8,734
3,271
0
1,397
7,337
0
37,950
W
4,946
2,553
232
2,103
7,547
2,677
147
2,348
5,199
0
27,828
W
1,639
570
207
2,086
9,133
6,083
0
2,192
6,941
14,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,322
Gold Earned
28,046
262
Minions Killed
221
0
Camps Cleared
0
990,583
Distance Traveled
942,727
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,686
569
40
4
0
185,829
0
L
Sun Wukong
5,662
566
55
6
0
200,331
0
L
Jormungandr
6,159
616
39
4
0
179,927
1
L
Agni
4,296
430
22
2
0
126,574
0
W
Kukulkan
6,397
640
71
7
0
188,507
2
L
Mercury
6,243
624
65
7
0
250,066
2
W
Bellona
6,011
601
58
6
0
195,156
0
W
Hun Batz
6,075
608
60
6
0
221,430
0
W
Ishtar
4,810
481
42
4
0
190,358
0
W
Ymir
5,029
503
31
3
0
195,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role