Player Matchup

Anhur
Anhur
 
Anhur
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
HEAVYCANE
Ravana
Level 106
God Stats
1W - 1L
1,299 SR
Queue Stats
68W - 45L
1,665 Elo+
Solo
Scylla
Scylla
MsBehaved420
Scylla
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,571 Elo+
Party 1
Team Averages
Level 133
1,433 SR
1,579 Elo+

VS

Team Averages
Level 108
1,468 SR
1,548 Elo+
Hera
Hera
Arrowhead307
Hera
Level 109
God Stats
1W - 0L
1,334 SR
Queue Stats
26W - 20L
1,575 Elo+
Party 2
Mulan
Mulan
YouGotSmackedUp_
Mulan
Level 101
God Stats
31W - 22L
1,528 SR
Queue Stats
337W - 326L
1,500 Elo+
Solo
Medusa
Medusa
kpalmer13
Medusa
Level 115
God Stats
1W - 0L
1,542 SR
Queue Stats
28W - 22L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 2 / 0
7,103
710
4,264
9,412
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
HEAVYCANE
Ravana
10
1 / 2 / 2
7,017
702
4,046
9,953
6,410
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Scylla
10
0 / 4 / 1
6,668
667
2,520
7,415
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
8,532
853
11,476
5,059
1,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 5
7,847
785
7,243
9,902
8,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
kpalmer13
Medusa
11
2 / 2 / 2
7,399
740
4,772
4,292
1,592
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
8
8
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
2
0
1
W
4
0
4
6
L
Ravana
HEAVYCANE
Ravana
1
2
2
1
L
Scylla
0
4
1
0.13
W
2
1
5
4.5
W
Medusa
kpalmer13
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,830
Damage
23,491
26,780
Taken
19,253
12,006
Mitigated
12,277
8,104
Healing
3,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,264
2,129
0
4,383
9,412
3,170
0
4,636
4,574
0
26,050
W
11,476
2,150
0
1,360
5,059
1,697
235
992
4,067
37,575
0
L
Ravana
HEAVYCANE
Ravana
4,046
1,250
0
2,933
9,953
6,410
0
3,680
5,966
97
17,405
L
Scylla
2,520
217
0
788
7,415
2,426
0
3,528
3,645
23,619
0
W
7,243
494
0
1,480
9,902
8,988
84
1,705
8,197
0
18,802
W
Medusa
kpalmer13
Medusa
4,772
2,139
0
549
4,292
1,592
304
334
3,958
0
28,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,788
Gold Earned
23,778
111
Minions Killed
117
0
Camps Cleared
0
489,150
Distance Traveled
522,320
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,103
710
54
5
0
153,233
0
W
Hera
8,532
853
52
5
0
174,671
0
L
Ravana
7,017
702
17
2
0
174,695
2
L
Scylla
6,668
667
40
4
0
161,222
0
W
Mulan
7,847
785
29
3
0
173,172
0
W
Medusa
7,399
740
36
4
0
174,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role