Player Matchup

Athena
Athena
CoyPhish
Athena
Level 124
God Stats
2W - 3L
1,593 SR
Queue Stats
68W - 69L
1,600 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ScopeSF
Tsukuyomi
Level 165
God Stats
2W - 5L
1,311 SR
Queue Stats
234W - 253L
1,559 Elo+
Party 1
Osiris
Osiris
Shaaddoee
Osiris
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Scylla
Scylla
Sw1tch
Scylla
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 54L
1,579 Elo+
Party 1
Hou Yi
Hou Yi
masterman886
Hou Yi
Level 85
God Stats
1W - 0L
1,531 SR
Queue Stats
67W - 64L
1,666 Elo+
Party 1
Team Averages
Level 87
1,487 SR
1,581 Elo+

VS

Team Averages
Level 130
1,460 SR
1,524 Elo+
Lancelot
Lancelot
Bonzsaw
Lancelot
Level 158
God Stats
1W - 4L
1,369 SR
Queue Stats
408W - 395L
1,442 Elo+
Solo
Cliodhna
Cliodhna
ChickenManPhil
Cliodhna
Level 107
God Stats
3W - 2L
1,649 SR
Queue Stats
154W - 123L
1,569 Elo+
Solo
Nox
Nox
DeviantPanda_
Nox
Level 133
God Stats
2W - 4L
1,254 SR
Queue Stats
182W - 173L
1,491 Elo+
Solo
Izanami
Izanami
HecticStar
Izanami
Level 125
God Stats
196W - 136L
1,625 SR
Queue Stats
210W - 180L
1,584 Elo+
Solo
Scylla
Scylla
LILTOSKINAGOOSE
Scylla
Level 127
God Stats
7W - 14L
1,401 SR
Queue Stats
249W - 296L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CoyPhish
Athena
11
2 / 2 / 1
7,260
519
2,060
11,174
9,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
ScopeSF
Tsukuyomi
15
5 / 1 / 1
8,439
603
5,744
13,657
5,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Shaaddoee
Osiris
13
0 / 0 / 1
7,140
510
5,562
10,125
7,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Sw1tch
Scylla
12
0 / 0 / 2
6,921
494
4,773
6,961
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
10
0 / 2 / 1
5,869
419
4,850
7,833
3,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bonzsaw
Lancelot
14
0 / 2 / 1
8,465
605
7,115
11,755
6,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
8
0 / 0 / 0
5,492
392
1,406
5,614
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 1
7,302
522
4,509
8,310
6,788
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
HecticStar
Izanami
14
3 / 2 / 1
8,561
612
7,811
8,951
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 1 / 0
7,362
526
4,816
4,998
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
4
5
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bonzsaw
Lancelot
0
2
1
0.25
L
Cliodhna
0
0
0
0
W
Athena
CoyPhish
Athena
2
2
1
1.25
L
1
2
1
0.75
L
Izanami
HecticStar
Izanami
3
2
1
1.75
L
0
1
0
0
W
Tsukuyomi
ScopeSF
Tsukuyomi
5
1
1
5.5
W
Osiris
Shaaddoee
Osiris
0
0
1
0.5
W
Scylla
Sw1tch
Scylla
0
0
2
1
W
Hou Yi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,989
Damage
25,657
49,750
Taken
39,628
28,024
Mitigated
20,725
11,937
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bonzsaw
Lancelot
7,115
1,073
0
3,397
11,755
6,686
0
538
10,421
0
63,674
L
Cliodhna
1,406
193
0
2,967
5,614
1,523
0
29
5,585
0
27,360
W
Athena
CoyPhish
Athena
2,060
1,048
0
2,490
11,174
9,000
17
2,789
8,385
23,066
0
L
4,509
604
0
2,080
8,310
6,788
0
1,748
6,562
24,904
0
L
Izanami
HecticStar
Izanami
7,811
5,451
0
1,814
8,951
3,751
411
1,052
7,899
0
88,378
L
4,816
177
0
755
4,998
1,977
0
3,466
1,532
57,903
0
W
Tsukuyomi
ScopeSF
Tsukuyomi
5,744
1,019
0
3,014
13,657
5,966
402
1,040
12,617
0
80,247
W
Osiris
Shaaddoee
Osiris
5,562
1,560
0
2,538
10,125
7,930
0
0
10,125
0
43,889
W
Scylla
Sw1tch
Scylla
4,773
294
0
1,370
6,961
1,964
70
3,844
3,117
46,808
0
W
Hou Yi
4,850
2,750
0
2,525
7,833
3,164
50
1,652
6,181
0
34,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
37,182
387
Minions Killed
433
0
Camps Cleared
0
1,406,699
Distance Traveled
1,241,778
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,465
605
117
8
0
305,309
0
L
Cliodhna
5,492
392
35
3
0
123,298
0
W
Athena
7,260
519
14
1
0
296,011
0
L
Nox
7,302
522
22
2
0
271,875
2
L
Izanami
8,561
612
155
11
0
261,030
0
L
Scylla
7,362
526
104
7
0
280,266
0
W
Tsukuyomi
8,439
603
128
9
0
306,164
0
W
Osiris
7,140
510
90
6
0
273,562
0
W
Scylla
6,921
494
97
7
0
281,106
0
W
Hou Yi
5,869
419
58
4
0
249,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role