Player Matchup

Nox
Nox
 
Nox
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AlissonZ51
Hel
Level 124
God Stats
6W - 7L
1,470 SR
Queue Stats
327W - 312L
1,526 Elo+
Solo
Medusa
Medusa
DarkGolfinho
Medusa
Level 196
God Stats
3W - 11L
1,152 SR
Queue Stats
26W - 43L
1,184 Elo+
Solo
Tyr
Tyr
GamesElmo
Tyr
Level 128
God Stats
9W - 4L
1,846 SR
Queue Stats
67W - 58L
1,588 Elo+
Solo
Charon
Charon
santu015
Charon
Level 145
God Stats
10W - 12L
1,483 SR
Queue Stats
289W - 311L
1,563 Elo+
Solo
Team Averages
Level 149
1,490 SR
1,472 Elo+

VS

Team Averages
Level 114
1,610 SR
1,493 Elo+
Freya
Freya
F3nyx0504
Freya
Level 83
God Stats
3W - 0L
1,696 SR
Queue Stats
199W - 199L
1,521 Elo+
Party 1
Charon
Charon
Jxqz7
Charon
Level 49
God Stats
5W - 2L
1,860 SR
Queue Stats
119W - 112L
1,491 Elo+
Party 1
Thoth
Thoth
LeRikiFort
Thoth
Level 146
God Stats
3W - 4L
1,636 SR
Queue Stats
167W - 163L
1,480 Elo+
Solo
Anubis
Anubis
XxGL3IVERxX
Anubis
Level 188
God Stats
2W - 2L
1,246 SR
Queue Stats
115W - 98L
1,484 Elo+
Solo
Horus
Horus
necrotic553
Horus
Level 106
God Stats
5W - 2L
1,613 SR
Queue Stats
238W - 246L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
2 / 1 / 3
6,248
625
5,088
5,604
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 2 / 0
5,376
538
1,706
8,151
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
9
3 / 4 / 1
5,927
593
6,885
10,553
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
5,068
507
1,138
8,681
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
santu015
Charon
11
1 / 0 / 1
6,438
644
4,363
5,609
2,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
F3nyx0504
Freya
10
2 / 3 / 3
6,042
604
5,603
8,607
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Jxqz7
Charon
8
0 / 2 / 1
4,811
481
1,469
5,645
2,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thoth
11
2 / 0 / 0
6,194
619
6,199
4,467
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
13
5 / 0 / 1
6,964
696
8,449
6,361
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 1
4,287
429
1,831
5,314
3,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
9
9
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
1
3
3.5
L
0
2
0
0
L
Medusa
3
4
1
0.88
W
Freya
F3nyx0504
Freya
2
3
3
1.17
L
0
2
0
0
W
Charon
Jxqz7
Charon
0
2
1
0.25
W
Thoth
2
0
0
2
W
Anubis
5
0
1
5.5
W
0
1
1
0.5
L
Charon
santu015
Charon
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,180
Damage
23,551
38,598
Taken
30,394
15,231
Mitigated
15,083
13,186
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,088
745
0
1,284
5,604
2,359
39
3,063
2,541
27,437
0
L
1,706
38
681
4,510
8,151
2,733
0
5,471
2,680
41,728
0
L
Medusa
6,885
3,138
0
2,879
10,553
3,949
301
5,747
4,806
0
41,251
W
Freya
F3nyx0504
Freya
5,603
1,902
0
3,086
8,607
4,038
0
1,204
7,403
34,033
5,336
L
1,138
294
0
1,397
8,681
3,253
0
4,047
4,589
0
33,639
W
Charon
Jxqz7
Charon
1,469
145
0
996
5,645
2,860
0
3,105
1,911
17,726
0
W
Thoth
6,199
242
0
739
4,467
1,464
0
2,030
2,437
48,875
0
W
Anubis
8,449
393
0
4,278
6,361
3,460
30
2,156
4,069
65,391
0
W
1,831
920
494
1,739
5,314
3,261
0
1,897
3,417
0
7,372
L
Charon
santu015
Charon
4,363
623
0
2,435
5,609
2,937
167
2,668
2,665
38,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
28,298
290
Minions Killed
262
0
Camps Cleared
0
1,001,691
Distance Traveled
892,658
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,248
625
44
4
0
188,566
2
L
Hel
5,376
538
74
7
0
209,285
0
L
Medusa
5,927
593
60
6
0
173,594
0
W
Freya
6,042
604
53
5
0
211,904
2
L
Tyr
5,068
507
56
6
0
245,978
2
W
Charon
4,811
481
30
3
0
142,253
0
W
Thoth
6,194
619
74
7
0
217,557
0
W
Anubis
6,964
696
95
10
0
220,303
0
W
Horus
4,287
429
10
1
0
100,641
2
L
Charon
6,438
644
56
6
0
184,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role