Player Matchup

Serqet
Serqet
Hellacura
Serqet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 386L
1,494 Elo+
Party 2
Achilles
Achilles
J4MI3UwU
Achilles
Level 88
God Stats
1W - 1L
1,630 SR
Queue Stats
38W - 36L
1,418 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NotUmair
Cu Chulainn
Level 149
God Stats
1W - 3L
1,703 SR
Queue Stats
194W - 179L
1,485 Elo+
Party 1
Vulcan
Vulcan
kobeeeeeeeeeee
Vulcan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 43L
1,350 Elo+
Party 1
Kuzenbo
Kuzenbo
xDaSDax
Kuzenbo
Level 150
God Stats
5W - 8L
1,404 SR
Queue Stats
298W - 273L
1,590 Elo+
Party 2
Team Averages
Level 123
1,547 SR
1,467 Elo+

VS

Team Averages
Level 128
1,483 SR
1,490 Elo+
Apollo
Apollo
Dawid-Martinez
Apollo
Level 145
God Stats
3W - 3L
1,431 SR
Queue Stats
379W - 391L
1,494 Elo+
Solo
Ganesha
Ganesha
Jabylani
Ganesha
Level 126
God Stats
11W - 14L
1,429 SR
Queue Stats
605W - 616L
1,536 Elo+
Solo
Freya
Freya
Metenite
Freya
Level 212
God Stats
4W - 4L
1,519 SR
Queue Stats
737W - 723L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
MrAbusch14
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,351 Elo+
Solo
Cerberus
Cerberus
Seanicus21
Cerberus
Level 129
God Stats
2W - 1L
1,534 SR
Queue Stats
196W - 172L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Hellacura
Serqet
12
1 / 5 / 3
6,715
672
6,820
9,636
6,657
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
J4MI3UwU
Achilles
11
1 / 7 / 2
6,658
666
4,610
12,974
12,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
NotUmair
Cu Chulainn
13
1 / 5 / 5
7,278
728
11,240
11,076
9,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 2
6,918
692
9,887
5,298
2,637
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
xDaSDax
Kuzenbo
15
2 / 4 / 3
8,252
825
7,293
13,012
17,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 15
8,927
893
9,780
7,935
4,551
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Jabylani
Ganesha
13
0 / 2 / 21
8,487
849
6,321
12,279
14,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
Metenite
Freya
17
10 / 1 / 12
9,796
980
13,435
9,174
5,937
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
MrAbusch14
Gilgamesh
15
10 / 1 / 12
9,263
926
12,871
10,589
12,304
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Seanicus21
Cerberus
11
2 / 1 / 17
7,915
792
4,882
8,835
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
101
6
Kills
24
24
Deaths
6
15
Assists
77
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
L
Serqet
Hellacura
Serqet
1
5
3
0.5
L
Achilles
J4MI3UwU
Achilles
1
7
2
0.29
W
Ganesha
Jabylani
Ganesha
0
2
21
5.25
W
Freya
Metenite
Freya
10
1
12
16
W
Gilgamesh
MrAbusch14
Gilgamesh
10
1
12
16
L
Cu Chulainn
NotUmair
Cu Chulainn
1
5
5
0.7
W
Cerberus
Seanicus21
Cerberus
2
1
17
10.5
L
1
3
2
0.67
L
Kuzenbo
xDaSDax
Kuzenbo
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,850
Damage
47,289
51,996
Taken
48,812
48,566
Mitigated
46,983
5,358
Healing
26,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,780
4,855
1,122
2,166
7,935
4,551
545
3,891
3,696
0
32,609
L
Serqet
Hellacura
Serqet
6,820
1,415
101
1,565
9,636
6,657
0
4,700
4,733
0
9,200
L
Achilles
J4MI3UwU
Achilles
4,610
491
192
477
12,974
12,379
0
7,377
5,323
0
11,027
W
Ganesha
Jabylani
Ganesha
6,321
206
7,380
4,016
12,279
14,575
0
4,761
7,296
18,204
0
W
Freya
Metenite
Freya
13,435
4,212
625
3,776
9,174
5,937
744
1,779
7,395
25,393
0
W
Gilgamesh
MrAbusch14
Gilgamesh
12,871
1,586
1,785
2,214
10,589
12,304
66
2,827
7,258
3,643
13,936
L
Cu Chulainn
NotUmair
Cu Chulainn
11,240
556
196
358
11,076
9,319
0
6,190
4,576
0
25,110
W
Cerberus
Seanicus21
Cerberus
4,882
421
1,091
2,487
8,835
9,616
45
3,579
5,076
8,059
0
L
9,887
2,456
111
89
5,298
2,637
0
3,445
1,667
21,775
0
L
Kuzenbo
xDaSDax
Kuzenbo
7,293
2,191
1,091
1,178
13,012
17,574
0
5,748
7,075
9,312
343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,821
Gold Earned
44,388
81
Minions Killed
154
0
Camps Cleared
0
859,764
Distance Traveled
992,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,927
893
75
8
0
187,603
0
L
Serqet
6,715
672
13
1
0
165,382
0
L
Achilles
6,658
666
11
1
0
152,128
0
W
Ganesha
8,487
849
0
0
0
205,990
0
W
Freya
9,796
980
41
4
0
176,428
0
W
Gilgamesh
9,263
926
20
2
0
216,262
0
L
Cu Chulainn
7,278
728
18
2
0
183,544
0
W
Cerberus
7,915
792
18
2
0
206,429
0
L
Vulcan
6,918
692
30
3
0
184,995
0
L
Kuzenbo
8,252
825
9
1
0
173,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role