Player Matchup

Cu Chulainn
Cu Chulainn
Atomic Slabs
Cu Chulainn
Level 156
God Stats
1W - 2L
1,659 SR
Queue Stats
57W - 63L
1,561 Elo+
Solo
Artemis
Artemis
SrTwig
Artemis
Level 108
God Stats
1W - 1L
1,868 SR
Queue Stats
114W - 109L
1,571 Elo+
Solo
Janus
Janus
TImelessLove
Janus
Level 126
God Stats
3W - 4L
1,696 SR
Queue Stats
39W - 27L
1,644 Elo+
Solo
Team Averages
Level 130
1,741 SR
1,592 Elo+

VS

Team Averages
Level 103
1,537 SR
1,666 Elo+
Vulcan
Vulcan
BySawGame
Vulcan
Level 148
God Stats
4W - 4L
1,680 SR
Queue Stats
213W - 159L
1,645 Elo+
Solo
Cupid
Cupid
Cherokeeslam
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,697 Elo+
Party 1
Sylvanus
Sylvanus
Rumbs
Sylvanus
Level 157
God Stats
1W - 0L
1,429 SR
Queue Stats
63W - 55L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atomic Slabs
Cu Chulainn
14
4 / 5 / 5
11,722
733
11,913
19,935
21,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
SrTwig
Artemis
13
1 / 4 / 6
10,950
684
12,016
14,955
5,680
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 4
12,419
776
13,964
11,774
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BySawGame
Vulcan
17
4 / 3 / 6
13,069
817
17,478
11,416
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 6 / 5
11,924
745
7,969
15,378
6,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Rumbs
Sylvanus
16
4 / 0 / 7
12,353
772
12,049
16,320
17,338
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
9
Kills
11
11
Deaths
9
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Atomic Slabs
Cu Chulainn
4
5
5
1.3
W
Vulcan
BySawGame
Vulcan
4
3
6
2.33
W
3
6
5
0.92
W
Sylvanus
Rumbs
Sylvanus
4
0
7
7.5
L
Artemis
SrTwig
Artemis
1
4
6
1
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,893
Damage
37,496
46,664
Taken
43,114
30,945
Mitigated
28,469
3,270
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Atomic Slabs
Cu Chulainn
11,913
1,229
0
1,888
19,935
21,163
173
10,181
9,754
0
42,631
W
Vulcan
BySawGame
Vulcan
17,478
6,323
38
1,556
11,416
4,896
0
3,287
7,978
78,596
0
W
7,969
4,509
214
2,910
15,378
6,235
0
3,986
11,166
0
43,020
W
Sylvanus
Rumbs
Sylvanus
12,049
2,442
2,169
8,848
16,320
17,338
20
6,326
9,586
29,516
0
L
Artemis
SrTwig
Artemis
12,016
3,958
0
632
14,955
5,680
42
10,500
4,455
0
37,709
L
13,964
369
0
750
11,774
4,102
0
9,262
2,512
63,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,091
Gold Earned
37,346
223
Minions Killed
181
0
Camps Cleared
0
895,469
Distance Traveled
948,245
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,722
733
49
3
0
285,261
0
W
Vulcan
13,069
817
93
6
0
353,068
6
W
Cupid
11,924
745
57
4
0
273,569
0
W
Sylvanus
12,353
772
31
2
0
321,608
0
L
Artemis
10,950
684
55
3
0
265,132
0
L
Janus
12,419
776
119
7
0
345,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role