Player Matchup

Pele
Pele
Imabotgl
Pele
Level 5
God Stats
2W - 2L
1,514 SR
Queue Stats
6W - 4L
1,504 Elo+
Party 2
Janus
Janus
PingMeForAWayOut
Janus
Level 79
God Stats
2W - 3L
1,524 SR
Queue Stats
34W - 26L
1,631 Elo+
Party 2
Ao Kuang
Ao Kuang
Vuyue
Ao Kuang
Level 45
God Stats
1W - 1L
1,326 SR
Queue Stats
30W - 39L
1,431 Elo+
Solo
Olorun
Olorun
eLVIOSADO
Olorun
Level 49
God Stats
2W - 0L
1,763 SR
Queue Stats
210W - 180L
1,535 Elo+
Party 4
Surtr
Surtr
swylus
Surtr
Level 145
God Stats
14W - 13L
1,655 SR
Queue Stats
312W - 300L
1,551 Elo+
Party 4
Team Averages
Level 65
1,556 SR
1,531 Elo+

VS

Team Averages
Level 56
1,475 SR
1,517 Elo+
Tiamat
Tiamat
Drenk_RuiM
Tiamat
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 174L
1,441 Elo+
Solo
Vamana
Vamana
Fuijinnnnn
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,595 Elo+
Party 3
Apollo
Apollo
GatusoQC
Apollo
Level 48
God Stats
2W - 3L
1,330 SR
Queue Stats
28W - 31L
1,491 Elo+
Party 1
Mercury
Mercury
SirGoatyMcGoat
Mercury
Level 126
God Stats
3W - 5L
1,535 SR
Queue Stats
106W - 105L
1,516 Elo+
Party 3
Athena
Athena
Tòny
Athena
Level 52
God Stats
1W - 3L
1,511 SR
Queue Stats
137W - 118L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
8 / 0 / 1
7,462
678
12,102
9,441
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
6 / 0 / 2
7,059
642
6,449
5,581
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Vuyue
Ao Kuang
10
1 / 2 / 4
5,857
532
3,679
7,423
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
eLVIOSADO
Olorun
9
0 / 1 / 6
5,503
500
3,923
6,766
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
swylus
Surtr
11
0 / 0 / 1
6,183
562
4,474
8,866
5,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drenk_RuiM
Tiamat
10
2 / 4 / 1
5,688
517
3,689
8,102
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Fuijinnnnn
Vamana
11
0 / 1 / 0
6,545
595
6,981
8,531
6,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
GatusoQC
Apollo
9
0 / 4 / 0
4,999
454
2,170
7,030
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
5,267
479
3,857
7,744
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Tòny
Athena
9
1 / 3 / 1
5,380
489
2,725
12,116
7,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
3
3
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Drenk_RuiM
Tiamat
2
4
1
0.63
L
Vamana
Fuijinnnnn
Vamana
0
1
0
0
L
Apollo
GatusoQC
Apollo
0
4
0
0
W
Pele
8
0
1
8.5
W
6
0
2
7
L
0
3
2
0.33
L
Athena
Tòny
Athena
1
3
1
0.5
W
Ao Kuang
Vuyue
Ao Kuang
1
2
4
1.5
W
Olorun
eLVIOSADO
Olorun
0
1
6
3
W
Surtr
swylus
Surtr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,627
Damage
19,422
38,077
Taken
43,523
17,720
Mitigated
22,455
10,955
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Drenk_RuiM
Tiamat
3,689
318
0
2,708
8,102
4,208
0
3,110
4,964
26,239
0
L
Vamana
Fuijinnnnn
Vamana
6,981
1,679
0
2,093
8,531
6,782
0
1,261
7,270
0
60,631
L
Apollo
GatusoQC
Apollo
2,170
1,000
0
1,019
7,030
2,047
144
3,265
3,579
0
26,124
W
Pele
12,102
4,095
0
2,443
9,441
3,791
292
2,122
7,279
0
68,979
W
6,449
702
0
1,591
5,581
2,025
255
254
5,327
47,652
0
L
3,857
1,452
0
1,020
7,744
2,367
0
2,449
5,259
0
33,076
L
Athena
Tòny
Athena
2,725
839
0
2,653
12,116
7,051
0
3,757
8,121
20,428
0
W
Ao Kuang
Vuyue
Ao Kuang
3,679
1,324
0
1,010
7,423
2,730
776
2,481
4,911
33,012
0
W
Olorun
eLVIOSADO
Olorun
3,923
1,063
380
1,440
6,766
3,683
0
1,479
5,280
18,852
0
W
Surtr
swylus
Surtr
4,474
1,795
0
4,091
8,866
5,491
0
0
8,866
1,213
45,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,064
Gold Earned
27,879
344
Minions Killed
296
0
Camps Cleared
0
1,181,102
Distance Traveled
1,181,172
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,688
517
47
4
0
221,618
0
L
Vamana
6,545
595
110
10
0
223,526
0
L
Apollo
4,999
454
48
4
0
232,805
0
W
Pele
7,462
678
103
9
0
279,210
0
W
Janus
7,059
642
80
7
0
233,051
0
L
Mercury
5,267
479
60
5
0
274,395
1
L
Athena
5,380
489
31
3
0
228,828
0
W
Ao Kuang
5,857
532
55
5
0
237,438
0
W
Olorun
5,503
500
24
2
0
236,659
0
W
Surtr
6,183
562
82
7
0
194,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role