Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FLIR_Vision
Achilles
Level 67
God Stats
9W - 22L
1,381 SR
Queue Stats
306W - 293L
1,425 Elo+
Solo
Thoth
Thoth
MZV_Dark
Thoth
Level 129
God Stats
3W - 2L
1,617 SR
Queue Stats
187W - 193L
1,476 Elo+
Party 1
Mercury
Mercury
Solitzz_HD
Mercury
Level 127
God Stats
20W - 21L
1,560 SR
Queue Stats
475W - 450L
1,468 Elo+
Party 1
Xing Tian
Xing Tian
ZenBoi
Xing Tian
Level 153
God Stats
8W - 10L
1,738 SR
Queue Stats
470W - 468L
1,511 Elo+
Solo
Team Averages
Level 127
1,559 SR
1,476 Elo+

VS

Team Averages
Level 91
1,509 SR
1,493 Elo+
Pele
Pele
Gfam
Pele
Level 161
God Stats
2W - 3L
1,366 SR
Queue Stats
294W - 291L
1,517 Elo+
Solo
Scylla
Scylla
Grimms_Requiem
Scylla
Level 127
God Stats
1W - 2L
1,205 SR
Queue Stats
246W - 277L
1,378 Elo+
Solo
Danzaburou
Danzaburou
MalakiKi-ninjabo
Danzaburou
Level 105
God Stats
2W - 0L
1,644 SR
Queue Stats
52W - 43L
1,543 Elo+
Party 2
Ares
Ares
Marselles06
Ares
Level 15
God Stats
1W - 1L
1,741 SR
Queue Stats
4W - 3L
1,659 Elo+
Party 2
Ao Kuang
Ao Kuang
thebossguy8554
Ao Kuang
Level 46
God Stats
3W - 1L
1,587 SR
Queue Stats
48W - 56L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
5 / 6 / 4
10,305
573
12,894
17,192
8,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
FLIR_Vision
Achilles
16
1 / 2 / 1
9,300
517
9,692
18,393
23,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
MZV_Dark
Thoth
14
2 / 5 / 3
8,787
488
9,618
12,822
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Solitzz_HD
Mercury
17
8 / 2 / 4
10,242
569
12,753
17,327
7,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
ZenBoi
Xing Tian
3
0 / 0 / 0
5,310
295
0
713
309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Gfam
Pele
18
3 / 2 / 3
11,249
625
14,893
21,501
19,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 4 / 0
9,373
521
7,582
10,918
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MalakiKi-ninjabo
Danzaburou
16
5 / 5 / 4
10,774
599
11,898
15,570
7,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 3
9,184
510
4,001
9,282
10,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
14
4 / 2 / 3
9,148
508
6,269
10,804
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
16
Kills
15
15
Deaths
16
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
6
4
1.17
L
Achilles
FLIR_Vision
Achilles
1
2
1
0.75
W
Pele
Gfam
Pele
3
2
3
2.25
W
1
4
0
0.25
L
Thoth
MZV_Dark
Thoth
2
5
3
0.7
W
Danzaburou
MalakiKi-ninjabo
Danzaburou
5
5
4
1.4
W
2
3
3
1.17
L
Mercury
Solitzz_HD
Mercury
8
2
4
5
L
Xing Tian
ZenBoi
Xing Tian
0
0
0
0
W
Ao Kuang
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,957
Damage
44,643
66,447
Taken
68,075
43,883
Mitigated
45,547
9,284
Healing
20,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,894
6,858
0
5,246
17,192
8,058
3,506
4,325
12,819
0
83,948
L
Achilles
FLIR_Vision
Achilles
9,692
2,196
0
2,260
18,393
23,192
0
3,718
14,636
226
76,135
W
Pele
Gfam
Pele
14,893
3,001
0
10,689
21,501
19,317
82
1,835
19,666
330
98,201
W
7,582
1,247
0
757
10,918
4,183
1,310
5,027
5,891
69,949
0
L
Thoth
MZV_Dark
Thoth
9,618
809
0
579
12,822
4,540
0
5,402
7,190
54,491
0
W
Danzaburou
MalakiKi-ninjabo
Danzaburou
11,898
6,193
0
5,678
15,570
7,427
2,624
965
14,605
0
72,338
W
4,001
416
0
1,219
9,282
10,147
1,137
109
9,173
18,364
0
L
Mercury
Solitzz_HD
Mercury
12,753
7,591
0
1,103
17,327
7,784
0
4,298
12,907
0
86,053
L
Xing Tian
ZenBoi
Xing Tian
0
0
0
96
713
309
0
0
713
1,584
0
W
Ao Kuang
6,269
1,766
0
2,578
10,804
4,473
1,606
1,908
8,896
47,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,944
Gold Earned
49,728
449
Minions Killed
487
0
Camps Cleared
0
1,444,164
Distance Traveled
1,553,139
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,305
573
128
7
0
296,473
0
L
Achilles
9,300
517
113
6
0
317,081
0
W
Pele
11,249
625
147
8
0
327,830
0
W
Scylla
9,373
521
131
7
0
308,746
1
L
Thoth
8,787
488
86
5
0
334,968
0
W
Danzaburou
10,774
599
110
6
0
344,396
1
W
Ares
9,184
510
28
2
0
324,099
0
L
Mercury
10,242
569
120
7
0
468,021
0
L
Xing Tian
5,310
295
2
0
0
27,621
1
W
Ao Kuang
9,148
508
71
4
0
248,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role