Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
RideMyArrow
Bellona
Level 150
God Stats
6W - 1L
1,622 SR
Queue Stats
503W - 537L
1,565 Elo+
Solo
Anhur
Anhur
hivemin
Anhur
Level 32
God Stats
2W - 2L
1,494 SR
Queue Stats
204W - 186L
1,569 Elo+
Solo
Team Averages
Level 141
1,523 SR
1,527 Elo+

VS

Team Averages
Level 143
1,520 SR
1,516 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Krümelm0nster
Danzaburou
Level 127
God Stats
0W - 3L
1,543 SR
Queue Stats
27W - 24L
1,545 Elo+
Party 1
Merlin
Merlin
iCORDi
Merlin
Level 179
God Stats
19W - 19L
1,555 SR
Queue Stats
865W - 893L
1,557 Elo+
Solo
Ravana
Ravana
mrtoto57
Ravana
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 250L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 0 / 5
6,570
1,095
10,421
3,615
1,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
 
Fafnir
11
1 / 0 / 5
6,161
1,027
1,359
5,507
5,658
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Maui
 
Maui
11
1 / 1 / 9
6,116
1,019
3,711
5,428
4,612
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
RideMyArrow
Bellona
11
4 / 2 / 4
6,153
1,026
4,487
5,911
6,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
hivemin
Anhur
11
0 / 0 / 10
6,019
1,003
7,516
3,826
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 2 / 1
5,491
915
4,094
9,699
4,930
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
 
Zhong Kui
8
1 / 3 / 1
5,253
876
4,730
5,405
2,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Krümelm0nster
Danzaburou
9
0 / 3 / 2
5,155
859
2,469
5,952
2,402
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
iCORDi
Merlin
11
1 / 1 / 2
5,860
977
5,649
3,757
1,346
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
mrtoto57
Ravana
11
1 / 2 / 0
5,491
915
2,259
4,999
2,919
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
11
Kills
3
3
Deaths
11
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
5
7.5
W
Fafnir
 
Fafnir
1
0
5
3.5
W
Maui
 
Maui
1
1
9
5.5
L
Vamana
 
Vamana
0
2
1
0.25
L
Zhong Kui
 
Zhong Kui
1
3
1
0.5
L
Danzaburou
Krümelm0nster
Danzaburou
0
3
2
0.33
W
Bellona
RideMyArrow
Bellona
4
2
4
3
W
Anhur
hivemin
Anhur
0
0
10
5
L
Merlin
iCORDi
Merlin
1
1
2
2
L
Ravana
mrtoto57
Ravana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,494
Damage
19,201
24,287
Taken
29,812
19,473
Mitigated
14,543
10,741
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,421
3,189
0
1,856
3,615
1,524
0
1,946
1,602
21,945
0
W
Fafnir
 
Fafnir
1,359
216
244
2,145
5,507
5,658
256
1,713
3,739
2,531
0
W
Maui
 
Maui
3,711
371
367
915
5,428
4,612
0
2,443
2,921
7,039
0
L
Vamana
 
Vamana
4,094
1,453
254
2,507
9,699
4,930
0
4,740
4,836
0
5,939
L
Zhong Kui
 
Zhong Kui
4,730
148
0
767
5,405
2,946
0
2,367
2,962
7,390
0
L
Danzaburou
Krümelm0nster
Danzaburou
2,469
939
736
1,329
5,952
2,402
0
3,517
2,352
0
7,373
W
Bellona
RideMyArrow
Bellona
4,487
403
514
898
5,911
6,109
0
2,413
3,489
0
6,217
W
Anhur
hivemin
Anhur
7,516
4,855
2,025
1,777
3,826
1,570
0
1,596
2,157
0
16,393
L
Merlin
iCORDi
Merlin
5,649
467
0
1,054
3,757
1,346
0
2,235
1,484
18,264
0
L
Ravana
mrtoto57
Ravana
2,259
373
1,047
688
4,999
2,919
0
2,632
2,283
0
4,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
27,250
69
Minions Killed
57
0
Camps Cleared
0
607,097
Distance Traveled
494,934
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,570
1,095
34
6
0
125,013
0
W
Fafnir
6,161
1,027
0
0
0
105,689
0
W
Maui
6,116
1,019
5
1
0
130,007
0
L
Vamana
5,491
915
8
1
0
115,799
0
L
Zhong Kui
5,253
876
10
2
0
63,179
0
L
Danzaburou
5,155
859
18
3
0
105,202
0
W
Bellona
6,153
1,026
5
1
0
122,429
0
W
Anhur
6,019
1,003
25
4
0
123,959
0
L
Merlin
5,860
977
14
2
0
92,264
2
L
Ravana
5,491
915
7
1
0
118,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role