Player Matchup

Gilgamesh
Gilgamesh
AndyLightWorker
Gilgamesh
Level 109
God Stats
0W - 1L
1,748 SR
Queue Stats
94W - 95L
1,438 Elo+
Solo
Ymir
Ymir
BOSSGARUNA
Ymir
Level 26
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 3L
1,415 Elo+
Party 2
Fenrir
Fenrir
Faith_Emanu
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,442 Elo+
Party 2
Cupid
Cupid
Marziin111
Cupid
Level 66
God Stats
4W - 2L
1,623 SR
Queue Stats
105W - 79L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
joscarmp
Baron Samedi
Level 89
God Stats
0W - 1L
1,798 SR
Queue Stats
6W - 7L
1,463 Elo+
Party 2
Team Averages
Level 83
1,676 SR
1,437 Elo+

VS

Team Averages
Level 91
1,526 SR
1,416 Elo+
Sylvanus
Sylvanus
Bouze68
Sylvanus
Level 128
God Stats
67W - 56L
1,524 SR
Queue Stats
160W - 157L
1,408 Elo+
Solo
Mercury
Mercury
Mcleaf420
Mercury
Level 129
God Stats
23W - 20L
1,600 SR
Queue Stats
208W - 210L
1,428 Elo+
Party 1
Medusa
Medusa
Sneezbo
Medusa
Level 47
God Stats
3W - 1L
1,474 SR
Queue Stats
43W - 54L
1,342 Elo+
Solo
Chronos
Chronos
Stunsen
Chronos
Level 65
God Stats
6W - 4L
1,536 SR
Queue Stats
62W - 63L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
txingu97
Nu Wa
Level 86
God Stats
23W - 25L
1,496 SR
Queue Stats
151W - 151L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndyLightWorker
Gilgamesh
11
5 / 11 / 3
7,867
492
9,748
19,219
16,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 5
6,699
419
2,818
15,375
13,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
2 / 5 / 4
7,590
474
4,837
16,570
6,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
13
2 / 4 / 2
7,675
480
8,458
12,868
4,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
joscarmp
Baron Samedi
12
1 / 6 / 5
7,341
459
7,333
11,663
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bouze68
Sylvanus
13
1 / 2 / 13
8,588
537
6,868
16,274
13,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Mcleaf420
Mercury
17
14 / 3 / 3
10,395
650
10,491
13,573
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Sneezbo
Medusa
13
1 / 2 / 3
7,787
487
6,473
11,325
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Stunsen
Chronos
15
11 / 3 / 10
10,284
643
14,060
15,015
6,314
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nu Wa
txingu97
Nu Wa
15
3 / 1 / 16
9,282
580
15,956
9,491
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
10
Kills
30
30
Deaths
11
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AndyLightWorker
Gilgamesh
5
11
3
0.59
L
0
4
5
0.63
W
Sylvanus
Bouze68
Sylvanus
1
2
13
3.75
L
Fenrir
2
5
4
0.8
L
Cupid
2
4
2
0.75
W
Mercury
Mcleaf420
Mercury
14
3
3
5.17
W
Medusa
Sneezbo
Medusa
1
2
3
1.25
W
Chronos
Stunsen
Chronos
11
3
10
5.33
L
Baron Samedi
joscarmp
Baron Samedi
1
6
5
0.58
W
Nu Wa
txingu97
Nu Wa
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,194
Damage
53,848
75,695
Taken
65,678
45,871
Mitigated
34,105
14,098
Healing
23,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AndyLightWorker
Gilgamesh
9,748
2,296
0
900
19,219
16,500
0
9,131
10,088
0
30,619
L
2,818
465
0
3,028
15,375
13,046
0
8,420
6,955
13,111
0
W
Sylvanus
Bouze68
Sylvanus
6,868
1,807
4,735
6,575
16,274
13,056
417
3,739
12,288
26,138
0
L
Fenrir
4,837
878
0
2,948
16,570
6,409
0
6,805
9,765
0
48,460
L
Cupid
8,458
3,882
103
4,332
12,868
4,553
0
5,984
6,884
0
41,567
W
Mercury
Mcleaf420
Mercury
10,491
5,490
0
2,450
13,573
6,068
2,079
1,385
12,104
0
89,088
W
Medusa
Sneezbo
Medusa
6,473
2,759
0
3,317
11,325
4,539
1,770
1,090
10,161
0
53,610
W
Chronos
Stunsen
Chronos
14,060
5,142
0
4,225
15,015
6,314
3,761
2,311
12,179
59,149
0
L
Baron Samedi
joscarmp
Baron Samedi
7,333
418
649
2,138
11,663
5,363
0
6,544
5,119
52,323
0
W
Nu Wa
txingu97
Nu Wa
15,956
2,297
0
2,207
9,491
4,128
1,705
1,626
7,781
78,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,172
Gold Earned
46,336
279
Minions Killed
420
0
Camps Cleared
0
1,482,325
Distance Traveled
1,617,961
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,867
492
32
2
0
289,371
0
L
Ymir
6,699
419
18
1
0
293,216
0
W
Sylvanus
8,588
537
32
2
0
283,130
6
L
Fenrir
7,590
474
75
5
0
320,277
0
L
Cupid
7,675
480
68
4
0
281,205
0
W
Mercury
10,395
650
126
8
0
390,455
0
W
Medusa
7,787
487
69
4
0
314,630
0
W
Chronos
10,284
643
101
6
0
334,350
0
L
Baron Samedi
7,341
459
86
5
0
298,256
0
W
Nu Wa
9,282
580
92
6
0
295,396
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role