Player Matchup

Neith
Neith
 
Neith
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
InfinityGhoul
Rama
Level 101
God Stats
3W - 3L
1,957 SR
Queue Stats
170W - 156L
1,458 Elo+
Party 1
King Arthur
King Arthur
Lil_Kenja
King Arthur
Level 133
God Stats
2W - 3L
1,953 SR
Queue Stats
336W - 288L
1,514 Elo+
Solo
Kukulkan
Kukulkan
NxGinn
Kukulkan
Level 134
God Stats
6W - 7L
1,585 SR
Queue Stats
171W - 162L
1,556 Elo+
Solo
Loki
Loki
Rupan Adis
Loki
Level 146
God Stats
1W - 5L
1,262 SR
Queue Stats
159W - 223L
1,453 Elo+
Party 1
Team Averages
Level 141
1,651 SR
1,496 Elo+

VS

Team Averages
Level 138
1,507 SR
1,532 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BarrelrollJones
Horus
Level 148
God Stats
50W - 37L
1,508 SR
Queue Stats
274W - 226L
1,601 Elo+
Solo
Amaterasu
Amaterasu
Malikai03
Amaterasu
Level 121
God Stats
2W - 1L
1,317 SR
Queue Stats
235W - 206L
1,504 Elo+
Solo
Ishtar
Ishtar
criststeven2000
Ishtar
Level 134
God Stats
6W - 6L
1,599 SR
Queue Stats
318W - 272L
1,492 Elo+
Solo
Freya
Freya
gargar
Freya
Level 157
God Stats
12W - 7L
1,613 SR
Queue Stats
452W - 437L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 3 / 0
5,597
509
6,975
7,971
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
5,991
545
2,971
7,574
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Lil_Kenja
King Arthur
9
0 / 3 / 0
5,260
478
1,637
10,441
7,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
NxGinn
Kukulkan
11
1 / 0 / 1
5,979
544
4,584
5,269
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 1
6,325
575
2,965
7,169
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 2 / 0
6,242
567
4,088
5,489
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 3
5,904
537
3,434
8,725
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Malikai03
Amaterasu
11
0 / 1 / 1
6,142
558
1,300
6,717
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 1
6,531
594
7,463
7,186
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
gargar
Freya
12
4 / 0 / 0
7,888
717
8,043
6,186
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
9
9
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
0
0.67
W
Merlin
 
Merlin
2
2
0
1
W
1
0
3
2.5
L
0
2
1
0.25
L
King Arthur
Lil_Kenja
King Arthur
0
3
0
0
W
Amaterasu
Malikai03
Amaterasu
0
1
1
0.5
L
Kukulkan
NxGinn
Kukulkan
1
0
1
1.5
L
2
1
1
2.5
W
2
2
1
1.25
W
Freya
gargar
Freya
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,132
Damage
24,328
38,424
Taken
34,303
17,132
Mitigated
17,067
10,737
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,975
2,654
0
1,958
7,971
3,306
0
2,996
4,975
0
35,622
W
Merlin
 
Merlin
4,088
346
0
809
5,489
2,172
0
1,980
3,509
51,700
0
W
3,434
1,701
819
4,343
8,725
5,624
0
1,151
7,574
0
9,381
L
2,971
2,646
0
2,845
7,574
2,529
0
0
7,574
0
40,625
L
King Arthur
Lil_Kenja
King Arthur
1,637
179
0
300
10,441
7,197
0
5,435
5,006
0
33,874
W
Amaterasu
Malikai03
Amaterasu
1,300
428
0
1,313
6,717
3,360
0
1,453
5,264
0
46,537
L
Kukulkan
NxGinn
Kukulkan
4,584
907
0
1,757
5,269
1,708
0
1,679
3,590
48,262
0
L
2,965
999
0
3,877
7,169
2,392
0
1,490
5,679
0
50,648
W
7,463
4,242
0
1,997
7,186
2,875
0
0
7,186
0
50,016
W
Freya
gargar
Freya
8,043
2,461
0
4,493
6,186
3,036
0
0
6,186
55,173
4,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
32,707
376
Minions Killed
377
0
Camps Cleared
0
1,105,752
Distance Traveled
1,113,984
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,597
509
48
4
0
191,474
0
W
Merlin
6,242
567
95
9
0
210,415
3
W
Horus
5,904
537
9
1
0
240,998
0
L
Rama
5,991
545
85
8
0
208,612
3
L
King Arthur
5,260
478
59
5
0
230,670
0
W
Amaterasu
6,142
558
88
8
0
253,859
0
L
Kukulkan
5,979
544
94
9
0
215,961
0
L
Loki
6,325
575
90
8
0
259,035
0
W
Ishtar
6,531
594
88
8
0
203,264
2
W
Freya
7,888
717
97
9
0
205,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role