Player Matchup

Medusa
Medusa
Platinum IV
BigDaddy1961
Medusa
Platinum IV
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,845 MMR
Party 2
Ravana
Ravana
Platinum II
Killerboy2008
Ravana
Platinum II
Level 65
God Stats
3W - 4L
1,593 SR
Queue Stats
19W - 10L
2,001 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
Zoya7
Baron Samedi
Silver IV
Level 73
God Stats
3W - 2L
1,603 SR
Queue Stats
6W - 8L
1,378 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 65
1,565 SR
1,742 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,554 SR
1,623 MMR
Raijin
Raijin
Gold IV
Akorokamui
Raijin
Gold IV
Level 153
God Stats
2W - 1L
1,536 SR
Queue Stats
41W - 43L
1,424 MMR
Solo
Chernobog
Chernobog
Gold I
FANTASY-Titou
Chernobog
Gold I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,723 MMR
Party 1
Shiva
Shiva
Gold I
Mg-Spy
Shiva
Gold I
Level 126
God Stats
11W - 9L
1,627 SR
Queue Stats
47W - 49L
1,723 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 4 / 1
11,507
822
14,837
12,883
5,701
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 4
9,896
707
14,754
14,816
12,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Zoya7
Baron Samedi
12
0 / 5 / 4
10,041
717
6,772
11,745
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesThothMorgan Le FayKuzenboMartichoras

VS

Bans
AnhurXbalanqueHorusHou YiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Akorokamui
Raijin
15
8 / 2 / 5
12,499
893
10,790
10,590
4,145
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
FANTASY-Titou
Chernobog
15
5 / 2 / 8
12,025
859
10,605
14,234
5,317
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
Mg-Spy
Shiva
14
2 / 2 / 11
11,209
801
11,839
16,787
17,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
15
15
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
Akorokamui
Raijin
8
2
5
5.25
L
Medusa
5
4
1
1.38
W
Chernobog
FANTASY-Titou
Chernobog
5
2
8
4.5
L
1
6
4
0.5
W
Shiva
Mg-Spy
Shiva
2
2
11
3.75
L
Baron Samedi
Zoya7
Baron Samedi
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,363
Damage
33,234
39,444
Taken
41,611
22,758
Mitigated
26,955
10,915
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Akorokamui
Raijin
10,790
1,166
75
2,678
10,590
4,145
1,175
1,255
9,125
42,524
0
L
Medusa
14,837
7,924
0
3,803
12,883
5,701
0
2,443
10,440
0
52,397
W
Chernobog
FANTASY-Titou
Chernobog
10,605
6,784
0
3,190
14,234
5,317
1,352
1,356
12,473
0
67,846
L
14,754
2,989
0
3,782
14,816
12,171
0
4,160
10,656
0
26,647
W
Shiva
Mg-Spy
Shiva
11,839
1,819
172
3,724
16,787
17,493
404
4,443
11,846
0
24,234
L
Baron Samedi
Zoya7
Baron Samedi
6,772
515
689
2,641
11,745
4,886
50
4,558
7,187
42,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
35,733
152
Minions Killed
171
0
Camps Cleared
0
769,570
Distance Traveled
772,056
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,499
893
67
5
0
238,546
0
L
Medusa
11,507
822
48
3
0
257,294
0
W
Chernobog
12,025
859
88
6
0
266,951
0
L
Ravana
9,896
707
34
2
0
277,629
0
W
Shiva
11,209
801
16
1
0
266,559
2
L
Baron Samedi
10,041
717
70
5
0
234,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role