Player Matchup

Chiron
Chiron
Platinum I
Fanryl
Chiron
Platinum I
Level 153
God Stats
10W - 9L
1,531 SR
Queue Stats
181W - 173L
1,673 MMR
Party 2
Yu Huang
Yu Huang
Gold II
Scoom92
Yu Huang
Gold II
Level 137
God Stats
3W - 4L
1,386 SR
Queue Stats
159W - 183L
1,560 MMR
Solo
Hercules
Hercules
Platinum I
Ystery
Hercules
Platinum I
Level 149
God Stats
55W - 43L
1,710 SR
Queue Stats
166W - 152L
1,673 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,542 SR
1,635 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,624 SR
1,497 MMR
Nox
Nox
Bronze III
Eratrix123
Nox
Bronze III
Level 95
God Stats
18W - 32L
1,500 SR
Queue Stats
367W - 419L
1,460 MMR
Party 1
Ishtar
Ishtar
Bronze III
ExoDiA Anime
Ishtar
Bronze III
Level 123
God Stats
0W - 1L
1,721 SR
Queue Stats
235W - 265L
1,460 MMR
Party 1
Athena
Athena
Gold III
R4v3n92
Athena
Gold III
Level 156
God Stats
12W - 8L
1,652 SR
Queue Stats
308W - 359L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fanryl
Chiron
15
5 / 1 / 8
11,815
844
11,477
10,519
4,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Scoom92
Yu Huang
14
2 / 0 / 9
11,223
802
11,746
8,119
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Ystery
Hercules
14
8 / 2 / 7
11,971
855
12,324
20,646
21,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
AchillesRaijinThothKuzenboAres

VS

Bans
HachimanDiscordiaMorgan Le FayScyllaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
9,517
680
7,615
13,263
6,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
12
1 / 5 / 2
9,425
673
7,344
13,018
5,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Athena
R4v3n92
Athena
12
1 / 3 / 1
9,343
667
6,491
15,505
14,027
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Ishtar
1
5
2
0.4
W
Chiron
Fanryl
Chiron
5
1
8
9
L
Athena
R4v3n92
Athena
1
3
1
0.5
W
Yu Huang
Scoom92
Yu Huang
2
0
9
6.5
W
Hercules
Ystery
Hercules
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,547
Damage
21,450
39,284
Taken
41,786
30,122
Mitigated
26,040
18,414
Healing
2,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,615
145
0
0
13,263
6,287
0
3,184
9,495
35,726
0
L
Ishtar
7,344
4,002
0
0
13,018
5,726
0
4,824
7,477
0
38,026
W
Chiron
Fanryl
Chiron
11,477
3,955
1,067
5,538
10,519
4,473
2,650
5,574
4,743
0
64,422
L
Athena
R4v3n92
Athena
6,491
1,126
0
2,364
15,505
14,027
0
3,274
11,653
18,382
0
W
Yu Huang
Scoom92
Yu Huang
11,746
903
0
1,792
8,119
3,656
425
3,808
4,019
46,725
0
W
Hercules
Ystery
Hercules
12,324
3,012
0
10,017
20,646
21,993
564
4,189
15,269
0
27,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,009
Gold Earned
28,285
167
Minions Killed
116
0
Camps Cleared
0
821,864
Distance Traveled
761,106
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,517
680
47
3
0
244,180
3
L
Ishtar
9,425
673
39
3
0
235,378
5
W
Chiron
11,815
844
89
6
0
257,807
2
L
Athena
9,343
667
30
2
0
281,548
2
W
Yu Huang
11,223
802
58
4
0
269,576
0
W
Hercules
11,971
855
20
1
0
294,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role