Player Matchup

Susano
Susano
Isquec
Susano
Level 48
God Stats
14W - 15L
1,527 SR
Queue Stats
157W - 157L
1,507 Elo+
Party 2
Merlin
Merlin
Manudelro
Merlin
Level 27
God Stats
6W - 6L
1,521 SR
Queue Stats
102W - 120L
1,460 Elo+
Party 2
Nike
Nike
Talnariu
Nike
Level 17
God Stats
6W - 2L
1,775 SR
Queue Stats
12W - 3L
1,706 Elo+
Party 2
Team Averages
Level 31
1,608 SR
1,558 Elo+

VS

Team Averages
Level 99
1,590 SR
1,463 Elo+
Ix Chel
Ix Chel
Keezoj
Ix Chel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,475 Elo+
Party 1
Mulan
Mulan
vBatuu
Mulan
Level 104
God Stats
17W - 16L
1,592 SR
Queue Stats
64W - 69L
1,499 Elo+
Solo
Neith
Neith
xPur PaTz
Neith
Level 67
God Stats
11W - 4L
1,678 SR
Queue Stats
153W - 153L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Isquec
Susano
10
6 / 3 / 3
8,426
843
12,936
8,424
3,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Manudelro
Merlin
10
1 / 1 / 4
7,493
749
3,849
5,318
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nike
11
2 / 1 / 7
8,195
820
6,917
7,370
5,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Keezoj
Ix Chel
10
1 / 4 / 2
7,464
746
6,325
7,679
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
vBatuu
Mulan
10
4 / 2 / 1
7,812
781
6,586
11,410
8,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
xPur PaTz
Neith
9
0 / 3 / 4
6,911
691
2,724
7,795
1,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
5
5
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
Isquec
Susano
6
3
3
2.5
L
Ix Chel
Keezoj
Ix Chel
1
4
2
0.5
W
Merlin
Manudelro
Merlin
1
1
4
3
W
Nike
2
1
7
5.5
L
Mulan
vBatuu
Mulan
4
2
1
2.25
L
Neith
xPur PaTz
Neith
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,702
Damage
15,635
21,112
Taken
26,884
10,565
Mitigated
12,416
2,512
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Isquec
Susano
12,936
2,463
0
0
8,424
3,263
0
2,191
5,844
0
25,080
L
Ix Chel
Keezoj
Ix Chel
6,325
921
385
513
7,679
1,890
0
907
6,580
37,545
0
W
Merlin
Manudelro
Merlin
3,849
145
0
873
5,318
1,864
0
1,620
3,541
30,647
0
W
Nike
6,917
94
0
1,639
7,370
5,438
0
2,828
4,386
0
23,346
L
Mulan
vBatuu
Mulan
6,586
379
0
1,210
11,410
8,560
0
1,429
9,490
0
11,545
L
Neith
xPur PaTz
Neith
2,724
478
0
1,510
7,795
1,966
0
1,755
5,832
0
12,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,114
Gold Earned
22,187
102
Minions Killed
90
0
Camps Cleared
0
570,548
Distance Traveled
545,645
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,426
843
18
2
0
175,736
0
L
Ix Chel
7,464
746
64
6
0
182,698
4
W
Merlin
7,493
749
47
5
0
184,295
0
W
Nike
8,195
820
37
4
0
210,517
0
L
Mulan
7,812
781
11
1
0
181,093
3
L
Neith
6,911
691
15
2
0
181,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role