Player Matchup

Medusa
Medusa
DrWizardz
Medusa
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,448 Elo+
Party 3
Guan Yu
Guan Yu
Kedu
Guan Yu
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
PowerPANDA26
Ao Kuang
Level 114
God Stats
21W - 10L
1,558 SR
Queue Stats
225W - 211L
1,423 Elo+
Solo
Discordia
Discordia
Yamori69
Discordia
Level 119
God Stats
2W - 0L
1,389 SR
Queue Stats
16W - 12L
1,372 Elo+
Party 3
Hun Batz
Hun Batz
zyungDogg
Hun Batz
Level 124
God Stats
15W - 17L
1,491 SR
Queue Stats
183W - 165L
1,490 Elo+
Solo
Team Averages
Level 107
1,488 SR
1,436 Elo+

VS

Team Averages
Level 114
1,492 SR
1,424 Elo+
Sol
Sol
IgneoBell
Sol
Level 143
God Stats
32W - 19L
1,762 SR
Queue Stats
173W - 177L
1,462 Elo+
Party 2
Neith
Neith
KAY117
Neith
Level 160
God Stats
2W - 5L
1,482 SR
Queue Stats
183W - 176L
1,459 Elo+
Party 2
Vamana
Vamana
Kulkukant
Vamana
Level 101
God Stats
7W - 4L
1,718 SR
Queue Stats
574W - 557L
1,395 Elo+
Party 1
Nemesis
Nemesis
The dark raven7
Nemesis
Level 65
God Stats
2W - 4L
1,103 SR
Queue Stats
277W - 287L
1,382 Elo+
Party 1
Fenrir
Fenrir
yanni69_Dz
Fenrir
Level 101
God Stats
4W - 9L
1,393 SR
Queue Stats
79W - 98L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrWizardz
Medusa
12
2 / 1 / 5
7,247
483
6,920
10,458
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Kedu
Guan Yu
12
2 / 3 / 7
7,507
500
4,441
13,426
12,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
PowerPANDA26
Ao Kuang
14
4 / 2 / 3
8,290
553
6,371
11,398
4,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
Yamori69
Discordia
12
3 / 3 / 3
7,652
510
10,125
6,496
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
zyungDogg
Hun Batz
16
6 / 1 / 1
9,803
654
8,834
12,502
7,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,377
492
8,372
8,627
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
KAY117
Neith
13
3 / 0 / 4
7,726
515
8,525
9,029
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vamana
Kulkukant
Vamana
11
2 / 3 / 3
7,062
471
3,992
11,695
9,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 8 / 0
6,195
413
2,174
11,616
4,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
yanni69_Dz
Fenrir
12
4 / 4 / 2
7,867
524
5,075
13,565
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
17
Kills
10
10
Deaths
18
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
DrWizardz
Medusa
2
1
5
4.5
L
1
3
2
0.67
L
Neith
KAY117
Neith
3
0
4
5
W
Guan Yu
Kedu
Guan Yu
2
3
7
1.83
L
Vamana
Kulkukant
Vamana
2
3
3
1.17
W
Ao Kuang
PowerPANDA26
Ao Kuang
4
2
3
2.75
L
0
8
0
0
W
Discordia
Yamori69
Discordia
3
3
3
1.5
L
Fenrir
yanni69_Dz
Fenrir
4
4
2
1.25
W
Hun Batz
zyungDogg
Hun Batz
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,691
Damage
28,138
54,280
Taken
54,532
31,722
Mitigated
26,014
13,276
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DrWizardz
Medusa
6,920
2,461
0
2,198
10,458
4,778
0
5,248
5,200
0
52,304
L
8,372
2,334
0
4,114
8,627
2,557
851
1,335
7,292
52,314
1,483
L
Neith
KAY117
Neith
8,525
1,617
0
2,532
9,029
3,418
0
5,078
3,951
0
62,347
W
Guan Yu
Kedu
Guan Yu
4,441
483
998
2,982
13,426
12,019
0
2,516
10,910
0
18,675
L
Vamana
Kulkukant
Vamana
3,992
2,400
185
1,095
11,695
9,993
299
4,640
7,055
0
30,668
W
Ao Kuang
PowerPANDA26
Ao Kuang
6,371
867
0
4,148
11,398
4,913
0
132
11,266
72,602
1,724
L
2,174
472
0
1,859
11,616
4,912
0
735
10,881
0
26,790
W
Discordia
Yamori69
Discordia
10,125
636
0
250
6,496
2,029
81
476
6,020
51,842
0
L
Fenrir
yanni69_Dz
Fenrir
5,075
795
0
730
13,565
5,134
11
4,363
9,202
0
39,177
W
Hun Batz
zyungDogg
Hun Batz
8,834
1,619
0
2,700
12,502
7,983
11
0
12,096
0
86,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,499
Gold Earned
36,227
446
Minions Killed
364
0
Camps Cleared
0
1,536,365
Distance Traveled
1,396,924
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,247
483
90
6
0
283,237
0
L
Sol
7,377
492
87
6
0
263,766
6
L
Neith
7,726
515
113
8
0
294,718
2
W
Guan Yu
7,507
500
28
2
0
326,084
2
L
Vamana
7,062
471
55
4
0
310,639
0
W
Ao Kuang
8,290
553
100
7
0
334,453
1
L
Nemesis
6,195
413
57
4
0
226,095
0
W
Discordia
7,652
510
80
5
0
286,234
4
L
Fenrir
7,867
524
52
3
0
301,706
0
W
Hun Batz
9,803
654
148
10
0
306,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role