Player Matchup

Loki
Loki
 
Loki
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Amin_mirage
Horus
Level 144
God Stats
7W - 2L
1,451 SR
Queue Stats
317W - 303L
1,449 Elo+
Solo
Charon
Charon
MarioBot
Charon
Level 41
God Stats
1W - 0L
1,524 SR
Queue Stats
3W - 0L
1,745 Elo+
Party 2
Ra
Ra
Samax-10
Ra
Level 148
God Stats
1W - 0L
1,744 SR
Queue Stats
6W - 3L
1,558 Elo+
Solo
Jing Wei
Jing Wei
Tweeye
Jing Wei
Level 86
God Stats
1W - 0L
1,599 SR
Queue Stats
4W - 1L
1,626 Elo+
Party 2
Team Averages
Level 100
1,564 SR
1,576 Elo+

VS

Team Averages
Level 98
1,511 SR
1,487 Elo+
Chronos
Chronos
JISAWER
Chronos
Level 109
God Stats
4W - 4L
1,493 SR
Queue Stats
109W - 104L
1,429 Elo+
Solo
Ares
Ares
JacerOK
Ares
Level 87
God Stats
0W - 3L
1,244 SR
Queue Stats
395W - 363L
1,504 Elo+
Party 1
Anubis
Anubis
KaleriXXX
Anubis
Level 69
God Stats
20W - 19L
1,658 SR
Queue Stats
269W - 264L
1,491 Elo+
Party 1
Odin
Odin
SkyjumperThys
Odin
Level 108
God Stats
1W - 2L
1,264 SR
Queue Stats
184W - 189L
1,510 Elo+
Solo
Ratatoskr
Ratatoskr
yJocca
Ratatoskr
Level 119
God Stats
6W - 5L
1,895 SR
Queue Stats
221W - 225L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 2 / 5
7,797
520
5,204
9,615
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 0 / 4
10,098
673
12,414
9,970
8,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
MarioBot
Charon
11
1 / 1 / 8
7,749
517
5,160
10,702
9,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 1 / 3
9,286
619
8,395
6,015
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Tweeye
Jing Wei
13
3 / 0 / 2
8,101
540
9,968
10,269
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JISAWER
Chronos
13
1 / 3 / 2
7,759
517
6,835
12,813
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
JacerOK
Ares
9
1 / 5 / 3
6,708
447
4,996
15,300
11,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
KaleriXXX
Anubis
13
0 / 2 / 1
7,633
509
3,887
8,613
4,347
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 3 / 2
6,884
459
4,493
14,027
10,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ratatoskr
yJocca
Ratatoskr
13
2 / 3 / 2
7,629
509
6,201
12,357
4,556
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
4
4
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
2
5
2.25
W
6
0
4
8
L
Chronos
JISAWER
Chronos
1
3
2
0.67
L
Ares
JacerOK
Ares
1
5
3
0.5
L
Anubis
KaleriXXX
Anubis
0
2
1
0.25
W
Charon
MarioBot
Charon
1
1
8
5
W
4
1
3
5.5
L
0
3
2
0.33
W
Jing Wei
Tweeye
Jing Wei
3
0
2
4
L
Ratatoskr
yJocca
Ratatoskr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,141
Damage
26,412
46,571
Taken
63,110
28,356
Mitigated
35,900
14,893
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,204
1,099
0
1,582
9,615
3,733
182
2,940
6,675
0
63,444
W
12,414
4,206
391
3,014
9,970
8,581
740
1,181
8,789
0
78,777
L
Chronos
JISAWER
Chronos
6,835
1,998
0
2,780
12,813
5,106
800
3,830
8,855
62,896
0
L
Ares
JacerOK
Ares
4,996
280
0
2,263
15,300
11,798
0
3,919
11,119
15,957
0
L
Anubis
KaleriXXX
Anubis
3,887
182
0
4,635
8,613
4,347
220
3,294
5,011
68,045
0
W
Charon
MarioBot
Charon
5,160
1,110
0
1,796
10,702
9,167
81
4,063
6,639
19,830
0
W
8,395
544
516
2,473
6,015
2,558
639
3,659
2,356
78,075
0
L
4,493
399
0
500
14,027
10,093
0
1,958
11,378
433
43,156
W
Jing Wei
Tweeye
Jing Wei
9,968
8,123
0
5,121
10,269
4,317
658
4,668
5,601
0
69,887
L
Ratatoskr
yJocca
Ratatoskr
6,201
1,354
0
4,157
12,357
4,556
0
392
11,735
0
55,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,031
Gold Earned
36,613
478
Minions Killed
393
0
Camps Cleared
0
1,464,277
Distance Traveled
1,461,160
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,797
520
90
6
0
348,602
0
W
Horus
10,098
673
119
8
0
268,459
4
L
Chronos
7,759
517
110
7
0
276,307
0
L
Ares
6,708
447
17
1
0
298,944
0
L
Anubis
7,633
509
116
8
0
266,311
5
W
Charon
7,749
517
13
1
0
286,378
7
W
Ra
9,286
619
140
9
0
261,576
0
L
Odin
6,884
459
72
5
0
277,222
0
W
Jing Wei
8,101
540
116
8
0
299,262
2
L
Ratatoskr
7,629
509
78
5
0
342,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role