Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
CoNfUtioN888
Ullr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 23L
1,689 Elo+
Party 1
Thoth
Thoth
GentlemenOmega
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 1
Surtr
Surtr
Swornkill3r
Surtr
Level 119
God Stats
7W - 5L
1,584 SR
Queue Stats
345W - 333L
1,552 Elo+
Solo
Maui
Maui
gohanamon15
Maui
Level 222
God Stats
2W - 8L
1,443 SR
Queue Stats
1,074W - 1,094L
1,535 Elo+
Party 2
Team Averages
Level 128
1,505 SR
1,596 Elo+

VS

Team Averages
Level 150
1,613 SR
1,487 Elo+
Sylvanus
Sylvanus
Cerisier
Sylvanus
Level 158
God Stats
2W - 1L
1,784 SR
Queue Stats
119W - 132L
1,506 Elo+
Solo
Sol
Sol
Panic-AtTheDepot
Sol
Level 147
God Stats
8W - 7L
1,489 SR
Queue Stats
346W - 320L
1,511 Elo+
Solo
Fenrir
Fenrir
Penguinmadman
Fenrir
Level 157
God Stats
12W - 14L
1,393 SR
Queue Stats
599W - 606L
1,473 Elo+
Solo
Ymir
Ymir
WH0SBOOZE
Ymir
Level 141
God Stats
2W - 0L
1,704 SR
Queue Stats
158W - 150L
1,460 Elo+
Solo
Martichoras
Martichoras
kdblue15
Martichoras
Level 147
God Stats
8W - 6L
1,697 SR
Queue Stats
727W - 781L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 0 / 4
6,699
670
3,719
5,300
2,635
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
3 / 2 / 0
7,562
756
10,772
8,485
4,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 2
7,183
718
10,662
6,546
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 2
6,488
649
6,064
15,628
13,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 2 / 1
6,840
684
2,573
11,708
12,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cerisier
Sylvanus
14
0 / 0 / 6
7,387
739
4,199
3,989
3,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 0 / 6
8,452
845
17,664
9,203
5,913
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
4 / 3 / 4
7,830
783
5,369
10,174
5,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
14
1 / 0 / 6
8,343
834
4,606
10,524
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Martichoras
kdblue15
Martichoras
13
2 / 1 / 5
7,744
774
11,794
10,734
6,681
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
4
Kills
9
9
Deaths
4
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
0
4
2
W
Sylvanus
Cerisier
Sylvanus
0
0
6
3
L
3
2
0
1.5
L
1
3
2
0.67
W
2
0
6
5
W
4
3
4
2
L
0
2
2
0.5
W
Ymir
1
0
6
4
L
0
2
1
0.25
W
Martichoras
kdblue15
Martichoras
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,790
Damage
43,632
47,667
Taken
44,624
35,554
Mitigated
31,623
22,243
Healing
24,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,719
544
7,198
3,578
5,300
2,635
0
3,283
1,743
9,220
0
W
Sylvanus
Cerisier
Sylvanus
4,199
961
8,653
2,216
3,989
3,763
313
2,343
1,493
9,410
0
L
10,772
3,288
0
495
8,485
4,060
0
4,381
3,888
0
20,587
L
10,662
150
281
625
6,546
3,474
0
4,055
2,206
26,529
0
W
17,664
4,489
555
2,920
9,203
5,913
824
3,844
5,276
39,998
3,066
W
5,369
1,164
0
1,951
10,174
5,621
0
2,846
7,204
0
7,794
L
6,064
1,105
839
5,350
15,628
13,259
0
7,853
7,291
189
10,490
W
Ymir
4,606
247
562
2,547
10,524
9,645
0
3,437
6,669
9,498
0
L
2,573
259
1,925
1,952
11,708
12,126
0
5,178
6,128
3,221
0
W
Martichoras
kdblue15
Martichoras
11,794
4,454
2,351
3,161
10,734
6,681
371
4,622
6,023
0
23,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,772
Gold Earned
39,756
98
Minions Killed
129
0
Camps Cleared
0
879,341
Distance Traveled
855,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,699
670
16
2
0
166,666
0
W
Sylvanus
7,387
739
10
1
0
166,391
0
L
Ullr
7,562
756
24
2
0
185,554
0
L
Thoth
7,183
718
46
5
0
171,644
0
W
Sol
8,452
845
62
6
0
174,900
0
W
Fenrir
7,830
783
7
1
0
154,901
0
L
Surtr
6,488
649
6
1
0
177,296
0
W
Ymir
8,343
834
20
2
0
197,513
0
L
Maui
6,840
684
6
1
0
178,181
0
W
Martichoras
7,744
774
30
3
0
161,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role