Player Matchup

Da Ji
Da Ji
Silver IV
 
Da Ji
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold II
Eugênio
Maui
Gold II
Level 142
God Stats
6W - 5L
1,599 SR
Queue Stats
24W - 19L
1,596 MMR
Solo
Scylla
Scylla
Gold III
Kanuiy
Scylla
Gold III
Level 148
God Stats
76W - 52L
1,702 SR
Queue Stats
262W - 264L
1,553 MMR
Solo
Bellona
Bellona
Bronze III
KiriyamaYui
Bellona
Bronze III
Level 149
God Stats
1W - 1L
1,667 SR
Queue Stats
1W - 1L
1,534 MMR
Solo
Apollo
Apollo
Silver III
Utek
Apollo
Silver III
Level 85
God Stats
11W - 19L
1,508 SR
Queue Stats
143W - 175L
938 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,595 SR
1,424 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,511 SR
1,322 MMR
Raijin
Raijin
Platinum II
AQUIEXANDAO
Raijin
Platinum II
Level 123
God Stats
19W - 14L
1,587 SR
Queue Stats
194W - 208L
1,727 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
HFields80
Kuzenbo
Silver II
Level 149
God Stats
43W - 35L
1,596 SR
Queue Stats
151W - 177L
1,139 MMR
Solo
Agni
Agni
Silver IV
SEBASTIAN12333
Agni
Silver IV
Level 153
God Stats
1W - 2L
1,184 SR
Queue Stats
247W - 277L
930 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
SENTID
Ratatoskr
Platinum IV
Level 153
God Stats
15W - 8L
1,583 SR
Queue Stats
163W - 154L
1,738 MMR
Solo
Charybdis
Charybdis
Silver III
johnn_oli
Charybdis
Silver III
Level 49
God Stats
1W - 0L
1,606 SR
Queue Stats
9W - 21L
1,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
4 / 8 / 2
7,114
474
5,010
15,161
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
9
1 / 6 / 3
6,454
430
7,153
14,595
10,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Kanuiy
Scylla
14
1 / 5 / 0
8,041
536
4,133
10,278
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
KiriyamaYui
Bellona
12
4 / 4 / 1
7,724
515
8,004
13,836
10,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Utek
Apollo
11
1 / 5 / 4
6,845
456
6,036
12,756
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KhepriAresAo KuangThor

VS

Bans
Sun WukongRavanaChernobogHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
9 / 0 / 6
10,367
691
14,411
9,079
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
HFields80
Kuzenbo
11
3 / 3 / 9
8,038
536
5,352
11,515
13,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 7
8,170
545
6,659
11,095
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
SENTID
Ratatoskr
17
14 / 3 / 7
10,708
714
16,757
14,219
6,186
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
johnn_oli
Charybdis
12
1 / 2 / 6
8,014
534
4,602
7,923
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
11
Kills
28
28
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
8
2
0.63
W
Raijin
9
0
6
12
L
Maui
1
6
3
0.42
W
Kuzenbo
HFields80
Kuzenbo
3
3
9
2.5
L
Scylla
Kanuiy
Scylla
1
5
0
0.2
L
Bellona
KiriyamaYui
Bellona
4
4
1
1.13
W
1
3
7
1.5
W
Ratatoskr
SENTID
Ratatoskr
14
3
7
5.83
L
Apollo
Utek
Apollo
1
5
4
0.6
W
Charybdis
johnn_oli
Charybdis
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,336
Damage
47,781
66,626
Taken
53,831
34,574
Mitigated
30,309
10,344
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,010
1,265
0
481
15,161
5,171
0
3,394
11,767
0
40,858
W
Raijin
14,411
1,380
0
875
9,079
4,092
0
3,689
5,390
81,307
0
L
Maui
7,153
1,871
0
1,019
14,595
10,860
0
6,634
7,961
21,392
0
W
Kuzenbo
HFields80
Kuzenbo
5,352
1,705
0
3,082
11,515
13,060
24
2,351
9,164
14,951
0
L
Scylla
Kanuiy
Scylla
4,133
734
0
1,090
10,278
2,875
213
6,326
3,952
68,741
127
L
Bellona
KiriyamaYui
Bellona
8,004
2,156
0
4,881
13,836
10,817
0
6,534
7,302
0
55,832
W
6,659
710
0
2,832
11,095
3,986
369
1,746
9,349
57,848
0
W
Ratatoskr
SENTID
Ratatoskr
16,757
6,548
0
4,674
14,219
6,186
627
2,331
11,888
0
79,851
L
Apollo
Utek
Apollo
6,036
3,857
0
2,873
12,756
4,851
0
3,534
9,222
0
53,010
W
Charybdis
johnn_oli
Charybdis
4,602
2,226
0
3,315
7,923
2,985
477
1,755
6,168
0
53,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,178
Gold Earned
45,297
381
Minions Killed
442
0
Camps Cleared
0
1,356,618
Distance Traveled
1,489,083
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,114
474
52
3
0
272,082
0
W
Raijin
10,367
691
148
10
0
298,109
1
L
Maui
6,454
430
32
2
0
272,676
3
W
Kuzenbo
8,038
536
11
1
0
291,366
5
L
Scylla
8,041
536
131
9
0
270,479
2
L
Bellona
7,724
515
92
6
0
276,292
5
W
Agni
8,170
545
94
6
0
299,078
2
W
Ratatoskr
10,708
714
106
7
0
340,810
0
L
Apollo
6,845
456
74
5
0
265,089
3
W
Charybdis
8,014
534
83
6
0
259,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role