Player Matchup

Neith
Neith
GargoilFail13
Neith
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 119L
1,319 Elo+
Party 1
Martichoras
Martichoras
Xoeqs
Martichoras
Level 45
God Stats
26W - 22L
1,488 SR
Queue Stats
133W - 153L
1,275 Elo+
Party 1
Nu Wa
Nu Wa
Zero_Ghost_KEK
Nu Wa
Level 55
God Stats
2W - 1L
1,433 SR
Queue Stats
169W - 185L
1,322 Elo+
Party 1
Team Averages
Level 49
1,474 SR
1,306 Elo+

VS

Team Averages
Level 49
1,515 SR
1,189 Elo+
Serqet
Serqet
Ferny2002
Serqet
Level 72
God Stats
3W - 4L
1,545 SR
Queue Stats
45W - 52L
1,329 Elo+
Solo
King Arthur
King Arthur
MsQueenie22
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,120 Elo+
Party 2
Hel
Hel
darkslayer175
Hel
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 12
9,570
957
11,012
7,297
2,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
Xoeqs
Martichoras
13
7 / 0 / 10
9,586
959
10,555
5,033
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 2 / 13
9,287
929
12,024
6,973
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ferny2002
Serqet
9
0 / 7 / 1
7,075
708
5,142
13,648
6,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
MsQueenie22
King Arthur
8
0 / 6 / 2
6,740
674
784
12,488
7,011
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 5 / 0
8,262
826
5,505
11,912
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
18
Kills
3
3
Deaths
18
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ferny2002
Serqet
0
7
1
0.07
W
6
1
12
12
L
King Arthur
MsQueenie22
King Arthur
0
6
2
0.17
W
Martichoras
Xoeqs
Martichoras
7
0
10
12
W
5
2
13
5.75
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,591
Damage
11,431
19,303
Taken
38,048
6,229
Mitigated
17,414
3,643
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ferny2002
Serqet
5,142
638
0
416
13,648
6,426
0
3,447
10,201
0
20,703
W
11,012
4,378
0
2,034
7,297
2,296
1,006
2,099
5,198
0
27,562
L
King Arthur
MsQueenie22
King Arthur
784
137
0
148
12,488
7,011
0
4,118
8,370
0
3,612
W
Martichoras
Xoeqs
Martichoras
10,555
4,237
0
439
5,033
1,765
633
915
3,848
0
33,220
W
12,024
4,310
0
1,170
6,973
2,168
887
2,831
4,067
30,677
0
L
5,505
140
2,639
4,084
11,912
3,977
0
4,889
7,023
37,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,443
Gold Earned
22,077
92
Minions Killed
85
0
Camps Cleared
0
547,029
Distance Traveled
544,880
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,075
708
33
3
0
210,703
2
W
Neith
9,570
957
34
3
0
180,725
0
L
King Arthur
6,740
674
6
1
0
167,584
0
W
Martichoras
9,586
959
38
4
0
188,838
0
W
Nu Wa
9,287
929
20
2
0
177,466
0
L
Hel
8,262
826
46
5
0
166,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role