Player Matchup

Ishtar
Ishtar
Ankerit
Ishtar
Level 86
God Stats
4W - 5L
1,411 SR
Queue Stats
111W - 101L
1,489 Elo+
Solo
Jormungandr
Jormungandr
Pandarkan
Jormungandr
Level 145
God Stats
5W - 3L
1,751 SR
Queue Stats
274W - 286L
1,518 Elo+
Solo
Anubis
Anubis
SlappCheeks
Anubis
Level 120
God Stats
0W - 2L
1,713 SR
Queue Stats
16W - 19L
1,416 Elo+
Solo
Hun Batz
Hun Batz
mooseflog
Hun Batz
Level 108
God Stats
1W - 3L
1,178 SR
Queue Stats
10W - 17L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
stylepoints24
Kuzenbo
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 213L
1,498 Elo+
Solo
Team Averages
Level 108
1,511 SR
1,472 Elo+

VS

Team Averages
Level 105
1,615 SR
1,445 Elo+
Arachne
Arachne
BigBungleton
Arachne
Level 128
God Stats
10W - 4L
1,629 SR
Queue Stats
326W - 302L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
Mr_Sales_man
Zhong Kui
Level 109
God Stats
15W - 10L
1,594 SR
Queue Stats
48W - 50L
1,501 Elo+
Solo
Hades
Hades
Nickman2933
Hades
Level 113
God Stats
4W - 1L
1,727 SR
Queue Stats
70W - 64L
1,359 Elo+
Solo
Nu Wa
Nu Wa
Wuba_LubaDubDub9
Nu Wa
Level 127
God Stats
10W - 6L
1,624 SR
Queue Stats
249W - 244L
1,476 Elo+
Solo
Skadi
Skadi
nellz_1017
Skadi
Level 48
God Stats
6W - 6L
1,501 SR
Queue Stats
108W - 120L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ankerit
Ishtar
9
0 / 2 / 1
5,188
432
1,842
6,086
2,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Pandarkan
Jormungandr
11
3 / 2 / 1
6,432
536
5,369
12,508
13,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
11
3 / 3 / 1
6,714
560
4,170
6,214
3,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
mooseflog
Hun Batz
12
1 / 1 / 1
6,440
537
4,507
9,784
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
9
0 / 1 / 0
5,600
467
2,935
9,236
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigBungleton
Arachne
12
3 / 1 / 0
7,181
598
3,249
9,582
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Mr_Sales_man
Zhong Kui
11
5 / 0 / 0
7,161
597
3,589
5,688
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
7,179
598
9,402
13,971
6,761
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
0 / 1 / 1
7,284
607
5,447
4,400
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
9
0 / 1 / 3
5,837
486
4,512
6,353
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
7
Kills
9
9
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Ankerit
Ishtar
0
2
1
0.25
W
Arachne
BigBungleton
Arachne
3
1
0
3
W
Zhong Kui
Mr_Sales_man
Zhong Kui
5
0
0
5
W
1
4
2
0.5
L
Jormungandr
Pandarkan
Jormungandr
3
2
1
1.75
L
Anubis
3
3
1
1.17
W
0
1
1
0.5
L
Hun Batz
mooseflog
Hun Batz
1
1
1
1.5
W
Skadi
0
1
3
1.5
L
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,823
Damage
26,199
43,828
Taken
39,994
30,982
Mitigated
16,661
12,636
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Ankerit
Ishtar
1,842
614
0
1,933
6,086
2,070
0
2,131
3,955
0
28,348
W
Arachne
BigBungleton
Arachne
3,249
2,004
0
3,665
9,582
3,175
0
2,354
7,228
0
49,773
W
Zhong Kui
Mr_Sales_man
Zhong Kui
3,589
470
0
2,106
5,688
3,579
300
1,183
4,505
28,584
0
W
9,402
1,709
28
6,227
13,971
6,761
484
5,518
8,453
51,406
0
L
Jormungandr
Pandarkan
Jormungandr
5,369
1,661
0
1,640
12,508
13,090
0
7,711
4,797
40,171
0
L
Anubis
4,170
109
0
1,404
6,214
3,682
0
1,099
5,115
44,752
0
W
5,447
1,011
0
1,363
4,400
1,270
991
1,748
2,652
59,464
0
L
Hun Batz
mooseflog
Hun Batz
4,507
883
0
4,079
9,784
3,743
0
4,634
5,150
0
51,435
W
Skadi
4,512
2,070
0
0
6,353
1,876
217
1,671
4,682
0
28,977
L
Kuzenbo
2,935
1,602
142
3,438
9,236
8,397
0
2,863
6,373
18,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,374
Gold Earned
34,642
302
Minions Killed
347
0
Camps Cleared
0
1,118,438
Distance Traveled
1,170,478
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,188
432
52
4
0
183,195
0
W
Arachne
7,181
598
72
6
0
274,704
0
W
Zhong Kui
7,161
597
72
6
0
243,342
2
W
Hades
7,179
598
73
6
0
204,368
0
L
Jormungandr
6,432
536
57
5
0
205,606
0
L
Anubis
6,714
560
72
6
0
223,931
0
W
Nu Wa
7,284
607
94
8
0
219,413
2
L
Hun Batz
6,440
537
91
8
0
277,028
2
W
Skadi
5,837
486
36
3
0
228,651
0
L
Kuzenbo
5,600
467
30
3
0
228,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role