Player Matchup

Vamana
Vamana
Sh0katana
Vamana
Level 64
God Stats
3W - 7L
1,437 SR
Queue Stats
29W - 42L
1,373 Elo+
Solo
Kuzenbo
Kuzenbo
Terial_Alba
Kuzenbo
Level 10
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 41L
1,291 Elo+
Party 3
Janus
Janus
Terial_Thubder
Janus
Level 48
God Stats
6W - 6L
1,240 SR
Queue Stats
81W - 94L
1,352 Elo+
Party 3
Arachne
Arachne
flacons
Arachne
Level 9
God Stats
4W - 3L
1,279 SR
Queue Stats
117W - 111L
1,333 Elo+
Party 1
Artemis
Artemis
xemppa
Artemis
Level 61
God Stats
10W - 15L
1,279 SR
Queue Stats
323W - 311L
1,418 Elo+
Party 1
Team Averages
Level 38
1,347 SR
1,353 Elo+

VS

Team Averages
Level 57
1,368 SR
1,409 Elo+
Arachne
Arachne
 
Arachne
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JNavarro005
Ra
Level 46
God Stats
1W - 2L
1,215 SR
Queue Stats
70W - 74L
1,417 Elo+
Party 2
Jormungandr
Jormungandr
PartialObject
Jormungandr
Level 48
God Stats
8W - 6L
1,405 SR
Queue Stats
144W - 156L
1,399 Elo+
Solo
Thoth
Thoth
RUINA24
Thoth
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 70L
1,405 Elo+
Party 2
Hou Yi
Hou Yi
pandemonium777
Hou Yi
Level 62
God Stats
8W - 10L
1,222 SR
Queue Stats
155W - 179L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Sh0katana
Vamana
8
1 / 3 / 0
4,773
597
2,968
8,266
4,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Terial_Alba
Kuzenbo
6
0 / 0 / 1
4,373
547
2,250
6,351
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 0
4,942
618
2,945
4,258
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
flacons
Arachne
5
0 / 1 / 0
3,841
480
479
5,246
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
xemppa
Artemis
7
0 / 3 / 1
4,303
538
3,626
4,935
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 0 / 1
5,524
691
4,251
5,113
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 2
5,380
673
3,354
4,257
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
PartialObject
Jormungandr
8
1 / 1 / 2
4,898
612
4,016
5,387
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
RUINA24
Thoth
10
3 / 1 / 0
5,866
733
4,182
4,397
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 1
4,457
557
2,066
4,108
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
9
9
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
1
3.5
W
1
1
2
2
W
Jormungandr
PartialObject
Jormungandr
1
1
2
2
W
Thoth
RUINA24
Thoth
3
1
0
3
L
Vamana
Sh0katana
Vamana
1
3
0
0.33
L
Kuzenbo
Terial_Alba
Kuzenbo
0
0
1
0.5
L
2
2
0
1
L
Arachne
flacons
Arachne
0
1
0
0
W
1
1
1
1.5
L
Artemis
xemppa
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,268
Damage
17,869
29,056
Taken
23,262
13,710
Mitigated
8,735
5,413
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,251
3,138
0
1,627
5,113
1,815
0
363
4,684
0
39,273
W
3,354
0
60
1,074
4,257
1,489
0
2,073
2,016
37,285
0
W
Jormungandr
PartialObject
Jormungandr
4,016
1,349
0
1,704
5,387
2,869
0
1,688
3,699
26,029
0
W
Thoth
RUINA24
Thoth
4,182
340
0
828
4,397
1,293
0
0
4,397
32,976
0
L
Vamana
Sh0katana
Vamana
2,968
1,082
0
1,833
8,266
4,267
0
3,815
4,084
0
27,357
L
Kuzenbo
Terial_Alba
Kuzenbo
2,250
1,632
83
796
6,351
4,939
0
2,362
3,989
10,579
0
L
2,945
242
0
1,050
4,258
1,420
0
1,976
2,016
28,722
0
L
Arachne
flacons
Arachne
479
380
0
810
5,246
1,420
0
962
4,134
0
12,273
W
2,066
1,001
0
1,500
4,108
1,269
0
837
3,271
0
16,670
L
Artemis
xemppa
Artemis
3,626
2,014
0
841
4,935
1,664
0
1,654
3,281
0
28,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,232
Gold Earned
26,125
191
Minions Killed
279
0
Camps Cleared
0
785,484
Distance Traveled
843,594
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,524
691
63
8
0
206,687
0
W
Ra
5,380
673
83
10
0
186,634
0
W
Jormungandr
4,898
612
28
4
0
172,009
0
W
Thoth
5,866
733
66
8
0
165,135
0
L
Vamana
4,773
597
37
5
0
164,397
0
L
Kuzenbo
4,373
547
13
2
0
168,814
0
L
Janus
4,942
618
65
8
0
173,677
0
L
Arachne
3,841
480
23
3
0
142,681
0
W
Hou Yi
4,457
557
39
5
0
113,129
2
L
Artemis
4,303
538
53
7
0
135,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role