Player Matchup

Set
Set
Andrakii_
Set
Level 98
God Stats
1W - 7L
1,274 SR
Queue Stats
71W - 82L
1,359 Elo+
Solo
Izanami
Izanami
Exoteczz
Izanami
Level 62
God Stats
15W - 13L
1,647 SR
Queue Stats
144W - 175L
1,456 Elo+
Party 1
Anubis
Anubis
Patayaaaaaaa
Anubis
Level 20
God Stats
7W - 14L
1,327 SR
Queue Stats
19W - 28L
1,378 Elo+
Party 1
Thanatos
Thanatos
kaidd88
Thanatos
Level 65
God Stats
9W - 24L
1,281 SR
Queue Stats
152W - 182L
1,455 Elo+
Party 1
Kumbhakarna
Kumbhakarna
willy_0_6
Kumbhakarna
Level 57
God Stats
2W - 2L
1,416 SR
Queue Stats
117W - 118L
1,399 Elo+
Solo
Team Averages
Level 60
1,389 SR
1,409 Elo+

VS

Team Averages
Level 78
1,637 SR
1,397 Elo+
Arachne
Arachne
SuzOuzAky_
Arachne
Level 99
God Stats
22W - 12L
1,841 SR
Queue Stats
364W - 347L
1,493 Elo+
Solo
Janus
Janus
Tsubasaxozoraa
Janus
Level 63
God Stats
4W - 2L
1,684 SR
Queue Stats
291W - 269L
1,399 Elo+
Solo
Chaac
Chaac
axezR
Chaac
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,354 Elo+
Solo
Xbalanque
Xbalanque
iLoveLindouche
Xbalanque
Level 39
God Stats
6W - 12L
1,419 SR
Queue Stats
38W - 51L
1,326 Elo+
Solo
Vamana
Vamana
多余的解释
Vamana
Level 128
God Stats
2W - 0L
1,743 SR
Queue Stats
350W - 358L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 0
11,281
594
11,575
21,055
16,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Exoteczz
Izanami
16
3 / 5 / 2
10,103
532
11,542
17,247
8,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
5 / 7 / 2
10,593
558
10,261
19,306
9,710
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
kaidd88
Thanatos
14
5 / 10 / 1
9,673
509
8,865
22,768
8,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
willy_0_6
Kumbhakarna
14
1 / 4 / 3
8,644
455
3,775
17,423
15,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SuzOuzAky_
Arachne
18
15 / 5 / 3
11,736
618
20,650
19,033
6,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 5 / 9
9,572
504
15,595
12,492
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
axezR
Chaac
17
4 / 4 / 5
10,706
563
13,235
18,237
17,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
iLoveLindouche
Xbalanque
9
2 / 3 / 2
7,336
386
6,706
5,987
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 2 / 8
10,763
566
16,002
17,595
10,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
19
Kills
28
29
Deaths
19
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
L
Izanami
Exoteczz
Izanami
3
5
2
0.8
L
Anubis
5
7
2
0.86
W
Arachne
SuzOuzAky_
Arachne
15
5
3
3.3
W
3
5
9
1.5
W
Chaac
axezR
Chaac
4
4
5
1.63
W
Xbalanque
iLoveLindouche
Xbalanque
2
3
2
1
L
Thanatos
kaidd88
Thanatos
5
10
1
0.55
L
Kumbhakarna
willy_0_6
Kumbhakarna
1
4
3
0.63
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,018
Damage
72,188
97,799
Taken
73,344
58,818
Mitigated
39,651
31,874
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,575
4,830
0
4,973
21,055
16,990
803
868
20,152
0
84,579
L
Izanami
Exoteczz
Izanami
11,542
7,448
0
4,859
17,247
8,109
2,500
0
17,247
0
102,319
L
Anubis
10,261
1,013
0
7,552
19,306
9,710
513
4,881
14,045
70,188
0
W
Arachne
SuzOuzAky_
Arachne
20,650
14,123
0
4,527
19,033
6,302
201
7,335
11,698
0
87,563
W
15,595
1,150
0
1,170
12,492
3,377
142
3,979
8,513
63,644
0
W
Chaac
axezR
Chaac
13,235
2,189
0
3,060
18,237
17,394
519
872
17,365
0
72,494
W
Xbalanque
iLoveLindouche
Xbalanque
6,706
3,236
0
1,071
5,987
1,656
114
429
5,558
0
29,741
L
Thanatos
kaidd88
Thanatos
8,865
1,991
0
11,719
22,768
8,971
438
4,716
17,758
0
49,869
L
Kumbhakarna
willy_0_6
Kumbhakarna
3,775
438
71
2,700
17,423
15,038
600
4,191
13,002
27,063
0
W
16,002
9,097
0
3,243
17,595
10,922
0
1,421
16,174
0
93,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,294
Gold Earned
50,113
533
Minions Killed
471
0
Camps Cleared
0
1,734,632
Distance Traveled
1,717,490
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,281
594
144
8
0
373,589
0
L
Izanami
10,103
532
157
8
0
333,661
1
L
Anubis
10,593
558
123
6
0
292,100
0
W
Arachne
11,736
618
103
5
0
378,748
0
W
Janus
9,572
504
89
5
0
376,272
1
W
Chaac
10,706
563
108
6
0
419,936
0
W
Xbalanque
7,336
386
44
2
0
157,952
2
L
Thanatos
9,673
509
74
4
0
366,832
1
L
Kumbhakarna
8,644
455
35
2
0
368,450
0
W
Vamana
10,763
566
127
7
0
384,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role