Player Matchup

Sylvanus
Sylvanus
CynicalxSharr
Sylvanus
Level 112
God Stats
2W - 0L
1,691 SR
Queue Stats
7W - 7L
1,474 Elo+
Solo
Geb
Geb
Overlordkoshmar
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 148L
1,559 Elo+
Solo
Vulcan
Vulcan
Shaaawty
Vulcan
Level 126
God Stats
4W - 5L
1,300 SR
Queue Stats
121W - 103L
1,475 Elo+
Solo
Chernobog
Chernobog
SonicMix7
Chernobog
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 161L
1,564 Elo+
Party 2
Ne Zha
Ne Zha
SoulNihility
Ne Zha
Level 139
God Stats
2W - 1L
1,711 SR
Queue Stats
232W - 219L
1,584 Elo+
Party 2
Team Averages
Level 104
1,540 SR
1,531 Elo+

VS

Team Averages
Level 74
1,477 SR
1,479 Elo+
He Bo
He Bo
 
He Bo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Messyken
The Morrigan
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
273W - 271L
1,486 Elo+
Solo
Fenrir
Fenrir
NaGaSONa
Fenrir
Level 152
God Stats
1W - 2L
1,501 SR
Queue Stats
295W - 191L
1,549 Elo+
Solo
Ra
Ra
Ossbah
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 103L
1,420 Elo+
Party 1
Erlang Shen
Erlang Shen
gkingun32
Erlang Shen
Level 28
God Stats
1W - 4L
1,381 SR
Queue Stats
94W - 95L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CynicalxSharr
Sylvanus
14
0 / 1 / 11
7,938
722
4,826
9,325
8,650
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 2 / 13
9,460
860
14,230
16,911
19,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Shaaawty
Vulcan
16
4 / 2 / 8
9,345
850
12,672
7,104
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
SonicMix7
Chernobog
16
5 / 2 / 9
9,470
861
7,756
9,312
5,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
15
6 / 4 / 10
8,970
815
16,254
11,652
9,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 4 / 4
7,606
691
5,614
10,778
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
Messyken
The Morrigan
12
0 / 3 / 5
7,168
652
7,601
8,723
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
NaGaSONa
Fenrir
15
6 / 4 / 5
8,796
800
8,626
13,788
14,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
17
4 / 3 / 4
9,078
825
10,438
11,813
5,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
gkingun32
Erlang Shen
13
0 / 4 / 6
7,292
663
6,175
18,019
8,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
18
Kills
11
11
Deaths
18
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
4
0.75
W
Sylvanus
CynicalxSharr
Sylvanus
0
1
11
5.5
L
The Morrigan
Messyken
The Morrigan
0
3
5
0.83
L
Fenrir
NaGaSONa
Fenrir
6
4
5
2.13
L
Ra
4
3
4
2
W
3
2
13
4.75
W
Vulcan
Shaaawty
Vulcan
4
2
8
4
W
Chernobog
SonicMix7
Chernobog
5
2
9
4.75
W
Ne Zha
6
4
10
2.75
L
Erlang Shen
gkingun32
Erlang Shen
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,738
Damage
38,454
54,304
Taken
63,121
46,982
Mitigated
35,211
24,430
Healing
27,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,614
718
1,260
1,848
10,778
4,058
392
5,982
4,796
14,501
0
W
Sylvanus
CynicalxSharr
Sylvanus
4,826
369
7,584
3,779
9,325
8,650
1,189
5,682
3,221
6,895
0
L
The Morrigan
Messyken
The Morrigan
7,601
1,677
24
250
8,723
3,446
414
4,705
4,018
10,999
455
L
Fenrir
NaGaSONa
Fenrir
8,626
1,489
2,591
3,131
13,788
14,199
40
6,680
7,108
4,131
10,230
L
Ra
10,438
851
9,942
5,733
11,813
5,008
452
5,573
6,240
30,651
0
W
14,230
704
2,108
3,748
16,911
19,830
78
7,667
9,041
27,822
0
W
Vulcan
Shaaawty
Vulcan
12,672
5,114
1,678
1,152
7,104
4,188
396
3,455
3,510
30,785
0
W
Chernobog
SonicMix7
Chernobog
7,756
2,844
828
847
9,312
5,207
901
4,281
4,880
0
17,309
W
Ne Zha
16,254
2,669
764
1,942
11,652
9,107
1,555
3,377
8,219
0
29,551
L
Erlang Shen
gkingun32
Erlang Shen
6,175
2,240
567
2,354
18,019
8,500
542
8,788
9,231
0
14,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,183
Gold Earned
39,940
114
Minions Killed
119
0
Camps Cleared
0
999,902
Distance Traveled
921,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,606
691
29
3
0
163,227
0
W
Sylvanus
7,938
722
6
1
0
187,584
0
L
The Morrigan
7,168
652
15
1
0
160,787
0
L
Fenrir
8,796
800
10
1
0
204,976
0
L
Ra
9,078
825
50
5
0
192,507
0
W
Geb
9,460
860
20
2
0
211,975
0
W
Vulcan
9,345
850
43
4
0
211,988
0
W
Chernobog
9,470
861
27
2
0
186,905
0
W
Ne Zha
8,970
815
18
2
0
201,450
0
L
Erlang Shen
7,292
663
15
1
0
199,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role