Player Matchup

Ravana
Ravana
 
Ravana
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MihaitaPretenul
Chaac
Level 28
God Stats
18W - 20L
1,490 SR
Queue Stats
116W - 140L
1,463 Elo+
Party 1
Hel
Hel
Samurai122
Hel
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 168L
1,493 Elo+
Party 1
Team Averages
Level 38
1,497 SR
1,485 Elo+

VS

Team Averages
Level 86
1,487 SR
1,520 Elo+
Raijin
Raijin
BigBoss117
Raijin
Level 91
God Stats
2W - 1L
1,743 SR
Queue Stats
31W - 23L
1,527 Elo+
Party 2
Arachne
Arachne
SwampWitchIRL
Arachne
Level 109
God Stats
6W - 3L
1,177 SR
Queue Stats
94W - 90L
1,515 Elo+
Party 2
Surtr
Surtr
TheTrashMan182
Surtr
Level 57
God Stats
13W - 8L
1,541 SR
Queue Stats
53W - 50L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
0 / 4 / 1
6,481
648
4,368
8,819
5,363
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

8
1 / 6 / 0
6,653
665
5,387
12,545
7,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 5 / 0
6,727
673
6,116
9,178
3,582
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BigBoss117
Raijin
12
4 / 0 / 11
8,180
818
11,884
3,965
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
12
8 / 0 / 5
8,789
879
8,144
8,296
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 12
8,092
809
6,771
8,557
6,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
15
15
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
4
1
0.13
W
Raijin
BigBoss117
Raijin
4
0
11
9.5
L
1
6
0
0.17
L
0
5
0
0
W
Arachne
8
0
5
10.5
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,871
Damage
26,799
30,542
Taken
20,818
16,585
Mitigated
12,454
7,285
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,368
406
0
1,121
8,819
5,363
0
4,384
4,435
0
16,012
W
Raijin
BigBoss117
Raijin
11,884
318
0
2,060
3,965
1,377
306
1,137
2,828
36,915
0
L
5,387
644
0
2,765
12,545
7,640
0
4,602
7,943
0
22,545
L
6,116
1,064
1,130
2,269
9,178
3,582
0
3,580
5,598
33,481
0
W
Arachne
8,144
6,479
0
2,431
8,296
4,900
0
2,320
5,976
0
28,049
W
6,771
1,676
247
1,183
8,557
6,177
175
2,964
5,593
530
19,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,861
Gold Earned
25,061
114
Minions Killed
90
0
Camps Cleared
0
485,927
Distance Traveled
587,281
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,481
648
27
3
0
152,931
1
W
Raijin
8,180
818
34
3
0
183,432
1
L
Chaac
6,653
665
29
3
0
178,244
0
L
Hel
6,727
673
58
6
0
154,752
0
W
Arachne
8,789
879
30
3
0
210,591
2
W
Surtr
8,092
809
26
3
0
193,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role