Player Matchup

Charybdis
Charybdis
AkaShadow51
Charybdis
Level 66
God Stats
31W - 25L
1,599 SR
Queue Stats
75W - 68L
1,546 Elo+
Party 4
Ao Kuang
Ao Kuang
Kamihh
Ao Kuang
Level 159
God Stats
8W - 0L
2,014 SR
Queue Stats
26W - 8L
1,682 Elo+
Party 3
Nox
Nox
MegaMastiou08
Nox
Level 87
God Stats
9W - 3L
1,594 SR
Queue Stats
129W - 114L
1,539 Elo+
Party 4
Agni
Agni
SalenlV
Agni
Level 67
God Stats
4W - 4L
1,445 SR
Queue Stats
215W - 217L
1,551 Elo+
Solo
Anhur
Anhur
superflaimer
Anhur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 1L
1,964 Elo+
Party 3
Team Averages
Level 93
1,630 SR
1,656 Elo+

VS

Team Averages
Level 119
1,511 SR
1,524 Elo+
Kuzenbo
Kuzenbo
Chanimuadibb
Kuzenbo
Level 128
God Stats
0W - 4L
1,630 SR
Queue Stats
29W - 43L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Legy30
Cabrakan
Level 102
God Stats
4W - 5L
1,451 SR
Queue Stats
261W - 258L
1,554 Elo+
Party 1
Thoth
Thoth
PokeboyHD
Thoth
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
280W - 276L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
Sarukami
Heimdallr
Level 148
God Stats
2W - 5L
1,508 SR
Queue Stats
242W - 197L
1,515 Elo+
Party 2
Fenrir
Fenrir
Shadeh
Fenrir
Level 126
God Stats
0W - 3L
1,467 SR
Queue Stats
215W - 181L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AkaShadow51
Charybdis
16
2 / 3 / 6
9,396
553
8,763
14,142
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Kamihh
Ao Kuang
17
11 / 1 / 6
11,099
653
15,706
16,465
7,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 6 / 2
7,820
460
6,722
13,168
11,718
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
SalenlV
Agni
17
9 / 2 / 6
10,866
639
21,779
10,410
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 1
9,768
575
13,201
10,704
4,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chanimuadibb
Kuzenbo
13
1 / 4 / 7
8,497
500
7,301
14,516
18,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
Legy30
Cabrakan
16
4 / 4 / 0
9,766
574
7,893
22,422
21,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
PokeboyHD
Thoth
14
0 / 9 / 3
7,689
452
4,015
14,725
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Sarukami
Heimdallr
13
3 / 4 / 4
8,601
506
11,399
16,044
7,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Shadeh
Fenrir
15
7 / 5 / 0
9,368
551
10,703
18,751
7,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
26
Kills
15
16
Deaths
26
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AkaShadow51
Charybdis
2
3
6
1.67
L
Kuzenbo
Chanimuadibb
Kuzenbo
1
4
7
1.13
W
Ao Kuang
Kamihh
Ao Kuang
11
1
6
14
L
Cabrakan
Legy30
Cabrakan
4
4
0
1
W
2
6
2
0.5
L
Thoth
PokeboyHD
Thoth
0
9
3
0.17
W
Agni
SalenlV
Agni
9
2
6
6
L
Heimdallr
Sarukami
Heimdallr
3
4
4
1.25
L
Fenrir
Shadeh
Fenrir
7
5
0
1.4
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,171
Damage
41,311
64,889
Taken
86,458
33,343
Mitigated
60,976
23,325
Healing
22,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AkaShadow51
Charybdis
8,763
4,382
0
5,933
14,142
5,826
783
2,719
11,407
0
83,368
L
Kuzenbo
Chanimuadibb
Kuzenbo
7,301
3,054
1,767
2,161
14,516
18,303
170
7,685
6,831
27,949
0
W
Ao Kuang
Kamihh
Ao Kuang
15,706
3,305
0
11,910
16,465
7,219
24
4,723
11,716
87,288
518
L
Cabrakan
Legy30
Cabrakan
7,893
1,274
0
9,068
22,422
21,876
0
5,926
16,496
81,458
231
W
6,722
916
0
1,877
13,168
11,718
0
2,898
10,270
31,714
0
L
Thoth
PokeboyHD
Thoth
4,015
471
0
526
14,725
5,877
0
12,129
2,596
58,394
0
W
Agni
SalenlV
Agni
21,779
1,743
0
943
10,410
4,248
380
3,024
7,377
86,086
0
L
Heimdallr
Sarukami
Heimdallr
11,399
6,374
0
4,946
16,044
7,012
612
6,734
9,310
0
68,691
L
Fenrir
Shadeh
Fenrir
10,703
6,402
0
3,601
18,751
7,908
451
11,733
7,018
0
59,248
W
13,201
8,608
0
2,662
10,704
4,332
604
5,552
5,141
0
80,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,949
Gold Earned
43,921
541
Minions Killed
444
0
Camps Cleared
0
1,632,091
Distance Traveled
1,560,022
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,396
553
142
8
0
326,504
1
L
Kuzenbo
8,497
500
27
2
0
332,835
2
W
Ao Kuang
11,099
653
113
7
0
342,736
0
L
Cabrakan
9,766
574
139
8
0
273,311
0
W
Nox
7,820
460
31
2
0
318,694
4
L
Thoth
7,689
452
99
6
0
286,737
0
W
Agni
10,866
639
123
7
0
354,348
9
L
Heimdallr
8,601
506
108
6
0
286,902
4
L
Fenrir
9,368
551
71
4
0
380,237
1
W
Anhur
9,768
575
132
8
0
289,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role