Player Matchup

Ishtar
Ishtar
Destro369
Ishtar
Level 117
God Stats
4W - 2L
1,572 SR
Queue Stats
21W - 16L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
Powlarbaewr
Aphrodite
Level 84
God Stats
22W - 12L
1,676 SR
Queue Stats
108W - 103L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
ullaredneck
Cthulhu
Level 15
God Stats
3W - 0L
1,763 SR
Queue Stats
4W - 7L
1,704 Elo+
Party 1
Team Averages
Level 72
1,671 SR
1,593 Elo+

VS

Team Averages
Level 146
1,419 SR
1,502 Elo+
Ymir
Ymir
Elystum
Ymir
Level 122
God Stats
0W - 2L
1,186 SR
Queue Stats
172W - 183L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
Mouven
Nu Wa
Level 190
God Stats
29W - 17L
1,654 SR
Queue Stats
327W - 320L
1,494 Elo+
Solo
Thor
Thor
Schlecka_TheKing
Thor
Level 125
God Stats
10W - 16L
1,417 SR
Queue Stats
176W - 187L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Destro369
Ishtar
14
3 / 4 / 0
11,071
791
14,484
13,889
4,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Powlarbaewr
Aphrodite
13
0 / 4 / 2
9,751
697
3,904
13,636
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ullaredneck
Cthulhu
11
0 / 3 / 2
9,370
669
4,641
15,567
11,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Elystum
Ymir
13
5 / 1 / 5
10,953
782
8,171
10,523
16,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Mouven
Nu Wa
15
4 / 1 / 7
11,585
828
18,917
8,460
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 5
9,585
685
7,777
8,395
3,789
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
11
11
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Destro369
Ishtar
3
4
0
0.75
L
Ymir
Elystum
Ymir
5
1
5
7.5
L
Nu Wa
Mouven
Nu Wa
4
1
7
7.5
W
Aphrodite
Powlarbaewr
Aphrodite
0
4
2
0.25
L
2
1
5
4.5
W
Cthulhu
ullaredneck
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,029
Damage
34,865
43,092
Taken
27,378
20,835
Mitigated
23,776
12,423
Healing
1,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Destro369
Ishtar
14,484
8,939
0
3,411
13,889
4,523
1,253
8,151
5,738
0
79,161
L
Ymir
Elystum
Ymir
8,171
1,058
90
199
10,523
16,617
260
2,733
7,790
17,590
0
L
Nu Wa
Mouven
Nu Wa
18,917
6,941
0
712
8,460
3,370
665
2,510
5,950
77,540
0
W
Aphrodite
Powlarbaewr
Aphrodite
3,904
625
3,345
4,643
13,636
4,754
263
8,899
4,737
40,404
0
L
7,777
910
51
296
8,395
3,789
724
3,419
4,976
0
12,989
W
Cthulhu
ullaredneck
Cthulhu
4,641
289
0
1,024
15,567
11,558
66
10,831
4,736
20,270
432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,192
Gold Earned
32,123
186
Minions Killed
136
0
Camps Cleared
0
718,862
Distance Traveled
714,767
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,071
791
110
8
0
213,702
0
L
Ymir
10,953
782
23
2
0
240,588
5
L
Nu Wa
11,585
828
97
7
0
228,001
0
W
Aphrodite
9,751
697
53
4
0
237,660
1
L
Thor
9,585
685
16
1
0
246,178
0
W
Cthulhu
9,370
669
23
2
0
267,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role