Player Matchup

Charon
Charon
 
Charon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CutYourNosehair
Fenrir
Level 99
God Stats
4W - 2L
1,853 SR
Queue Stats
480W - 447L
1,528 Elo+
Solo
Izanami
Izanami
MrTikku
Izanami
Level 102
God Stats
3W - 5L
1,510 SR
Queue Stats
198W - 178L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
flacons
Nu Wa
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
117W - 111L
1,334 Elo+
Party 2
Kali
Kali
weednasnoches
Kali
Level 119
God Stats
16W - 12L
1,609 SR
Queue Stats
350W - 331L
1,513 Elo+
Solo
Team Averages
Level 95
1,594 SR
1,468 Elo+

VS

Team Averages
Level 113
1,497 SR
1,479 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
H6y0
Cerberus
Level 104
God Stats
2W - 1L
1,420 SR
Queue Stats
64W - 64L
1,506 Elo+
Party 1
Odin
Odin
Hugo-Skye
Odin
Level 143
God Stats
2W - 1L
1,449 SR
Queue Stats
779W - 811L
1,420 Elo+
Solo
Charybdis
Charybdis
Tsau
Charybdis
Level 87
God Stats
4W - 6L
1,618 SR
Queue Stats
336W - 316L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 2 / 1
6,353
489
5,663
11,300
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 2 / 4
7,502
577
5,938
13,260
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MrTikku
Izanami
11
3 / 3 / 0
7,204
554
10,971
10,538
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
flacons
Nu Wa
7
1 / 1 / 0
5,448
419
534
3,947
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 0
8,479
652
8,912
15,464
7,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 4
8,179
629
11,649
2,715
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
 
Arachne
12
4 / 4 / 1
7,056
543
5,624
10,978
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cerberus
H6y0
Cerberus
9
0 / 1 / 5
6,135
472
4,993
12,674
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
12
2 / 3 / 0
7,037
541
7,076
13,519
11,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Tsau
Charybdis
12
2 / 3 / 1
7,248
558
5,019
10,434
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
11
Kills
10
10
Deaths
11
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
1
0.75
W
Nu Wa
 
Nu Wa
2
0
4
4
W
Arachne
 
Arachne
4
4
1
1.13
L
2
2
4
2
W
Cerberus
H6y0
Cerberus
0
1
5
2.5
W
Odin
2
3
0
0.67
L
Izanami
MrTikku
Izanami
3
3
0
1
W
Charybdis
Tsau
Charybdis
2
3
1
0.83
L
Nu Wa
flacons
Nu Wa
1
1
0
1
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,018
Damage
34,361
54,509
Taken
50,320
25,499
Mitigated
29,343
13,652
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,663
1,545
0
3,111
11,300
7,744
0
5,132
5,798
25,065
0
W
Nu Wa
 
Nu Wa
11,649
1,843
0
846
2,715
1,005
237
858
1,857
74,344
0
W
Arachne
 
Arachne
5,624
4,329
0
1,050
10,978
3,943
0
1,041
9,937
0
42,970
L
5,938
1,684
0
1,711
13,260
5,512
0
4,432
8,552
0
60,625
W
Cerberus
H6y0
Cerberus
4,993
723
0
2,379
12,674
9,034
68
3,253
9,421
17,125
0
W
Odin
7,076
1,488
0
2,090
13,519
11,941
0
0
13,519
2,408
42,288
L
Izanami
MrTikku
Izanami
10,971
7,569
0
3,177
10,538
3,723
768
3,145
7,249
0
66,005
W
Charybdis
Tsau
Charybdis
5,019
3,401
0
4,251
10,434
3,420
532
1,045
9,389
0
59,204
L
Nu Wa
flacons
Nu Wa
534
138
0
750
3,947
1,113
0
1,786
1,907
23,294
0
L
8,912
4,604
0
4,903
15,464
7,407
0
1,763
13,545
0
66,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,986
Gold Earned
35,655
371
Minions Killed
394
0
Camps Cleared
0
1,170,051
Distance Traveled
1,274,323
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,353
489
17
1
0
251,056
4
W
Nu Wa
8,179
629
141
11
0
257,110
0
W
Arachne
7,056
543
65
5
0
292,351
0
L
Fenrir
7,502
577
95
7
0
287,258
0
W
Cerberus
6,135
472
29
2
0
273,740
0
W
Odin
7,037
541
61
5
0
245,072
0
L
Izanami
7,204
554
107
8
0
245,909
3
W
Charybdis
7,248
558
98
8
0
206,050
0
L
Nu Wa
5,448
419
41
3
0
117,305
0
L
Kali
8,479
652
111
9
0
268,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role