Player Matchup

Hera
Hera
Gold IV
 
Hera
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Bronze V
CelestialLegend
Apollo
Bronze V
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 46L
1,405 MMR
Solo
Shiva
Shiva
Gold V
ChopinQAQ
Shiva
Gold V
Level 211
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 350L
1,467 MMR
Solo
Maui
Maui
Gold III
Maikel_980
Maui
Gold III
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 196L
1,461 MMR
Solo
Thanatos
Thanatos
Silver I
ToXiNoiD
Thanatos
Silver I
Level 106
God Stats
4W - 3L
1,671 SR
Queue Stats
64W - 83L
1,353 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,534 SR
1,437 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,655 SR
1,446 MMR
Surtr
Surtr
Gold IV
AperH2O
Surtr
Gold IV
Level 158
God Stats
5W - 2L
1,625 SR
Queue Stats
137W - 146L
1,419 MMR
Solo
Ymir
Ymir
Gold IV
DimitrisKerkyra
Ymir
Gold IV
Level 123
God Stats
43W - 47L
1,583 SR
Queue Stats
210W - 231L
1,442 MMR
Solo
Ravana
Ravana
Gold III
Interesses
Ravana
Gold III
Level 142
God Stats
2W - 2L
1,526 SR
Queue Stats
68W - 69L
1,450 MMR
Solo
Ix Chel
Ix Chel
Gold V
JAckieONE
Ix Chel
Gold V
Level 46
God Stats
6W - 4L
1,785 SR
Queue Stats
17W - 19L
1,458 MMR
Party 1
Neith
Neith
Silver III
KozaczekPLPL
Neith
Silver III
Level 39
God Stats
4W - 2L
1,758 SR
Queue Stats
17W - 19L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 3 / 1
7,224
482
5,556
6,902
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 3
7,432
495
2,651
8,087
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
ChopinQAQ
Shiva
14
0 / 5 / 2
8,049
537
9,865
19,296
13,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 3 / 3
6,590
439
1,663
12,269
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
ToXiNoiD
Thanatos
13
5 / 5 / 1
8,179
545
6,744
15,185
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
BacchusAo KuangSusano

VS

Bans
KaliBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AperH2O
Surtr
16
4 / 2 / 0
10,097
673
13,613
17,704
13,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 4
7,423
495
3,402
9,754
7,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Interesses
Ravana
15
1 / 0 / 6
8,572
571
3,517
5,093
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
JAckieONE
Ix Chel
15
5 / 1 / 4
9,476
632
8,356
8,001
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 2
10,541
703
10,493
6,544
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
18
19
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
1
0.5
W
Surtr
AperH2O
Surtr
4
2
0
2
L
0
3
3
0.5
L
Shiva
ChopinQAQ
Shiva
0
5
2
0.2
W
0
2
4
1
W
Ravana
Interesses
Ravana
1
0
6
4
W
Ix Chel
JAckieONE
Ix Chel
5
1
4
7
W
8
1
2
9
L
0
3
3
0.5
L
Thanatos
ToXiNoiD
Thanatos
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,479
Damage
39,381
61,739
Taken
47,096
34,614
Mitigated
28,219
19,734
Healing
18,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,556
779
0
740
6,902
2,431
0
3,931
2,777
56,766
0
W
Surtr
AperH2O
Surtr
13,613
5,417
0
8,266
17,704
13,733
468
0
17,704
2,110
88,364
L
2,651
1,578
0
2,579
8,087
3,179
0
663
7,418
0
57,095
L
Shiva
ChopinQAQ
Shiva
9,865
1,604
0
3,222
19,296
13,212
0
753
18,543
0
75,744
W
3,402
1,099
0
1,338
9,754
7,083
0
2,590
7,164
19,671
0
W
Ravana
Interesses
Ravana
3,517
820
0
2,382
5,093
2,189
0
932
4,161
0
83,064
W
Ix Chel
JAckieONE
Ix Chel
8,356
1,442
120
3,019
8,001
2,768
545
3,356
4,645
67,843
0
W
10,493
6,220
0
3,739
6,544
2,446
1,612
663
5,881
0
95,324
L
1,663
158
0
2,232
12,269
9,586
0
4,347
7,774
17,330
0
L
Thanatos
ToXiNoiD
Thanatos
6,744
1,180
0
10,961
15,185
6,206
0
2,355
12,716
0
49,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
46,109
472
Minions Killed
545
0
Camps Cleared
0
1,526,343
Distance Traveled
1,469,607
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,224
482
109
7
0
328,921
0
W
Surtr
10,097
673
136
9
0
286,834
4
L
Apollo
7,432
495
110
7
0
297,759
3
L
Shiva
8,049
537
135
9
0
288,391
2
W
Ymir
7,423
495
9
1
0
281,370
6
W
Ravana
8,572
571
107
7
0
314,101
0
W
Ix Chel
9,476
632
131
9
0
308,552
0
W
Neith
10,541
703
162
11
0
278,750
2
L
Maui
6,590
439
26
2
0
299,482
5
L
Thanatos
8,179
545
92
6
0
311,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role