Player Matchup

Cerberus
Cerberus
Anticay
Cerberus
Level 160
God Stats
11W - 11L
1,481 SR
Queue Stats
823W - 835L
1,568 Elo+
Solo
Serqet
Serqet
Badcrevette
Serqet
Level 184
God Stats
1W - 1L
1,500 SR
Queue Stats
1,952W - 1,932L
1,525 Elo+
Solo
Medusa
Medusa
Hamudi12
Medusa
Level 152
God Stats
6W - 2L
1,715 SR
Queue Stats
198W - 222L
1,553 Elo+
Party 2
Zhong Kui
Zhong Kui
Sardiin
Zhong Kui
Level 153
God Stats
3W - 2L
1,619 SR
Queue Stats
211W - 184L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Wakanda23
Sylvanus
Level 153
God Stats
1W - 0L
1,319 SR
Queue Stats
23W - 37L
1,423 Elo+
Party 2
Team Averages
Level 160
1,527 SR
1,525 Elo+

VS

Team Averages
Level 156
1,468 SR
1,590 Elo+
Ratatoskr
Ratatoskr
Avaluk
Ratatoskr
Level 140
God Stats
1W - 3L
1,429 SR
Queue Stats
51W - 41L
1,633 Elo+
Party 1
Horus
Horus
Dark_Soldier2318
Horus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,605 Elo+
Solo
Yu Huang
Yu Huang
GoingInWet
Yu Huang
Level 177
God Stats
0W - 6L
1,410 SR
Queue Stats
272W - 281L
1,503 Elo+
Solo
Raijin
Raijin
Nilovna
Raijin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,615 Elo+
Party 1
Hachiman
Hachiman
OneaLT
Hachiman
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
322W - 319L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anticay
Cerberus
15
0 / 2 / 23
9,124
760
8,245
16,818
15,985
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
15
1 / 2 / 19
9,222
769
6,218
11,142
12,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Medusa
Hamudi12
Medusa
19
19 / 1 / 6
12,692
1,058
20,750
11,085
6,082
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Sardiin
Zhong Kui
15
4 / 3 / 16
9,624
802
11,254
11,691
11,301
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
Wakanda23
Sylvanus
17
4 / 1 / 19
9,933
828
8,925
14,174
10,522
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Avaluk
Ratatoskr
13
0 / 7 / 4
8,003
667
3,617
14,396
13,431
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 2
7,319
610
1,432
7,697
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
GoingInWet
Yu Huang
15
0 / 6 / 3
8,278
690
11,272
11,156
5,667
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Nilovna
Raijin
17
5 / 6 / 2
10,138
845
17,717
11,634
5,416
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
OneaLT
Hachiman
13
1 / 7 / 4
7,985
665
9,729
13,020
5,619
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
22
28
Kills
7
9
Deaths
28
83
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anticay
Cerberus
0
2
23
5.75
L
Ratatoskr
Avaluk
Ratatoskr
0
7
4
0.29
W
Serqet
1
2
19
5.25
L
1
2
2
1
L
Yu Huang
GoingInWet
Yu Huang
0
6
3
0.25
W
Medusa
Hamudi12
Medusa
19
1
6
22
L
Raijin
Nilovna
Raijin
5
6
2
1
L
Hachiman
OneaLT
Hachiman
1
7
4
0.43
W
Zhong Kui
Sardiin
Zhong Kui
4
3
16
4
W
Sylvanus
Wakanda23
Sylvanus
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,392
Damage
43,767
64,910
Taken
57,903
56,005
Mitigated
37,507
35,099
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anticay
Cerberus
8,245
80
424
3,655
16,818
15,985
1,068
5,913
10,330
14,997
0
L
Ratatoskr
Avaluk
Ratatoskr
3,617
85
1,006
1,157
14,396
13,431
0
6,039
7,463
0
8,276
W
Serqet
6,218
533
1,628
1,738
11,142
12,115
945
3,826
6,723
320
9,894
L
1,432
767
1,870
2,652
7,697
7,374
0
3,052
4,166
0
1,814
L
Yu Huang
GoingInWet
Yu Huang
11,272
390
723
18
11,156
5,667
0
5,078
5,798
27,204
0
W
Medusa
Hamudi12
Medusa
20,750
10,171
1,268
3,559
11,085
6,082
4,017
5,093
5,417
0
64,957
L
Raijin
Nilovna
Raijin
17,717
1,018
0
422
11,634
5,416
0
6,027
5,131
30,737
0
L
Hachiman
OneaLT
Hachiman
9,729
3,883
374
1,174
13,020
5,619
0
7,384
5,300
0
18,909
W
Zhong Kui
Sardiin
Zhong Kui
11,254
1,426
2,942
2,887
11,691
11,301
1,586
5,649
5,088
19,330
0
W
Sylvanus
Wakanda23
Sylvanus
8,925
1,369
10,124
6,874
14,174
10,522
53
5,460
8,363
13,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,595
Gold Earned
41,723
156
Minions Killed
115
0
Camps Cleared
0
982,823
Distance Traveled
816,980
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,124
760
23
2
0
208,597
1
L
Ratatoskr
8,003
667
16
1
0
206,348
0
W
Serqet
9,222
769
11
1
0
204,729
0
L
Horus
7,319
610
1
0
0
96,206
0
L
Yu Huang
8,278
690
40
3
0
150,424
0
W
Medusa
12,692
1,058
89
7
0
230,948
0
L
Raijin
10,138
845
52
4
0
188,835
0
L
Hachiman
7,985
665
6
1
0
175,167
0
W
Zhong Kui
9,624
802
27
2
0
173,188
0
W
Sylvanus
9,933
828
6
1
0
165,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role