Player Matchup

Anhur
Anhur
Adamant-P
Anhur
Level 67
God Stats
32W - 40L
1,474 SR
Queue Stats
397W - 500L
1,379 Elo+
Party 1
Vulcan
Vulcan
Kenpachi14
Vulcan
Level 107
God Stats
26W - 38L
1,448 SR
Queue Stats
377W - 437L
1,400 Elo+
Party 1
He Bo
He Bo
Ragna_DA_Reaper
He Bo
Level 108
God Stats
20W - 33L
1,413 SR
Queue Stats
404W - 464L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
TRICKS_DEMON
Cthulhu
Level 104
God Stats
4W - 6L
1,625 SR
Queue Stats
127W - 153L
1,386 Elo+
Party 1
Amaterasu
Amaterasu
tidal-maverick3
Amaterasu
Level 96
God Stats
0W - 1L
1,206 SR
Queue Stats
220W - 229L
1,479 Elo+
Solo
Team Averages
Level 96
1,433 SR
1,403 Elo+

VS

Team Averages
Level 65
1,460 SR
1,420 Elo+
Ares
Ares
DTC_daholyghost
Ares
Level 61
God Stats
10W - 4L
1,615 SR
Queue Stats
193W - 239L
1,406 Elo+
Party 2
Surtr
Surtr
ZiggyZapp
Surtr
Level 26
God Stats
16W - 9L
1,663 SR
Queue Stats
81W - 101L
1,429 Elo+
Party 2
Anubis
Anubis
armidio
Anubis
Level 44
God Stats
2W - 1L
1,183 SR
Queue Stats
6W - 3L
1,441 Elo+
Party 3
Nemesis
Nemesis
krisss23
Nemesis
Level 65
God Stats
3W - 1L
1,245 SR
Queue Stats
5W - 2L
1,334 Elo+
Party 3
Sol
Sol
tsukiumi0903
Sol
Level 129
God Stats
12W - 8L
1,594 SR
Queue Stats
542W - 511L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adamant-P
Anhur
14
3 / 7 / 1
9,425
1,047
7,480
15,455
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Kenpachi14
Vulcan
14
0 / 7 / 2
8,749
972
12,858
13,951
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 9 / 1
8,671
963
10,618
15,524
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
TRICKS_DEMON
Cthulhu
14
1 / 5 / 3
8,893
988
13,046
21,054
21,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
tidal-maverick3
Amaterasu
13
0 / 1 / 0
7,704
856
590
1,387
540
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

140

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 15
9,935
1,104
6,920
13,811
13,206
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
ZiggyZapp
Surtr
16
3 / 1 / 17
10,147
1,127
12,344
12,679
11,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
armidio
Anubis
17
12 / 0 / 12
11,907
1,323
24,235
9,825
6,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
krisss23
Nemesis
16
8 / 1 / 7
10,900
1,211
9,849
9,501
5,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 14
9,776
1,086
9,358
4,121
1,973
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
94
4
Kills
29
29
Deaths
4
7
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Anhur
Adamant-P
Anhur
3
7
1
0.5
W
3
2
15
5.25
L
Vulcan
Kenpachi14
Vulcan
0
7
2
0.14
L
0
9
1
0.06
L
Cthulhu
TRICKS_DEMON
Cthulhu
1
5
3
0.5
W
Surtr
ZiggyZapp
Surtr
3
1
17
11.5
W
Anubis
armidio
Anubis
12
0
12
18
W
Nemesis
krisss23
Nemesis
8
1
7
11.5
L
Amaterasu
tidal-maverick3
Amaterasu
0
1
0
0
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,592
Damage
62,706
67,371
Taken
49,937
37,505
Mitigated
38,341
2,744
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Adamant-P
Anhur
7,480
5,086
0
825
15,455
5,069
0
8,836
6,319
0
21,794
W
6,920
941
386
915
13,811
13,206
0
10,910
2,524
12,493
0
L
Vulcan
Kenpachi14
Vulcan
12,858
2,281
248
137
13,951
5,124
0
7,406
6,054
31,775
0
L
10,618
294
0
0
15,524
4,844
0
9,479
5,634
30,522
0
L
Cthulhu
TRICKS_DEMON
Cthulhu
13,046
577
560
860
21,054
21,928
0
12,737
7,836
28,481
1,006
W
Surtr
ZiggyZapp
Surtr
12,344
3,225
0
2,852
12,679
11,798
0
9,072
3,234
228
20,017
W
Anubis
armidio
Anubis
24,235
704
0
4,849
9,825
6,297
0
6,626
2,677
48,662
0
W
Nemesis
krisss23
Nemesis
9,849
4,572
0
921
9,501
5,067
0
5,780
3,679
0
22,524
L
Amaterasu
tidal-maverick3
Amaterasu
590
135
0
114
1,387
540
0
793
594
0
2,716
W
9,358
4,196
0
367
4,121
1,973
0
3,178
655
30,319
3,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,442
Gold Earned
52,665
183
Minions Killed
231
5
Camps Cleared
7
704,593
Distance Traveled
859,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,425
1,047
20
2
3
150,085
0
W
Ares
9,935
1,104
18
2
0
158,669
0
L
Vulcan
8,749
972
51
6
0
173,483
0
L
He Bo
8,671
963
53
6
2
153,244
0
L
Cthulhu
8,893
988
45
5
0
185,777
0
W
Surtr
10,147
1,127
36
4
1
172,065
0
W
Anubis
11,907
1,323
73
8
3
178,909
0
W
Nemesis
10,900
1,211
29
3
3
196,049
0
L
Amaterasu
7,704
856
14
2
0
42,004
0
W
Sol
9,776
1,086
75
8
0
153,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role