Player Matchup

Izanami
Izanami
AG IRambo
Izanami
Level 119
God Stats
15W - 18L
1,578 SR
Queue Stats
254W - 259L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Ale_sn13
Sun Wukong
Level 79
God Stats
45W - 37L
1,575 SR
Queue Stats
93W - 120L
1,481 Elo+
Solo
Tiamat
Tiamat
DeMz1k
Tiamat
Level 174
God Stats
5W - 6L
1,511 SR
Queue Stats
382W - 376L
1,480 Elo+
Solo
Bacchus
Bacchus
LUBR317633
Bacchus
Level 45
God Stats
39W - 49L
1,468 SR
Queue Stats
222W - 248L
1,443 Elo+
Party 1
Arachne
Arachne
VzH I OpTiiK
Arachne
Level 123
God Stats
8W - 3L
1,630 SR
Queue Stats
330W - 304L
1,430 Elo+
Solo
Team Averages
Level 108
1,552 SR
1,457 Elo+

VS

Team Averages
Level 103
1,454 SR
1,464 Elo+
Cupid
Cupid
CoachGflexin
Cupid
Level 89
God Stats
5W - 2L
1,606 SR
Queue Stats
101W - 107L
1,456 Elo+
Solo
Mercury
Mercury
H00CEN
Mercury
Level 45
God Stats
5W - 3L
1,500 SR
Queue Stats
85W - 69L
1,515 Elo+
Solo
Nu Wa
Nu Wa
KeepUsSoHigh6
Nu Wa
Level 151
God Stats
1W - 1L
1,240 SR
Queue Stats
24W - 34L
1,384 Elo+
Solo
Maui
Maui
Sibai
Maui
Level 129
God Stats
5W - 6L
1,390 SR
Queue Stats
262W - 254L
1,482 Elo+
Solo
Ravana
Ravana
VrgniDida
Ravana
Level 99
God Stats
7W - 9L
1,536 SR
Queue Stats
497W - 479L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AG IRambo
Izanami
13
0 / 6 / 2
7,803
488
5,490
11,501
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Ale_sn13
Sun Wukong
14
0 / 2 / 1
8,286
518
5,355
17,456
12,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
DeMz1k
Tiamat
13
1 / 2 / 1
8,123
508
4,360
9,737
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
LUBR317633
Bacchus
12
0 / 3 / 1
7,170
448
3,090
13,328
12,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
VzH I OpTiiK
Arachne
14
3 / 3 / 1
8,336
521
9,908
16,138
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 4
10,166
635
15,496
9,233
4,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
H00CEN
Mercury
14
1 / 2 / 6
8,602
538
4,147
10,966
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 4
8,952
560
12,220
7,702
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
Sibai
Maui
14
2 / 1 / 12
9,363
585
5,628
12,993
13,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
VrgniDida
Ravana
16
2 / 0 / 1
10,227
639
10,570
7,597
5,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
16
16
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
AG IRambo
Izanami
0
6
2
0.17
L
Sun Wukong
Ale_sn13
Sun Wukong
0
2
1
0.25
W
11
0
4
13
L
Tiamat
DeMz1k
Tiamat
1
2
1
0.75
W
Mercury
H00CEN
Mercury
1
2
6
2
W
0
1
4
2
L
Bacchus
LUBR317633
Bacchus
0
3
1
0.17
W
Maui
Sibai
Maui
2
1
12
8
W
Ravana
VrgniDida
Ravana
2
0
1
2.5
L
Arachne
VzH I OpTiiK
Arachne
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,203
Damage
48,061
68,160
Taken
48,491
41,516
Mitigated
30,485
17,655
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AG IRambo
Izanami
5,490
3,321
0
2,476
11,501
3,962
875
2,252
9,141
0
70,603
L
Sun Wukong
Ale_sn13
Sun Wukong
5,355
1,703
0
4,557
17,456
12,782
0
1,644
15,698
0
70,198
W
15,496
8,526
1,022
3,922
9,233
4,140
1,724
1,865
7,360
0
76,555
L
Tiamat
DeMz1k
Tiamat
4,360
335
0
2,950
9,737
5,034
0
5,498
3,942
78,337
0
W
Mercury
H00CEN
Mercury
4,147
1,122
0
0
10,966
4,274
0
199
10,767
0
77,729
W
12,220
3,401
0
613
7,702
3,035
85
3,006
4,696
76,170
0
L
Bacchus
LUBR317633
Bacchus
3,090
478
0
2,946
13,328
12,779
0
4,374
8,743
13,501
0
W
Maui
Sibai
Maui
5,628
1,214
0
3,527
12,993
13,894
0
2,362
10,621
20,490
0
W
Ravana
VrgniDida
Ravana
10,570
2,627
0
3,567
7,597
5,142
77
0
7,597
0
92,396
L
Arachne
VzH I OpTiiK
Arachne
9,908
5,770
0
4,726
16,138
6,959
0
3,174
12,788
0
80,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,718
Gold Earned
47,310
523
Minions Killed
578
0
Camps Cleared
0
1,549,575
Distance Traveled
1,700,529
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,803
488
123
8
0
275,042
0
L
Sun Wukong
8,286
518
125
8
0
290,565
4
W
Cupid
10,166
635
114
7
0
323,236
2
L
Tiamat
8,123
508
145
9
0
290,814
0
W
Mercury
8,602
538
115
7
0
417,311
0
W
Nu Wa
8,952
560
162
10
0
300,346
0
L
Bacchus
7,170
448
15
1
0
319,177
2
W
Maui
9,363
585
29
2
0
316,320
2
W
Ravana
10,227
639
158
10
0
343,316
0
L
Arachne
8,336
521
115
7
0
373,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role