Player Matchup

Freya
Freya
Silver II
 
Freya
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
B1RotaryEngine
Bacchus
Gold IV
Level 156
God Stats
17W - 9L
1,648 SR
Queue Stats
140W - 152L
1,470 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
KingMo1342
Sun Wukong
Gold II
Level 108
God Stats
18W - 8L
1,766 SR
Queue Stats
249W - 251L
1,523 MMR
Solo
Chernobog
Chernobog
Gold III
iStoink
Chernobog
Gold III
Level 119
God Stats
2W - 2L
1,151 SR
Queue Stats
62W - 68L
1,408 MMR
Party 2
Scylla
Scylla
Platinum III
yungfudgesicle
Scylla
Platinum III
Level 121
God Stats
6W - 6L
1,489 SR
Queue Stats
110W - 89L
1,677 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,511 SR
1,515 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,623 SR
1,516 MMR
Anubis
Anubis
Gold III
DefNotQue
Anubis
Gold III
Level 48
God Stats
2W - 2L
1,799 SR
Queue Stats
28W - 29L
1,609 MMR
Party 1
Surtr
Surtr
Silver I
GbreezyB
Surtr
Silver I
Level 66
God Stats
4W - 3L
1,615 SR
Queue Stats
12W - 13L
1,468 MMR
Party 1
Izanami
Izanami
Gold II
H8ER 3LIM1N8ER
Izanami
Gold II
Level 175
God Stats
1W - 3L
1,445 SR
Queue Stats
101W - 106L
1,509 MMR
Party 3
Arachne
Arachne
Gold V
bFc209
Arachne
Gold V
Level 158
God Stats
1W - 3L
1,756 SR
Queue Stats
80W - 81L
1,405 MMR
Party 3
Loki
Loki
Bronze III
consernz
Loki
Bronze III
Level 98
God Stats
16W - 16L
1,500 SR
Queue Stats
84W - 89L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
5 / 0 / 0
6,325
633
7,575
8,408
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 0 / 5
5,734
573
2,796
5,609
3,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
KingMo1342
Sun Wukong
11
1 / 0 / 1
6,517
652
4,035
7,018
4,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
iStoink
Chernobog
10
1 / 1 / 1
6,085
609
4,634
6,085
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 2
6,350
635
2,991
2,978
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliAo KuangThanatos

VS

Bans
ThothPeleRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DefNotQue
Anubis
10
0 / 2 / 0
5,553
555
3,370
5,486
2,524
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
GbreezyB
Surtr
8
0 / 2 / 1
4,794
479
2,962
7,441
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 1 / 0
6,027
603
3,711
5,338
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
bFc209
Arachne
9
0 / 1 / 1
4,992
499
2,656
9,942
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
10
0 / 3 / 0
5,254
525
3,813
7,623
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
1
1
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
0
0
5
W
1
0
5
3.5
L
Anubis
DefNotQue
Anubis
0
2
0
0
L
Surtr
GbreezyB
Surtr
0
2
1
0.25
L
1
1
0
1
W
Sun Wukong
KingMo1342
Sun Wukong
1
0
1
1.5
L
Arachne
bFc209
Arachne
0
1
1
0.5
L
Loki
0
3
0
0
W
Chernobog
iStoink
Chernobog
1
1
1
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,031
Damage
16,512
30,098
Taken
35,830
13,332
Mitigated
14,283
12,840
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,575
2,402
0
6,128
8,408
2,766
0
1,262
7,146
45,681
1,777
W
2,796
631
946
1,480
5,609
3,145
0
490
5,119
12,044
0
L
Anubis
DefNotQue
Anubis
3,370
86
0
2,567
5,486
2,524
0
3,741
1,607
45,216
0
L
Surtr
GbreezyB
Surtr
2,962
1,648
0
2,615
7,441
3,675
0
2,918
4,485
261
24,967
L
3,711
2,550
0
1,461
5,338
1,798
406
569
4,769
0
41,748
W
Sun Wukong
KingMo1342
Sun Wukong
4,035
617
0
1,992
7,018
4,705
0
0
7,018
0
47,325
L
Arachne
bFc209
Arachne
2,656
1,337
0
2,056
9,942
3,731
0
4,885
5,029
0
35,308
L
Loki
3,813
927
0
770
7,623
2,555
0
993
6,630
0
35,315
W
Chernobog
iStoink
Chernobog
4,634
2,912
0
1,725
6,085
1,941
0
23
6,062
0
43,032
W
2,991
106
0
569
2,978
775
0
1,664
1,314
50,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,011
Gold Earned
26,620
347
Minions Killed
313
0
Camps Cleared
0
1,065,968
Distance Traveled
1,040,269
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,325
633
77
8
0
234,221
0
W
Bacchus
5,734
573
22
2
0
222,495
4
L
Anubis
5,553
555
77
8
0
167,370
0
L
Surtr
4,794
479
44
4
0
229,964
2
L
Izanami
6,027
603
82
8
0
197,480
2
W
Sun Wukong
6,517
652
78
8
0
203,412
0
L
Arachne
4,992
499
49
5
0
234,630
0
L
Loki
5,254
525
61
6
0
210,825
0
W
Chernobog
6,085
609
67
7
0
198,511
4
W
Scylla
6,350
635
103
10
0
207,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role