Player Matchup

Skadi
Skadi
CherryPie14
Skadi
Level 126
God Stats
10W - 2L
1,621 SR
Queue Stats
692W - 683L
1,464 Elo+
Solo
Charon
Charon
Rinf
Charon
Level 159
God Stats
2W - 1L
1,491 SR
Queue Stats
132W - 134L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
Rotemm
Zhong Kui
Level 177
God Stats
1W - 0L
1,793 SR
Queue Stats
206W - 186L
1,564 Elo+
Solo
Medusa
Medusa
molecave
Medusa
Level 133
God Stats
4W - 1L
1,733 SR
Queue Stats
153W - 147L
1,513 Elo+
Solo
King Arthur
King Arthur
萌新萌新而已
King Arthur
Level 88
God Stats
2W - 0L
1,582 SR
Queue Stats
134W - 108L
1,527 Elo+
Solo
Team Averages
Level 137
1,644 SR
1,506 Elo+

VS

Team Averages
Level 112
1,499 SR
1,471 Elo+
Agni
Agni
Bamus
Agni
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BarrelAttic6148
Cu Chulainn
Level 77
God Stats
7W - 8L
1,608 SR
Queue Stats
499W - 509L
1,452 Elo+
Solo
Ares
Ares
DaosX
Ares
Level 158
God Stats
1W - 5L
1,384 SR
Queue Stats
82W - 92L
1,577 Elo+
Solo
Serqet
Serqet
GillGameSHh
Serqet
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 277L
1,483 Elo+
Solo
Discordia
Discordia
NavyZephyr
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
9,201
836
11,290
10,523
5,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
Rinf
Charon
15
1 / 1 / 17
9,026
821
8,386
9,915
9,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Rotemm
Zhong Kui
17
6 / 3 / 9
10,339
940
15,281
11,460
13,912
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
molecave
Medusa
15
4 / 2 / 7
8,996
818
11,614
5,982
3,372
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
萌新萌新而已
King Arthur
17
6 / 3 / 11
10,007
910
7,287
13,702
20,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bamus
Agni
10
0 / 4 / 1
6,719
611
3,094
5,517
2,061
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
BarrelAttic6148
Cu Chulainn
16
4 / 4 / 6
8,804
800
15,046
21,916
20,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
DaosX
Ares
15
4 / 5 / 5
8,560
778
10,187
13,636
16,049
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Serqet
16
3 / 3 / 6
8,995
818
6,031
12,887
17,230
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
NavyZephyr
Discordia
14
0 / 5 / 3
7,247
659
5,796
8,083
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
21
Kills
11
12
Deaths
21
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
Bamus
Agni
0
4
1
0.13
L
Cu Chulainn
BarrelAttic6148
Cu Chulainn
4
4
6
1.75
W
4
3
9
2.83
L
Ares
DaosX
Ares
4
5
5
1.3
L
Serqet
3
3
6
2
L
Discordia
NavyZephyr
Discordia
0
5
3
0.3
W
Charon
Rinf
Charon
1
1
17
9.5
W
Zhong Kui
Rotemm
Zhong Kui
6
3
9
3.5
W
Medusa
molecave
Medusa
4
2
7
3.75
W
King Arthur
萌新萌新而已
King Arthur
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,858
Damage
40,154
51,582
Taken
62,039
53,004
Mitigated
59,356
18,959
Healing
14,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Bamus
Agni
3,094
312
420
207
5,517
2,061
0
2,235
3,282
9,379
0
L
Cu Chulainn
BarrelAttic6148
Cu Chulainn
15,046
2,221
1,717
7,200
21,916
20,453
0
8,296
13,620
125
27,798
W
11,290
3,406
961
1,517
10,523
5,353
1,470
3,177
6,586
0
24,010
L
Ares
DaosX
Ares
10,187
280
146
1,331
13,636
16,049
0
4,391
9,245
13,974
0
L
Serqet
6,031
573
821
1,424
12,887
17,230
74
5,648
7,239
0
9,383
L
Discordia
NavyZephyr
Discordia
5,796
37
859
737
8,083
3,563
0
3,734
4,349
17,444
0
W
Charon
Rinf
Charon
8,386
1,113
2,031
4,011
9,915
9,639
598
2,939
6,511
14,567
0
W
Zhong Kui
Rotemm
Zhong Kui
15,281
861
2,140
3,686
11,460
13,912
1,302
3,903
6,893
29,708
0
W
Medusa
molecave
Medusa
11,614
4,140
8
895
5,982
3,372
512
3,099
2,685
0
26,029
W
King Arthur
萌新萌新而已
King Arthur
7,287
1,423
797
2,913
13,702
20,728
0
6,084
7,260
770
10,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,569
Gold Earned
40,325
124
Minions Killed
88
0
Camps Cleared
0
1,011,270
Distance Traveled
938,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,719
611
22
2
0
125,763
0
L
Cu Chulainn
8,804
800
22
2
0
208,493
0
W
Skadi
9,201
836
29
3
0
202,304
0
L
Ares
8,560
778
5
0
0
200,166
0
L
Serqet
8,995
818
13
1
0
213,005
0
L
Discordia
7,247
659
26
2
0
191,401
0
W
Charon
9,026
821
8
1
0
210,565
0
W
Zhong Kui
10,339
940
44
4
0
205,639
0
W
Medusa
8,996
818
30
3
0
173,500
0
W
King Arthur
10,007
910
13
1
0
219,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role