Player Matchup

Medusa
Medusa
 
Medusa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Crodri18
Anubis
Level 32
God Stats
1W - 2L
1,398 SR
Queue Stats
56W - 95L
1,337 Elo+
Party 1
Athena
Athena
i Anpanman
Athena
Level 143
God Stats
0W - 6L
1,102 SR
Queue Stats
41W - 77L
1,352 Elo+
Party 1
Arachne
Arachne
mejiaTBE
Arachne
Level 23
God Stats
9W - 9L
1,522 SR
Queue Stats
26W - 34L
1,368 Elo+
Party 1
Olorun
Olorun
thajukster22
Olorun
Level 27
God Stats
13W - 20L
1,870 SR
Queue Stats
30W - 71L
1,244 Elo+
Party 1
Team Averages
Level 55
1,479 SR
1,360 Elo+

VS

Team Averages
Level 105
1,471 SR
1,421 Elo+
Hercules
Hercules
 
Hercules
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
Chaperona23
Ix Chel
Level 128
God Stats
30W - 28L
1,560 SR
Queue Stats
503W - 522L
1,460 Elo+
Party 3
Medusa
Medusa
DEATHWITHINUx_x
Medusa
Level 103
God Stats
27W - 20L
1,500 SR
Queue Stats
433W - 444L
1,399 Elo+
Party 2
Da Ji
Da Ji
exhausted_od
Da Ji
Level 76
God Stats
3W - 2L
1,215 SR
Queue Stats
206W - 225L
1,355 Elo+
Party 2
Khepri
Khepri
misterpanda1688
Khepri
Level 47
God Stats
15W - 13L
1,578 SR
Queue Stats
126W - 157L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 4 / 0
3,984
443
4,391
6,496
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Crodri18
Anubis
7
0 / 5 / 1
4,797
533
2,777
6,545
3,053
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
i Anpanman
Athena
7
0 / 2 / 0
4,242
471
2,153
8,564
4,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
mejiaTBE
Arachne
8
1 / 4 / 0
4,794
533
4,181
7,807
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
9
1 / 5 / 0
5,174
575
3,011
8,042
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
6 / 1 / 0
6,491
721
5,186
8,756
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Chaperona23
Ix Chel
10
3 / 1 / 3
5,684
632
4,558
4,398
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
5 / 0 / 1
5,557
617
8,320
4,287
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

10
6 / 0 / 1
5,762
640
3,778
6,410
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 5
5,174
575
2,427
6,783
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
20
20
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
0
0
W
Hercules
 
Hercules
6
1
0
6
W
Ix Chel
Chaperona23
Ix Chel
3
1
3
4.5
L
Anubis
Crodri18
Anubis
0
5
1
0.1
W
5
0
1
5.5
W
6
0
1
6.5
L
Athena
i Anpanman
Athena
0
2
0
0
L
Arachne
mejiaTBE
Arachne
1
4
0
0.25
W
0
0
5
2.5
L
Olorun
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,513
Damage
24,269
37,454
Taken
30,634
14,980
Mitigated
14,612
8,255
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,391
2,076
0
794
6,496
1,941
0
1,069
5,427
0
18,732
W
Hercules
 
Hercules
5,186
2,225
0
2,723
8,756
4,687
0
2,344
6,412
0
36,920
W
Ix Chel
Chaperona23
Ix Chel
4,558
664
406
702
4,398
1,530
0
1,792
2,606
32,891
0
L
Anubis
Crodri18
Anubis
2,777
382
0
1,682
6,545
3,053
0
0
6,545
27,300
0
W
8,320
4,007
0
2,765
4,287
1,820
831
842
3,445
0
43,738
W
3,778
1,042
0
500
6,410
2,218
0
1,652
4,758
0
34,194
L
Athena
i Anpanman
Athena
2,153
643
83
3,010
8,564
4,430
0
1,184
7,380
11,992
0
L
Arachne
mejiaTBE
Arachne
4,181
3,380
0
1,030
7,807
2,643
0
1,067
6,740
0
21,034
W
2,427
44
95
1,080
6,783
4,357
0
1,311
5,472
8,956
0
L
Olorun
3,011
1,983
0
1,656
8,042
2,913
0
3,665
4,377
33,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,991
Gold Earned
28,668
180
Minions Killed
247
0
Camps Cleared
0
781,407
Distance Traveled
896,323
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,984
443
23
3
0
155,226
0
W
Hercules
6,491
721
67
7
0
168,077
5
W
Ix Chel
5,684
632
51
6
0
176,012
6
L
Anubis
4,797
533
53
6
0
116,597
0
W
Medusa
5,557
617
65
7
0
160,554
1
W
Da Ji
5,762
640
52
6
0
216,522
0
L
Athena
4,242
471
16
2
0
174,030
2
L
Arachne
4,794
533
34
4
0
184,167
0
W
Khepri
5,174
575
12
1
0
175,158
1
L
Olorun
5,174
575
54
6
0
151,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role