Player Matchup

Loki
Loki
Cryzat
Loki
Level 154
God Stats
2W - 4L
1,206 SR
Queue Stats
340W - 296L
1,528 Elo+
Solo
Mulan
Mulan
Iso_bucket_302
Mulan
Level 149
God Stats
22W - 24L
1,393 SR
Queue Stats
381W - 341L
1,531 Elo+
Party 1
Charon
Charon
ShinyBones
Charon
Level 101
God Stats
13W - 6L
1,843 SR
Queue Stats
90W - 66L
1,649 Elo+
Party 2
Izanami
Izanami
phillykilla60
Izanami
Level 142
God Stats
175W - 172L
1,545 SR
Queue Stats
883W - 830L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
poken
Kukulkan
Level 176
God Stats
1W - 1L
1,480 SR
Queue Stats
70W - 50L
1,637 Elo+
Party 2
Team Averages
Level 144
1,493 SR
1,569 Elo+

VS

Team Averages
Level 117
1,681 SR
1,575 Elo+
Horus
Horus
Euphoglenn
Horus
Level 145
God Stats
1W - 3L
1,570 SR
Queue Stats
174W - 158L
1,612 Elo+
Party 4
Charybdis
Charybdis
Wildmanwiser
Charybdis
Level 154
God Stats
3W - 4L
1,909 SR
Queue Stats
286W - 263L
1,566 Elo+
Party 4
Ymir
Ymir
lvl16ebarbs
Ymir
Level 39
God Stats
0W - 2L
1,554 SR
Queue Stats
31W - 26L
1,556 Elo+
Party 3
Anubis
Anubis
mellee12313
Anubis
Level 61
God Stats
6W - 4L
1,871 SR
Queue Stats
114W - 96L
1,596 Elo+
Party 3
Cabrakan
Cabrakan
vV GUMO Vv
Cabrakan
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Cryzat
Loki
12
3 / 1 / 3
7,150
550
3,733
9,973
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 1 / 3
8,724
671
7,686
9,943
7,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Charon
ShinyBones
Charon
11
1 / 1 / 4
7,023
540
4,216
8,222
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
13
0 / 0 / 0
7,773
598
3,048
6,845
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
poken
Kukulkan
13
2 / 1 / 4
7,684
591
8,373
5,555
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 1 / 0
5,994
461
2,881
8,676
6,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
Wildmanwiser
Charybdis
12
0 / 0 / 0
7,173
552
4,909
5,844
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 1
6,913
532
5,404
14,021
8,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anubis
12
1 / 2 / 1
6,940
534
4,049
6,621
3,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
vV GUMO Vv
Cabrakan
9
1 / 5 / 0
6,161
474
2,972
11,149
10,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
4
4
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
Cryzat
Loki
3
1
3
4.5
L
Horus
0
1
0
0
W
5
1
3
6.5
W
Charon
ShinyBones
Charon
1
1
4
3
L
Charybdis
Wildmanwiser
Charybdis
0
0
0
0
L
2
3
1
0.83
L
Anubis
1
2
1
0.75
W
Izanami
0
0
0
0
W
Kukulkan
poken
Kukulkan
2
1
4
4
L
Cabrakan
vV GUMO Vv
Cabrakan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,056
Damage
20,215
40,538
Taken
46,311
21,509
Mitigated
30,951
15,629
Healing
15,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Cryzat
Loki
3,733
971
0
4,083
9,973
3,730
0
3,661
6,312
0
47,912
L
Horus
2,881
1,346
294
3,334
8,676
6,680
0
5,032
3,644
0
17,797
W
7,686
2,730
0
5,591
9,943
7,021
647
2,509
7,434
0
55,449
W
Charon
ShinyBones
Charon
4,216
473
0
1,835
8,222
6,516
0
3,173
5,049
15,983
0
L
Charybdis
Wildmanwiser
Charybdis
4,909
3,003
0
2,471
5,844
2,101
142
522
5,322
0
68,742
L
5,404
1,991
0
4,329
14,021
8,759
0
3,449
10,572
51,772
9,847
L
Anubis
4,049
266
0
3,329
6,621
3,230
0
3,189
3,432
64,169
0
W
Izanami
3,048
2,067
0
3,620
6,845
2,033
702
0
6,845
0
67,582
W
Kukulkan
poken
Kukulkan
8,373
1,157
0
500
5,555
2,209
0
2,807
2,748
71,629
0
L
Cabrakan
vV GUMO Vv
Cabrakan
2,972
472
0
2,211
11,149
10,181
0
397
10,752
30,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,354
Gold Earned
33,181
446
Minions Killed
408
0
Camps Cleared
0
1,261,150
Distance Traveled
1,207,449
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,150
550
73
6
0
280,566
2
L
Horus
5,994
461
20
2
0
283,900
4
W
Mulan
8,724
671
91
7
0
206,489
0
W
Charon
7,023
540
18
1
0
247,490
1
L
Charybdis
7,173
552
115
9
0
227,459
2
L
Ymir
6,913
532
90
7
0
263,197
0
L
Anubis
6,940
534
124
10
0
242,224
0
W
Izanami
7,773
598
130
10
0
258,006
5
W
Kukulkan
7,684
591
134
10
0
268,599
2
L
Cabrakan
6,161
474
59
5
0
190,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role