Player Matchup

Osiris
Osiris
Baseplate
Osiris
Level 158
God Stats
2W - 2L
1,749 SR
Queue Stats
156W - 119L
1,584 Elo+
Party 3
Achilles
Achilles
CymbalKid3000
Achilles
Level 84
God Stats
2W - 6L
1,427 SR
Queue Stats
18W - 20L
1,446 Elo+
Party 3
Janus
Janus
Not_verry_gud-_-
Janus
Level 127
God Stats
20W - 25L
1,469 SR
Queue Stats
443W - 449L
1,447 Elo+
Solo
Artemis
Artemis
Pureabysss
Artemis
Level 47
God Stats
11W - 10L
1,387 SR
Queue Stats
21W - 25L
1,150 Elo+
Party 1
Jormungandr
Jormungandr
UltraGryphon150
Jormungandr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,150 Elo+
Party 1
Team Averages
Level 95
1,506 SR
1,356 Elo+

VS

Team Averages
Level 129
1,526 SR
1,490 Elo+
Lancelot
Lancelot
Lycoy
Lancelot
Level 125
God Stats
15W - 16L
1,352 SR
Queue Stats
388W - 381L
1,445 Elo+
Solo
Ganesha
Ganesha
SN_Sye
Ganesha
Level 127
God Stats
16W - 12L
1,502 SR
Queue Stats
225W - 200L
1,493 Elo+
Party 2
Thanatos
Thanatos
Tannnyy
Thanatos
Level 137
God Stats
26W - 23L
1,524 SR
Queue Stats
403W - 365L
1,486 Elo+
Solo
Ishtar
Ishtar
TrevmitMK
Ishtar
Level 130
God Stats
7W - 3L
1,524 SR
Queue Stats
411W - 357L
1,502 Elo+
Party 2
Anubis
Anubis
UsamaB1nThrobbin
Anubis
Level 124
God Stats
18W - 7L
1,725 SR
Queue Stats
83W - 68L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Baseplate
Osiris
16
2 / 1 / 1
8,772
516
8,833
14,880
10,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
CymbalKid3000
Achilles
13
3 / 3 / 1
7,073
416
9,387
14,492
12,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

1
0 / 0 / 0
3,692
217
0
0
0
Artemis
Pureabysss
Artemis
12
0 / 4 / 1
6,973
410
6,811
9,793
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
UltraGryphon150
Jormungandr
12
1 / 2 / 0
6,983
411
8,145
13,399
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Lycoy
Lancelot
14
2 / 1 / 2
8,544
503
4,408
11,938
5,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
SN_Sye
Ganesha
11
0 / 0 / 4
7,630
449
2,817
16,381
14,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Tannnyy
Thanatos
16
4 / 3 / 3
10,534
620
9,479
16,273
7,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
TrevmitMK
Ishtar
14
1 / 1 / 5
8,907
524
9,140
11,491
4,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 2
9,195
541
9,701
8,450
4,499
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
10
10
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
Baseplate
Osiris
2
1
1
2.5
L
Achilles
CymbalKid3000
Achilles
3
3
1
1.17
W
Lancelot
Lycoy
Lancelot
2
1
2
3
L
0
0
0
0
L
Artemis
Pureabysss
Artemis
0
4
1
0.13
W
Ganesha
SN_Sye
Ganesha
0
0
4
2
W
Thanatos
Tannnyy
Thanatos
4
3
3
1.83
W
Ishtar
TrevmitMK
Ishtar
1
1
5
3.5
L
Jormungandr
UltraGryphon150
Jormungandr
1
2
0
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,176
Damage
35,545
52,564
Taken
64,533
37,458
Mitigated
36,348
7,375
Healing
28,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Baseplate
Osiris
8,833
2,862
0
3,474
14,880
10,006
0
3,261
11,619
0
92,730
L
Achilles
CymbalKid3000
Achilles
9,387
1,154
0
2,213
14,492
12,829
0
2,459
12,033
0
31,359
W
Lancelot
Lycoy
Lancelot
4,408
495
0
167
11,938
5,534
405
2,063
9,664
0
58,349
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Pureabysss
Artemis
6,811
2,310
0
1,080
9,793
2,939
310
3,468
6,325
0
40,781
W
Ganesha
SN_Sye
Ganesha
2,817
283
592
4,476
16,381
14,431
442
2,042
13,938
28,665
0
W
Thanatos
Tannnyy
Thanatos
9,479
1,925
0
14,210
16,273
7,132
0
856
15,287
0
81,417
W
Ishtar
TrevmitMK
Ishtar
9,140
5,392
0
3,694
11,491
4,752
1,849
1,092
10,123
0
68,043
L
Jormungandr
UltraGryphon150
Jormungandr
8,145
1,694
0
608
13,399
11,684
0
3,330
10,069
45,656
554
W
9,701
546
0
5,598
8,450
4,499
55
433
7,930
76,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
44,810
310
Minions Killed
487
0
Camps Cleared
0
1,348,149
Distance Traveled
1,724,660
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,772
516
151
9
0
407,026
0
L
Achilles
7,073
416
35
2
0
319,339
0
W
Lancelot
8,544
503
83
5
0
419,878
0
L
Janus
3,692
217
0
0
0
0
0
L
Artemis
6,973
410
63
4
0
298,147
0
W
Ganesha
7,630
449
14
1
0
352,686
5
W
Thanatos
10,534
620
127
7
0
326,101
2
W
Ishtar
8,907
524
124
7
0
323,901
3
L
Jormungandr
6,983
411
61
4
0
323,637
0
W
Anubis
9,195
541
139
8
0
302,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role