Player Matchup

Anubis
Anubis
Exiled_Beauty_
Anubis
Level 106
God Stats
17W - 27L
1,411 SR
Queue Stats
227W - 213L
1,477 Elo+
Solo
Mulan
Mulan
KaosCorePSN
Mulan
Level 88
God Stats
6W - 5L
1,357 SR
Queue Stats
33W - 41L
1,382 Elo+
Solo
Arachne
Arachne
LancelotKoL
Arachne
Level 136
God Stats
2W - 1L
1,499 SR
Queue Stats
223W - 189L
1,546 Elo+
Solo
Danzaburou
Danzaburou
Madarra974
Danzaburou
Level 51
God Stats
1W - 1L
1,262 SR
Queue Stats
99W - 121L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
Zactor420
Baron Samedi
Level 40
God Stats
13W - 13L
1,441 SR
Queue Stats
63W - 68L
1,383 Elo+
Solo
Team Averages
Level 84
1,394 SR
1,435 Elo+

VS

Team Averages
Level 73
1,526 SR
1,360 Elo+
Poseidon
Poseidon
Ginxer81
Poseidon
Level 122
God Stats
10W - 9L
1,525 SR
Queue Stats
353W - 338L
1,492 Elo+
Solo
Arachne
Arachne
ItsCrisF
Arachne
Level 22
God Stats
19W - 15L
1,447 SR
Queue Stats
63W - 72L
1,220 Elo+
Party 1
Bakasura
Bakasura
JACKBOY7384
Bakasura
Level 73
God Stats
4W - 2L
1,586 SR
Queue Stats
68W - 74L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
SMSQ_Ramen
Zhong Kui
Level 108
God Stats
7W - 4L
1,573 SR
Queue Stats
284W - 288L
1,458 Elo+
Solo
Izanami
Izanami
SimplyJose
Izanami
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 76L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 6
11,285
564
19,538
13,605
7,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 5 / 6
10,805
540
10,810
22,762
16,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
LancelotKoL
Arachne
16
4 / 2 / 10
10,077
504
7,703
22,198
8,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Madarra974
Danzaburou
15
3 / 1 / 11
10,137
507
9,263
9,870
3,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Zactor420
Baron Samedi
13
1 / 3 / 5
9,072
454
5,060
15,052
10,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ginxer81
Poseidon
16
6 / 5 / 0
11,546
577
19,773
14,262
6,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
ItsCrisF
Arachne
14
2 / 7 / 0
8,990
450
6,119
18,036
5,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
JACKBOY7384
Bakasura
17
3 / 2 / 2
10,455
523
4,605
15,863
7,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SMSQ_Ramen
Zhong Kui
14
1 / 3 / 0
9,460
473
11,806
11,097
8,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SimplyJose
Izanami
14
0 / 7 / 6
9,374
469
9,956
14,640
4,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
23
Kills
12
12
Deaths
24
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
Poseidon
Ginxer81
Poseidon
6
5
0
1.2
L
Arachne
ItsCrisF
Arachne
2
7
0
0.29
L
Bakasura
JACKBOY7384
Bakasura
3
2
2
2
W
5
5
6
1.6
W
Arachne
LancelotKoL
Arachne
4
2
10
4.5
W
Danzaburou
Madarra974
Danzaburou
3
1
11
8.5
L
Zhong Kui
SMSQ_Ramen
Zhong Kui
1
3
0
0.33
L
Izanami
SimplyJose
Izanami
0
7
6
0.43
W
Baron Samedi
Zactor420
Baron Samedi
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,374
Damage
52,259
83,487
Taken
73,898
47,184
Mitigated
33,063
29,244
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,538
583
0
8,816
13,605
7,623
1,546
6,422
7,067
107,244
0
L
Poseidon
Ginxer81
Poseidon
19,773
3,056
0
625
14,262
6,406
92
2,773
11,489
88,441
0
L
Arachne
ItsCrisF
Arachne
6,119
4,163
0
1,717
18,036
5,882
1,433
8,191
9,845
0
48,050
L
Bakasura
JACKBOY7384
Bakasura
4,605
3,770
0
3,793
15,863
7,361
0
2,667
13,196
0
82,717
W
10,810
706
25
4,850
22,762
16,204
205
11,695
10,366
0
77,462
W
Arachne
LancelotKoL
Arachne
7,703
4,530
0
6,132
22,198
8,826
0
7,870
14,096
0
83,873
W
Danzaburou
Madarra974
Danzaburou
9,263
2,306
0
2,978
9,870
3,565
1,920
917
8,917
0
67,671
L
Zhong Kui
SMSQ_Ramen
Zhong Kui
11,806
2,092
0
2,624
11,097
8,598
193
4,397
6,700
60,514
11,100
L
Izanami
SimplyJose
Izanami
9,956
5,394
0
1,193
14,640
4,816
2,848
6,570
8,070
0
57,013
W
Baron Samedi
Zactor420
Baron Samedi
5,060
902
2,239
4,204
15,052
10,966
680
4,426
10,469
34,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,376
Gold Earned
49,825
530
Minions Killed
590
0
Camps Cleared
0
1,921,340
Distance Traveled
1,885,683
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,285
564
158
8
0
358,800
0
L
Poseidon
11,546
577
147
7
0
348,311
0
L
Arachne
8,990
450
75
4
0
429,714
0
L
Bakasura
10,455
523
146
7
0
471,317
0
W
Mulan
10,805
540
115
6
0
374,962
0
W
Arachne
10,077
504
104
5
0
431,011
2
W
Danzaburou
10,137
507
95
5
0
388,406
0
L
Zhong Kui
9,460
473
126
6
0
286,359
6
L
Izanami
9,374
469
96
5
0
349,982
0
W
Baron Samedi
9,072
454
58
3
0
368,161
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role