Player Matchup

Apollo
Apollo
IncomingUrban
Apollo
Level 143
God Stats
4W - 0L
1,819 SR
Queue Stats
42W - 36L
1,530 Elo+
Solo
Ymir
Ymir
Orihiko6645
Ymir
Level 65
God Stats
4W - 1L
1,640 SR
Queue Stats
187W - 231L
1,452 Elo+
Solo
He Bo
He Bo
Ren_tpl
He Bo
Level 117
God Stats
2W - 2L
1,181 SR
Queue Stats
180W - 156L
1,491 Elo+
Solo
Janus
Janus
Supernaru64
Janus
Level 156
God Stats
23W - 28L
1,635 SR
Queue Stats
123W - 137L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
WackyKrimsion17
Gilgamesh
Level 129
God Stats
1W - 4L
1,291 SR
Queue Stats
313W - 297L
1,524 Elo+
Solo
Team Averages
Level 122
1,513 SR
1,499 Elo+

VS

Team Averages
Level 106
1,433 SR
1,431 Elo+
Fafnir
Fafnir
CAPOREGlME
Fafnir
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 163L
1,460 Elo+
Solo
Arachne
Arachne
Dream-Phoenixx
Arachne
Level 141
God Stats
1W - 1L
1,270 SR
Queue Stats
37W - 72L
1,424 Elo+
Party 1
Ra
Ra
Mr_disrespecty
Ra
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
550W - 804L
1,427 Elo+
Party 1
Osiris
Osiris
iloveWindowsXP
Osiris
Level 27
God Stats
9W - 13L
1,434 SR
Queue Stats
10W - 18L
1,353 Elo+
Party 1
Neith
Neith
zono2010mx
Neith
Level 107
God Stats
7W - 11L
1,462 SR
Queue Stats
189W - 179L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,065
504
6,664
12,150
4,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 3
6,998
437
2,607
14,255
12,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Ren_tpl
He Bo
16
7 / 1 / 5
9,910
619
12,491
10,278
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 5
10,201
638
14,591
7,727
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
WackyKrimsion17
Gilgamesh
14
1 / 0 / 2
8,738
546
6,806
13,304
13,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CAPOREGlME
Fafnir
12
2 / 3 / 3
8,121
508
4,945
14,451
17,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 2 / 1
7,616
476
3,392
15,030
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 1
8,956
560
8,787
10,869
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 1
7,417
464
6,743
15,706
13,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
12
0 / 4 / 3
7,147
447
10,866
10,027
3,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
7
8
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
CAPOREGlME
Fafnir
2
3
3
1.17
L
2
2
1
1.25
W
2
3
4
1.33
L
3
3
1
1.17
W
0
3
3
0.5
W
He Bo
Ren_tpl
He Bo
7
1
5
9.5
W
6
1
5
8.5
W
Gilgamesh
WackyKrimsion17
Gilgamesh
1
0
2
2
L
0
4
1
0.13
L
Neith
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,159
Damage
34,733
57,714
Taken
66,083
36,967
Mitigated
45,968
15,022
Healing
16,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
CAPOREGlME
Fafnir
4,945
1,411
0
3,121
14,451
17,612
0
7,385
6,770
23,756
0
L
3,392
2,060
0
3,967
15,030
6,505
0
5,123
9,749
0
63,607
W
6,664
4,008
0
3,253
12,150
4,402
681
2,801
9,277
0
56,857
L
8,787
1,360
1,156
3,528
10,869
4,662
0
7,623
3,152
80,573
824
W
2,607
868
0
3,103
14,255
12,253
216
1,639
12,544
25,888
0
W
He Bo
Ren_tpl
He Bo
12,491
524
0
5,080
10,278
3,887
0
3,818
6,276
82,048
0
W
14,591
1,016
0
1,431
7,727
3,062
476
3,314
4,291
90,080
0
W
Gilgamesh
WackyKrimsion17
Gilgamesh
6,806
2,260
0
2,155
13,304
13,363
756
1,465
11,839
0
61,549
L
6,743
2,271
0
2,683
15,706
13,221
0
5,142
9,582
0
48,761
L
Neith
10,866
3,659
0
1,934
10,027
3,968
0
4,196
5,761
0
56,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,912
Gold Earned
39,257
497
Minions Killed
422
0
Camps Cleared
0
1,533,436
Distance Traveled
1,528,815
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,121
508
33
2
0
266,321
1
L
Arachne
7,616
476
87
5
0
352,767
5
W
Apollo
8,065
504
92
6
0
297,440
1
L
Ra
8,956
560
155
10
0
329,032
0
W
Ymir
6,998
437
40
3
0
271,933
0
W
He Bo
9,910
619
112
7
0
344,103
0
W
Janus
10,201
638
163
10
0
349,260
2
W
Gilgamesh
8,738
546
90
6
0
270,700
2
L
Osiris
7,417
464
73
5
0
306,927
3
L
Neith
7,147
447
74
5
0
273,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role