Player Matchup

Izanami
Izanami
Animewolfgamer
Izanami
Level 58
God Stats
1W - 1L
1,263 SR
Queue Stats
76W - 93L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BigBustaBlunt
Ah Muzen Cab
Level 43
God Stats
2W - 0L
1,262 SR
Queue Stats
5W - 7L
1,288 Elo+
Party 1
Bellona
Bellona
CoolRanch792
Bellona
Level 19
God Stats
2W - 0L
1,332 SR
Queue Stats
8W - 8L
1,377 Elo+
Party 1
Olorun
Olorun
JOTA001
Olorun
Level 44
God Stats
7W - 4L
1,403 SR
Queue Stats
139W - 159L
1,416 Elo+
Solo
Chang'e
Chang'e
PeanutHoe
Chang'e
Level 87
God Stats
1W - 0L
1,817 SR
Queue Stats
24W - 24L
1,476 Elo+
Party 1
Team Averages
Level 50
1,415 SR
1,388 Elo+

VS

Team Averages
Level 35
1,590 SR
1,459 Elo+
Hel
Hel
BADbreath8
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,489 Elo+
Party 2
King Arthur
King Arthur
BEENTRILL001
King Arthur
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 23L
1,489 Elo+
Party 2
Bacchus
Bacchus
Hobutash00
Bacchus
Level 59
God Stats
33W - 29L
1,539 SR
Queue Stats
33W - 29L
1,492 Elo+
Solo
Thor
Thor
Ithegreat634
Thor
Level 66
God Stats
12W - 16L
1,909 SR
Queue Stats
32W - 45L
1,569 Elo+
Party 2
Poseidon
Poseidon
NuKse_CR
Poseidon
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 108L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 16
11,754
1,069
9,944
15,850
8,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
BigBustaBlunt
Ah Muzen Cab
20
10 / 1 / 25
14,252
1,296
32,312
10,360
4,339
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
CoolRanch792
Bellona
20
8 / 2 / 27
13,921
1,266
17,715
15,897
18,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
JOTA001
Olorun
20
8 / 1 / 25
13,449
1,223
16,667
13,792
6,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
PeanutHoe
Chang'e
20
14 / 0 / 23
14,290
1,299
35,760
15,705
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 12 / 6
10,754
978
6,798
21,314
9,473
King Arthur
BEENTRILL001
King Arthur
20
0 / 10 / 5
10,850
986
4,796
26,502
23,308
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Hobutash00
Bacchus
20
2 / 6 / 5
11,171
1,016
15,068
30,119
49,075
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
5 / 9 / 3
11,937
1,085
19,675
30,588
13,758
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
NuKse_CR
Poseidon
20
2 / 4 / 3
11,294
1,027
16,728
14,599
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
31
41
Kills
9
9
Deaths
41
116
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
5
16
1.8
L
0
12
6
0.25
L
King Arthur
BEENTRILL001
King Arthur
0
10
5
0.25
W
Ah Muzen Cab
BigBustaBlunt
Ah Muzen Cab
10
1
25
22.5
W
Bellona
CoolRanch792
Bellona
8
2
27
10.75
L
Bacchus
Hobutash00
Bacchus
2
6
5
0.75
L
5
9
3
0.72
W
Olorun
JOTA001
Olorun
8
1
25
20.5
L
Poseidon
NuKse_CR
Poseidon
2
4
3
0.88
W
Chang'e
PeanutHoe
Chang'e
14
0
23
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,398
Damage
63,065
71,604
Taken
123,122
44,616
Mitigated
101,701
22,457
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,944
8,026
0
1,495
15,850
8,971
0
6,738
8,962
0
32,104
L
6,798
526
352
893
21,314
9,473
0
10,175
10,989
11,621
0
L
King Arthur
BEENTRILL001
King Arthur
4,796
951
0
0
26,502
23,308
0
9,890
16,462
37
22,281
W
Ah Muzen Cab
BigBustaBlunt
Ah Muzen Cab
32,312
13,892
0
793
10,360
4,339
0
7,100
3,023
0
53,331
W
Bellona
CoolRanch792
Bellona
17,715
6,321
0
1,583
15,897
18,546
0
6,670
9,099
0
28,339
L
Bacchus
Hobutash00
Bacchus
15,068
1,139
265
2,800
30,119
49,075
0
10,655
18,478
25,823
1,440
L
19,675
2,275
151
1,383
30,588
13,758
0
14,889
15,399
0
40,929
W
Olorun
JOTA001
Olorun
16,667
10,076
232
2,194
13,792
6,158
0
8,448
4,744
25,288
0
L
Poseidon
NuKse_CR
Poseidon
16,728
1,816
0
115
14,599
6,087
0
6,383
7,916
30,694
0
W
Chang'e
PeanutHoe
Chang'e
35,760
3,736
8,023
8,137
15,705
6,602
0
8,897
6,557
60,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,666
Gold Earned
56,006
234
Minions Killed
178
5
Camps Cleared
1
1,003,916
Distance Traveled
885,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,754
1,069
57
5
1
145,681
0
L
Hel
10,754
978
24
2
1
169,218
0
L
King Arthur
10,850
986
29
3
0
174,444
0
W
Ah Muzen Cab
14,252
1,296
38
3
0
201,170
0
W
Bellona
13,921
1,266
31
3
3
197,714
0
L
Bacchus
11,171
1,016
33
3
0
199,169
0
L
Thor
11,937
1,085
46
4
0
194,568
0
W
Olorun
13,449
1,223
41
4
0
215,739
0
L
Poseidon
11,294
1,027
46
4
0
147,799
0
W
Chang'e
14,290
1,299
67
6
1
243,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role