Player Matchup

Rama
Rama
A503s-
Rama
Level 128
God Stats
2W - 4L
1,290 SR
Queue Stats
349W - 345L
1,466 Elo+
Solo
Khepri
Khepri
Alexuzz
Khepri
Level 142
God Stats
2W - 1L
1,790 SR
Queue Stats
214W - 201L
1,462 Elo+
Party 2
Nox
Nox
DinWesker
Nox
Level 105
God Stats
3W - 5L
1,248 SR
Queue Stats
185W - 183L
1,408 Elo+
Party 2
Ravana
Ravana
Mustasurma
Ravana
Level 152
God Stats
20W - 7L
1,652 SR
Queue Stats
637W - 599L
1,519 Elo+
Solo
Surtr
Surtr
Seigneur_Nubis
Surtr
Level 147
God Stats
11W - 14L
1,453 SR
Queue Stats
410W - 420L
1,403 Elo+
Solo
Team Averages
Level 135
1,487 SR
1,452 Elo+

VS

Team Averages
Level 93
1,418 SR
1,438 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DeVoiceID
Morgan Le Fay
Level 119
God Stats
12W - 6L
1,606 SR
Queue Stats
184W - 183L
1,512 Elo+
Solo
Merlin
Merlin
DrovosekWEWE
Merlin
Level 35
God Stats
3W - 11L
1,042 SR
Queue Stats
146W - 161L
1,296 Elo+
Party 1
Chernobog
Chernobog
demon909
Chernobog
Level 159
God Stats
11W - 8L
1,652 SR
Queue Stats
502W - 498L
1,546 Elo+
Solo
Loki
Loki
jojobroony
Loki
Level 28
God Stats
2W - 5L
1,288 SR
Queue Stats
143W - 151L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
A503s-
Rama
11
1 / 0 / 3
6,510
592
7,663
6,879
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Alexuzz
Khepri
9
0 / 0 / 3
5,420
493
1,589
6,109
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 3
6,131
557
2,083
5,699
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Mustasurma
Ravana
11
8 / 1 / 1
6,835
621
5,938
6,049
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
6 / 1 / 2
7,036
640
6,134
9,238
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 1 / 1
5,236
476
2,909
8,595
7,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
DeVoiceID
Morgan Le Fay
11
1 / 2 / 0
6,445
586
4,206
4,257
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
9
1 / 5 / 0
5,427
493
2,452
5,266
1,299
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
demon909
Chernobog
9
0 / 3 / 0
5,482
498
6,390
7,584
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 5 / 2
5,553
505
2,211
7,641
1,753
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
3
3
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
1
0.5
W
Rama
A503s-
Rama
1
0
3
2.5
W
Khepri
Alexuzz
Khepri
0
0
3
1.5
L
Morgan Le Fay
DeVoiceID
Morgan Le Fay
1
2
0
0.5
W
1
1
3
2.5
L
Merlin
1
5
0
0.2
W
Ravana
Mustasurma
Ravana
8
1
1
8.5
W
6
1
2
7
L
Chernobog
demon909
Chernobog
0
3
0
0
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,407
Damage
18,168
33,974
Taken
33,343
17,506
Mitigated
14,821
10,555
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,909
458
0
2,578
8,595
7,767
0
1,040
7,555
17,105
0
W
Rama
A503s-
Rama
7,663
6,520
0
3,485
6,879
2,734
441
1,347
5,532
0
54,933
W
Khepri
Alexuzz
Khepri
1,589
116
0
1,881
6,109
4,387
0
1,411
4,698
15,969
0
L
Morgan Le Fay
DeVoiceID
Morgan Le Fay
4,206
220
0
322
4,257
1,481
0
1,067
3,190
49,657
0
W
2,083
0
0
740
5,699
2,357
0
3,254
2,445
42,650
0
L
Merlin
2,452
277
0
280
5,266
1,299
374
206
5,060
26,178
0
W
Ravana
Mustasurma
Ravana
5,938
1,405
0
1,451
6,049
2,621
0
1,254
4,727
0
45,899
W
6,134
2,964
0
2,998
9,238
5,407
183
2,301
6,863
837
42,675
L
Chernobog
demon909
Chernobog
6,390
3,988
0
3,023
7,584
2,521
0
328
7,256
0
48,947
L
2,211
394
0
443
7,641
1,753
0
1,304
6,337
0
12,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
28,143
327
Minions Killed
258
0
Camps Cleared
0
1,105,450
Distance Traveled
987,827
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,236
476
23
2
0
194,992
2
W
Rama
6,510
592
103
9
0
192,791
2
W
Khepri
5,420
493
28
3
0
224,959
2
L
Morgan Le Fay
6,445
586
94
9
0
202,874
3
W
Nox
6,131
557
77
7
0
221,648
1
L
Merlin
5,427
493
40
4
0
180,971
0
W
Ravana
6,835
621
53
5
0
251,833
0
W
Surtr
7,036
640
66
6
0
214,219
2
L
Chernobog
5,482
498
82
7
0
186,666
2
L
Loki
5,553
505
19
2
0
222,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role