Player Matchup

Chaac
Chaac
Machida Chan
Chaac
Level 112
God Stats
3W - 5L
1,363 SR
Queue Stats
18W - 18L
1,574 Elo+
Party 1
Arachne
Arachne
Young Polo C
Arachne
Level 105
God Stats
9W - 2L
1,694 SR
Queue Stats
27W - 24L
1,589 Elo+
Party 1
Chronos
Chronos
xXxPROJECT86xXx
Chronos
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 19L
1,624 Elo+
Party 1
Team Averages
Level 112
1,519 SR
1,596 Elo+

VS

Team Averages
Level 132
1,620 SR
1,529 Elo+
Osiris
Osiris
 
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
SeaNymphThetis
Agni
Level 146
God Stats
0W - 1L
1,765 SR
Queue Stats
77W - 74L
1,567 Elo+
Party 2
Xing Tian
Xing Tian
loupblanc10kai
Xing Tian
Level 146
God Stats
14W - 13L
1,596 SR
Queue Stats
440W - 427L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
10,344
739
14,606
14,362
10,110
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Young Polo C
Arachne
13
2 / 1 / 5
9,811
701
7,416
13,838
8,537
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
5 / 1 / 4
10,803
772
9,919
9,140
4,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 5 / 2
8,433
602
7,135
10,436
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 1
9,693
692
12,089
10,061
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
loupblanc10kai
Xing Tian
12
1 / 1 / 1
9,021
644
8,103
15,697
18,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
2
0.2
W
3
0
7
6.5
L
1
4
1
0.38
W
Arachne
Young Polo C
Arachne
2
1
5
4.5
L
Xing Tian
loupblanc10kai
Xing Tian
1
1
1
1.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,941
Damage
27,327
37,340
Taken
36,194
22,750
Mitigated
30,181
10,655
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,135
2,641
0
971
10,436
7,884
0
2,329
8,107
0
16,337
W
14,606
1,960
441
4,530
14,362
10,110
295
8,103
5,958
0
34,452
L
12,089
969
0
763
10,061
4,231
0
2,619
7,442
56,917
0
W
Arachne
Young Polo C
Arachne
7,416
4,796
0
3,294
13,838
8,537
324
8,416
5,036
0
33,591
L
Xing Tian
loupblanc10kai
Xing Tian
8,103
376
505
5,120
15,697
18,066
0
4,912
10,785
27,969
0
W
9,919
3,451
108
2,282
9,140
4,103
910
4,083
4,792
49,296
2,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
27,147
137
Minions Killed
153
0
Camps Cleared
0
838,969
Distance Traveled
689,442
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,433
602
24
2
0
229,028
0
W
Chaac
10,344
739
23
2
0
293,488
1
L
Agni
9,693
692
102
7
0
217,349
1
W
Arachne
9,811
701
42
3
0
286,952
0
L
Xing Tian
9,021
644
27
2
0
243,065
2
W
Chronos
10,803
772
72
5
0
258,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role