Player Matchup

Osiris
Osiris
 
Osiris
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
BelmungOAS
Charon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,501 Elo+
Party 2
Ne Zha
Ne Zha
Vearz_Vanny
Ne Zha
Level 182
God Stats
0W - 1L
1,663 SR
Queue Stats
8W - 7L
1,534 Elo+
Solo
Poseidon
Poseidon
lIFrxsty
Poseidon
Level 128
God Stats
14W - 25L
1,408 SR
Queue Stats
365W - 385L
1,555 Elo+
Solo
Chernobog
Chernobog
囚牢之龙
Chernobog
Level 137
God Stats
54W - 26L
1,702 SR
Queue Stats
268W - 266L
1,507 Elo+
Solo
Team Averages
Level 145
1,555 SR
1,519 Elo+

VS

Team Averages
Level 103
1,498 SR
1,514 Elo+
Athena
Athena
ArsenalG3AR
Athena
Level 146
God Stats
33W - 30L
1,635 SR
Queue Stats
503W - 543L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
FW1P
Ah Puch
Level 69
God Stats
21W - 15L
1,687 SR
Queue Stats
410W - 436L
1,493 Elo+
Party 1
Fenrir
Fenrir
NDFLEX
Fenrir
Level 43
God Stats
4W - 10L
1,502 SR
Queue Stats
315W - 342L
1,495 Elo+
Party 3
Tyr
Tyr
SimplyPercs
Tyr
Level 120
God Stats
2W - 3L
1,258 SR
Queue Stats
145W - 169L
1,430 Elo+
Party 3
Ullr
Ullr
UltraaScorpion
Ullr
Level 136
God Stats
7W - 8L
1,409 SR
Queue Stats
98W - 85L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 4 / 1
5,488
1,098
3,380
7,334
7,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
BelmungOAS
Charon
8
0 / 0 / 0
3,476
695
0
0
0
Ne Zha
11
0 / 2 / 2
5,827
1,165
4,449
5,055
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
lIFrxsty
Poseidon
11
2 / 1 / 1
6,377
1,275
7,512
4,361
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
囚牢之龙
Chernobog
10
1 / 0 / 1
5,805
1,161
3,199
4,295
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

360

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 0 / 5
6,575
1,315
3,054
6,641
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
FW1P
Ah Puch
11
1 / 1 / 4
6,198
1,240
5,911
2,634
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
NDFLEX
Fenrir
11
0 / 2 / 6
5,645
1,129
2,845
4,571
2,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
4 / 0 / 3
7,013
1,403
3,461
3,749
3,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 4
5,684
1,137
4,242
4,230
1,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
7
7
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
1
0.13
W
Athena
2
0
5
4.5
L
Charon
BelmungOAS
Charon
0
0
0
0
W
Ah Puch
FW1P
Ah Puch
1
1
4
3
W
Fenrir
NDFLEX
Fenrir
0
2
6
1.5
W
4
0
3
5.5
W
0
0
4
2
L
Ne Zha
0
2
2
0.5
L
Poseidon
lIFrxsty
Poseidon
2
1
1
2.5
L
Chernobog
囚牢之龙
Chernobog
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,540
Damage
19,513
21,045
Taken
21,825
12,722
Mitigated
14,362
1,265
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,380
1,266
0
692
7,334
7,956
0
2,738
4,330
0
7,256
W
Athena
3,054
809
0
1,658
6,641
5,581
0
1,970
4,671
8,862
0
L
Charon
BelmungOAS
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
FW1P
Ah Puch
5,911
548
0
636
2,634
1,035
0
1,097
1,537
17,015
0
W
Fenrir
NDFLEX
Fenrir
2,845
238
0
228
4,571
2,285
0
1,978
2,443
0
5,597
W
3,461
412
0
2,096
3,749
3,830
0
999
2,750
0
8,268
W
4,242
1,755
0
0
4,230
1,631
0
1,168
2,912
0
16,007
L
Ne Zha
4,449
132
0
213
5,055
1,820
0
2,294
2,374
0
15,201
L
Poseidon
lIFrxsty
Poseidon
7,512
1,208
0
360
4,361
1,381
0
1,608
2,711
19,825
0
L
Chernobog
囚牢之龙
Chernobog
3,199
1,530
0
0
4,295
1,565
0
2,325
1,934
0
11,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,973
Gold Earned
31,115
117
Minions Killed
107
4
Camps Cleared
4
405,588
Distance Traveled
508,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,488
1,098
18
4
0
93,190
0
W
Athena
6,575
1,315
7
1
0
102,518
0
L
Charon
3,476
695
0
0
0
0
0
W
Ah Puch
6,198
1,240
24
5
1
108,197
0
W
Fenrir
5,645
1,129
14
3
3
96,701
0
W
Tyr
7,013
1,403
20
4
0
102,806
0
W
Ullr
5,684
1,137
42
8
0
98,118
0
L
Ne Zha
5,827
1,165
13
3
0
112,005
0
L
Poseidon
6,377
1,275
50
10
2
105,250
0
L
Chernobog
5,805
1,161
36
7
2
95,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role