Player Matchup

Izanami
Izanami
MrSteel4Real
Izanami
Level 7
God Stats
1W - 1L
1,327 SR
Queue Stats
6W - 3L
1,602 Elo+
Party 3
Anubis
Anubis
Young_Sinatra_24
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,572 Elo+
Party 3
Ymir
Ymir
crab badger101
Ymir
Level 31
God Stats
8W - 6L
1,799 SR
Queue Stats
93W - 109L
1,455 Elo+
Party 2
Arachne
Arachne
itsCoolCat
Arachne
Level 126
God Stats
51W - 25L
1,711 SR
Queue Stats
529W - 511L
1,539 Elo+
Party 3
Tiamat
Tiamat
rebel9031
Tiamat
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 93L
1,496 Elo+
Party 2
Team Averages
Level 68
1,567 SR
1,533 Elo+

VS

Team Averages
Level 64
1,508 SR
1,587 Elo+
Sylvanus
Sylvanus
Chilled_Mango
Sylvanus
Level 115
God Stats
8W - 4L
1,729 SR
Queue Stats
169W - 169L
1,497 Elo+
Party 4
Merlin
Merlin
Colludes
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,797 Elo+
Party 1
Pele
Pele
DemonTirel
Pele
Level 142
God Stats
0W - 1L
1,311 SR
Queue Stats
10W - 5L
1,797 Elo+
Party 1
Chernobog
Chernobog
jman4230p
Chernobog
Level 25
God Stats
6W - 11L
1,500 SR
Queue Stats
19W - 26L
1,442 Elo+
Party 4
Athena
Athena
scottmatt101
Athena
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrSteel4Real
Izanami
12
2 / 2 / 5
8,096
540
8,834
7,421
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 4
9,218
615
7,790
6,587
2,979
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 10
8,679
579
6,128
12,724
11,707
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
itsCoolCat
Arachne
16
11 / 1 / 1
10,090
673
12,372
15,424
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
rebel9031
Tiamat
13
0 / 1 / 6
8,169
545
4,496
7,251
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chilled_Mango
Sylvanus
10
1 / 3 / 1
6,656
444
4,019
12,612
9,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
Colludes
Merlin
12
3 / 6 / 0
7,427
495
6,039
9,623
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 4
7,693
513
7,832
17,254
6,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
jman4230p
Chernobog
11
1 / 2 / 1
6,663
444
2,898
8,580
2,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
1 / 3 / 3
6,454
430
3,446
9,212
4,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
18
Kills
7
7
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chilled_Mango
Sylvanus
1
3
1
0.5
L
Merlin
Colludes
Merlin
3
6
0
0.5
L
1
4
4
0.75
W
Izanami
MrSteel4Real
Izanami
2
2
5
2.25
W
3
2
4
2.5
W
2
1
10
7
W
Arachne
itsCoolCat
Arachne
11
1
1
11.5
L
Chernobog
jman4230p
Chernobog
1
2
1
0.75
W
Tiamat
rebel9031
Tiamat
0
1
6
3
L
Athena
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,620
Damage
24,234
49,407
Taken
57,281
28,045
Mitigated
26,586
18,210
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chilled_Mango
Sylvanus
4,019
1,557
2,459
3,670
12,612
9,177
0
3,686
8,926
31,535
0
L
Merlin
Colludes
Merlin
6,039
967
0
243
9,623
3,181
180
4,287
5,336
45,303
0
L
7,832
1,131
0
2,419
17,254
6,596
0
5,289
11,965
0
78,642
W
Izanami
MrSteel4Real
Izanami
8,834
6,124
0
1,747
7,421
2,572
1,102
1,663
5,758
0
76,204
W
7,790
223
0
2,489
6,587
2,979
733
1,572
4,934
63,944
0
W
6,128
1,033
494
4,888
12,724
11,707
0
4,468
8,164
11,716
0
W
Arachne
itsCoolCat
Arachne
12,372
9,010
0
6,369
15,424
6,183
0
3,390
11,948
0
81,683
L
Chernobog
jman4230p
Chernobog
2,898
2,112
0
2,735
8,580
2,768
0
958
7,622
0
41,519
W
Tiamat
rebel9031
Tiamat
4,496
136
0
2,223
7,251
4,604
0
2,537
4,669
57,429
0
L
Athena
3,446
1,062
0
585
9,212
4,864
0
4,194
5,018
20,635
18

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,252
Gold Earned
34,893
431
Minions Killed
359
0
Camps Cleared
0
1,477,660
Distance Traveled
1,392,160
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,656
444
28
2
0
278,855
3
L
Merlin
7,427
495
81
5
0
259,797
0
L
Pele
7,693
513
127
8
0
323,499
0
W
Izanami
8,096
540
114
8
0
270,881
2
W
Anubis
9,218
615
101
7
0
278,736
1
W
Ymir
8,679
579
12
1
0
278,867
1
W
Arachne
10,090
673
92
6
0
359,151
3
L
Chernobog
6,663
444
77
5
0
239,598
1
W
Tiamat
8,169
545
112
7
0
290,025
0
L
Athena
6,454
430
46
3
0
290,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role