Player Matchup

Gilgamesh
Gilgamesh
Fatstick13
Gilgamesh
Level 49
God Stats
10W - 11L
1,652 SR
Queue Stats
227W - 248L
1,382 Elo+
Party 2
Kukulkan
Kukulkan
HaKoboH69
Kukulkan
Level 39
God Stats
4W - 5L
1,541 SR
Queue Stats
126W - 140L
1,289 Elo+
Party 2
Jormungandr
Jormungandr
Kingwalthers
Jormungandr
Level 23
God Stats
7W - 13L
1,334 SR
Queue Stats
73W - 83L
1,293 Elo+
Party 2
Team Averages
Level 37
1,509 SR
1,321 Elo+

VS

Team Averages
Level 96
1,742 SR
1,550 Elo+
Ymir
Ymir
Mr Klutch Chaos
Ymir
Level 155
God Stats
18W - 4L
1,789 SR
Queue Stats
285W - 284L
1,514 Elo+
Party 1
Da Ji
Da Ji
NarfleDeGarthok
Da Ji
Level 128
God Stats
16W - 6L
1,647 SR
Queue Stats
261W - 273L
1,498 Elo+
Party 1
Surtr
Surtr
XxslugboatxX
Surtr
Level 4
God Stats
3W - 2L
1,790 SR
Queue Stats
7W - 14L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fatstick13
Gilgamesh
10
0 / 3 / 0
7,621
635
6,339
13,323
10,195
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
HaKoboH69
Kukulkan
10
0 / 6 / 0
7,845
654
6,039
9,348
3,598
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
Kingwalthers
Jormungandr
10
0 / 4 / 0
7,700
642
7,336
12,007
8,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 4
9,907
826
12,901
12,113
10,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 0 / 8
9,386
782
13,143
6,431
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 0 / 13
8,663
722
3,430
9,532
6,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Fatstick13
Gilgamesh
0
3
0
0
L
Kukulkan
HaKoboH69
Kukulkan
0
6
0
0
L
Jormungandr
Kingwalthers
Jormungandr
0
4
0
0
W
8
0
4
10
W
5
0
8
9
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,714
Damage
29,474
34,678
Taken
28,076
22,602
Mitigated
21,640
4,725
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Fatstick13
Gilgamesh
6,339
1,306
285
3,209
13,323
10,195
0
5,217
8,106
0
21,708
L
Kukulkan
HaKoboH69
Kukulkan
6,039
481
0
850
9,348
3,598
0
4,089
5,259
35,380
0
L
Jormungandr
Kingwalthers
Jormungandr
7,336
1,831
0
381
12,007
8,809
0
4,787
7,220
31,013
0
W
12,901
3,972
0
2,713
12,113
10,962
0
5,613
6,500
41,060
2,258
W
13,143
5,026
0
502
6,431
3,923
0
2,543
3,888
0
29,532
W
3,430
1,337
0
3,328
9,532
6,755
0
5,329
4,203
471
14,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,166
Gold Earned
27,956
124
Minions Killed
102
0
Camps Cleared
0
616,237
Distance Traveled
674,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,621
635
23
2
0
208,666
0
L
Kukulkan
7,845
654
55
5
0
192,379
0
L
Jormungandr
7,700
642
46
4
0
215,192
0
W
Ymir
9,907
826
42
4
0
212,019
0
W
Da Ji
9,386
782
34
3
0
233,910
0
W
Surtr
8,663
722
26
2
0
228,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role