Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
CrazyViolinist6
Athena
Level 101
God Stats
12W - 18L
1,501 SR
Queue Stats
381W - 360L
1,522 Elo+
Party 3
Janus
Janus
DeadlyxGearz
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,406 Elo+
Party 1
Hou Yi
Hou Yi
Mr_EIitekiIIer
Hou Yi
Level 114
God Stats
21W - 23L
1,551 SR
Queue Stats
395W - 379L
1,457 Elo+
Party 1
Ullr
Ullr
Smitename22
Ullr
Level 89
God Stats
3W - 3L
1,408 SR
Queue Stats
309W - 304L
1,478 Elo+
Party 3
Team Averages
Level 88
1,492 SR
1,473 Elo+

VS

Team Averages
Level 90
1,482 SR
1,428 Elo+
Hun Batz
Hun Batz
ButtahLIVE
Hun Batz
Level 87
God Stats
3W - 2L
1,780 SR
Queue Stats
237W - 222L
1,494 Elo+
Party 2
Terra
Terra
EarThisDirty
Terra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,334 Elo+
Solo
Hachiman
Hachiman
HenGry24
Hachiman
Level 114
God Stats
3W - 10L
1,222 SR
Queue Stats
143W - 139L
1,368 Elo+
Solo
Poseidon
Poseidon
Y49901
Poseidon
Level 86
God Stats
3W - 4L
1,571 SR
Queue Stats
253W - 250L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
howdy135
Cthulhu
Level 128
God Stats
2W - 5L
1,335 SR
Queue Stats
233W - 233L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 0 / 2
6,013
601
5,910
9,111
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 1 / 2
5,154
515
2,529
6,717
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 0
5,338
534
1,234
4,850
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 0 / 2
5,187
519
3,727
3,125
1,036
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 1
5,734
573
3,377
6,384
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ButtahLIVE
Hun Batz
10
2 / 1 / 1
5,787
579
4,171
7,061
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 0
4,916
492
2,440
6,728
2,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
HenGry24
Hachiman
7
0 / 2 / 0
4,633
463
3,645
5,202
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Y49901
Poseidon
10
0 / 1 / 2
5,881
588
509
3,050
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
howdy135
Cthulhu
11
1 / 1 / 1
6,370
637
3,617
6,890
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
3
4
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
2
3
L
Hun Batz
ButtahLIVE
Hun Batz
2
1
1
2.5
W
1
1
2
2
W
1
2
0
0.5
L
0
2
0
0
L
Hachiman
HenGry24
Hachiman
0
2
0
0
W
2
0
2
3
W
1
1
1
1.5
L
Poseidon
Y49901
Poseidon
0
1
2
1
L
Cthulhu
howdy135
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,777
Damage
14,382
30,187
Taken
28,931
13,122
Mitigated
11,057
11,743
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,910
1,999
0
7,385
9,111
3,472
0
426
8,671
0
53,276
L
Hun Batz
ButtahLIVE
Hun Batz
4,171
1,798
0
52
7,061
2,658
0
708
6,313
0
40,420
W
2,529
1,101
148
2,013
6,717
4,775
269
2,343
4,326
9,747
0
W
1,234
350
0
514
4,850
1,429
24
272
4,578
27,097
0
L
2,440
1,093
921
1,135
6,728
2,899
0
1,724
5,004
13,502
0
L
Hachiman
HenGry24
Hachiman
3,645
1,842
0
1,179
5,202
1,474
0
267
4,935
0
29,953
W
3,727
2,062
0
1,073
3,125
1,036
805
948
2,177
0
30,265
W
3,377
1,752
0
610
6,384
2,410
0
2,299
3,869
0
37,478
L
Poseidon
Y49901
Poseidon
509
74
0
581
3,050
660
0
257
2,787
40,017
0
L
Cthulhu
howdy135
Cthulhu
3,617
200
0
2,443
6,890
3,366
0
721
6,129
37,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,426
Gold Earned
27,587
265
Minions Killed
283
0
Camps Cleared
0
971,731
Distance Traveled
952,136
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,013
601
72
7
0
252,084
0
L
Hun Batz
5,787
579
63
6
0
221,142
1
W
Athena
5,154
515
10
1
0
209,735
4
W
Janus
5,338
534
61
6
0
170,939
0
L
Terra
4,916
492
20
2
0
204,942
0
L
Hachiman
4,633
463
45
5
0
157,568
0
W
Hou Yi
5,187
519
57
6
0
182,322
0
W
Ullr
5,734
573
65
7
0
156,651
0
L
Poseidon
5,881
588
67
7
0
203,305
0
L
Cthulhu
6,370
637
88
9
0
165,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role